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Peter Panzer

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  1. Thanks
    Peter Panzer got a reaction from Molnár Norbert in Bug. PSW 231   
    I can confirm this - that bug has been present since the vehicle was introduced into the series.
  2. Like
    Peter Panzer got a reaction from Rice in CMCW Unofficial Screenshot And Video Thread   
    June 2, 1979, 0613 hours, Rulfenrod, West Germany
    Remnants of a US mechanized infantry company push to establish a hasty defense as a bloodied armored cavalry troop withdraws through their line.  Opposite of them, a combined Soviet forward patrol and vanguard battalion rally to maintain their momentum and pursue the battle in depth.

    Eyes of the Forward Patrol - Route Reconnaissance North of Rulfenrod


    Ivan - Providing Security


    Forward Patrol Light Armor Exploiting a Dried Creekbed


    Moving to Contact - Soviet Recon Bringing Extra Ass

  3. Like
    Peter Panzer got a reaction from Rice in CMCW Unofficial Screenshot And Video Thread   
    Grunt - A Scout Team Dismounts


    Armored Cav 113 Tucking Away From Soviet CAS

    The Most Dangerous PRC on the Battlefield - Armored Cav RTO


    Overwatch - Armored Cav Hammerhead
  4. Like
    Peter Panzer got a reaction from RescueToaster in CMCW Unofficial Screenshot And Video Thread   
    Grunt - A Scout Team Dismounts


    Armored Cav 113 Tucking Away From Soviet CAS

    The Most Dangerous PRC on the Battlefield - Armored Cav RTO


    Overwatch - Armored Cav Hammerhead
  5. Like
    Peter Panzer got a reaction from RescueToaster in CMCW Unofficial Screenshot And Video Thread   
    June 2, 1979, 0613 hours, Rulfenrod, West Germany
    Remnants of a US mechanized infantry company push to establish a hasty defense as a bloodied armored cavalry troop withdraws through their line.  Opposite of them, a combined Soviet forward patrol and vanguard battalion rally to maintain their momentum and pursue the battle in depth.

    Eyes of the Forward Patrol - Route Reconnaissance North of Rulfenrod


    Ivan - Providing Security


    Forward Patrol Light Armor Exploiting a Dried Creekbed


    Moving to Contact - Soviet Recon Bringing Extra Ass

  6. Like
    Peter Panzer got a reaction from OstapBender in CMCW Unofficial Screenshot And Video Thread   
    Grunt - A Scout Team Dismounts


    Armored Cav 113 Tucking Away From Soviet CAS

    The Most Dangerous PRC on the Battlefield - Armored Cav RTO


    Overwatch - Armored Cav Hammerhead
  7. Like
    Peter Panzer got a reaction from OstapBender in CMCW Unofficial Screenshot And Video Thread   
    June 2, 1979, 0613 hours, Rulfenrod, West Germany
    Remnants of a US mechanized infantry company push to establish a hasty defense as a bloodied armored cavalry troop withdraws through their line.  Opposite of them, a combined Soviet forward patrol and vanguard battalion rally to maintain their momentum and pursue the battle in depth.

    Eyes of the Forward Patrol - Route Reconnaissance North of Rulfenrod


    Ivan - Providing Security


    Forward Patrol Light Armor Exploiting a Dried Creekbed


    Moving to Contact - Soviet Recon Bringing Extra Ass

  8. Like
    Peter Panzer reacted to MikeyD in CM Cold War v1.01 patch is now avilable   
    From what I understand, they did some thinking-outside-the-box and labeled the extended tube a 'bipod' so so when the weapon is deployed the 'bipod' (e.g. extended tube) appears. One of those things that's obvious only after someone first thinks of it.
  9. Upvote
    Peter Panzer got a reaction from A Canadian Cat in CMCW Unofficial Screenshot And Video Thread   
    Grunt - A Scout Team Dismounts


    Armored Cav 113 Tucking Away From Soviet CAS

    The Most Dangerous PRC on the Battlefield - Armored Cav RTO


    Overwatch - Armored Cav Hammerhead
  10. Upvote
    Peter Panzer got a reaction from A Canadian Cat in CMCW Unofficial Screenshot And Video Thread   
    June 2, 1979, 0613 hours, Rulfenrod, West Germany
    Remnants of a US mechanized infantry company push to establish a hasty defense as a bloodied armored cavalry troop withdraws through their line.  Opposite of them, a combined Soviet forward patrol and vanguard battalion rally to maintain their momentum and pursue the battle in depth.

    Eyes of the Forward Patrol - Route Reconnaissance North of Rulfenrod


    Ivan - Providing Security


    Forward Patrol Light Armor Exploiting a Dried Creekbed


    Moving to Contact - Soviet Recon Bringing Extra Ass

  11. Like
    Peter Panzer got a reaction from Lethaface in CMCW Unofficial Screenshot And Video Thread   
    Grunt - A Scout Team Dismounts


    Armored Cav 113 Tucking Away From Soviet CAS

    The Most Dangerous PRC on the Battlefield - Armored Cav RTO


    Overwatch - Armored Cav Hammerhead
  12. Like
    Peter Panzer got a reaction from danfrodo in CMCW Unofficial Screenshot And Video Thread   
    Grunt - A Scout Team Dismounts


    Armored Cav 113 Tucking Away From Soviet CAS

    The Most Dangerous PRC on the Battlefield - Armored Cav RTO


    Overwatch - Armored Cav Hammerhead
  13. Like
    Peter Panzer got a reaction from danfrodo in CMCW Unofficial Screenshot And Video Thread   
    June 2, 1979, 0613 hours, Rulfenrod, West Germany
    Remnants of a US mechanized infantry company push to establish a hasty defense as a bloodied armored cavalry troop withdraws through their line.  Opposite of them, a combined Soviet forward patrol and vanguard battalion rally to maintain their momentum and pursue the battle in depth.

    Eyes of the Forward Patrol - Route Reconnaissance North of Rulfenrod


    Ivan - Providing Security


    Forward Patrol Light Armor Exploiting a Dried Creekbed


    Moving to Contact - Soviet Recon Bringing Extra Ass

  14. Like
    Peter Panzer got a reaction from Geoff-Ludumpress in CMCW Unofficial Screenshot And Video Thread   
    June 2, 1979, 0613 hours, Rulfenrod, West Germany
    Remnants of a US mechanized infantry company push to establish a hasty defense as a bloodied armored cavalry troop withdraws through their line.  Opposite of them, a combined Soviet forward patrol and vanguard battalion rally to maintain their momentum and pursue the battle in depth.

    Eyes of the Forward Patrol - Route Reconnaissance North of Rulfenrod


    Ivan - Providing Security


    Forward Patrol Light Armor Exploiting a Dried Creekbed


    Moving to Contact - Soviet Recon Bringing Extra Ass

  15. Like
    Peter Panzer got a reaction from Geoff-Ludumpress in CMCW Unofficial Screenshot And Video Thread   
    Grunt - A Scout Team Dismounts


    Armored Cav 113 Tucking Away From Soviet CAS

    The Most Dangerous PRC on the Battlefield - Armored Cav RTO


    Overwatch - Armored Cav Hammerhead
  16. Like
    Peter Panzer got a reaction from Double Deuce in CMCW Unofficial Screenshot And Video Thread   
    June 2, 1979, 0613 hours, Rulfenrod, West Germany
    Remnants of a US mechanized infantry company push to establish a hasty defense as a bloodied armored cavalry troop withdraws through their line.  Opposite of them, a combined Soviet forward patrol and vanguard battalion rally to maintain their momentum and pursue the battle in depth.

    Eyes of the Forward Patrol - Route Reconnaissance North of Rulfenrod


    Ivan - Providing Security


    Forward Patrol Light Armor Exploiting a Dried Creekbed


    Moving to Contact - Soviet Recon Bringing Extra Ass

  17. Like
    Peter Panzer got a reaction from Double Deuce in CMCW Unofficial Screenshot And Video Thread   
    Grunt - A Scout Team Dismounts


    Armored Cav 113 Tucking Away From Soviet CAS

    The Most Dangerous PRC on the Battlefield - Armored Cav RTO


    Overwatch - Armored Cav Hammerhead
  18. Like
    Peter Panzer got a reaction from Bil Hardenberger in Can anyone post an in-game screenshot of the soviet infantry at close range?   
    @Bil Hardenberger
    Congratulations on bringing a vision of CM so many of us have pined for to reality!  This is the most excited I have been for a CM game in some time and the potential to build off of the initial title only heightens the anticipation.
    Speaking of the visual representation of infantry, wouldn’t it make more sense to model disposable AT rockets (M-72, RPG-18, etc.) as collapsed when on the backs of infantry models?  Just an opinion from the outside looking in seeing as this would be the correct depiction for the vast majority of the time the models are displayed to the player.  Rendering them in firing position all of the time to satisfy a firing sequence that lasts only a second or two seems backwards to me if a choice has to be made.
    Anyways, thanks again for your dedication, here’s hoping the final pieces fall smoothly into place for your team.
  19. Upvote
    Peter Panzer got a reaction from Holien in Can anyone post an in-game screenshot of the soviet infantry at close range?   
    @Bil Hardenberger
    Congratulations on bringing a vision of CM so many of us have pined for to reality!  This is the most excited I have been for a CM game in some time and the potential to build off of the initial title only heightens the anticipation.
    Speaking of the visual representation of infantry, wouldn’t it make more sense to model disposable AT rockets (M-72, RPG-18, etc.) as collapsed when on the backs of infantry models?  Just an opinion from the outside looking in seeing as this would be the correct depiction for the vast majority of the time the models are displayed to the player.  Rendering them in firing position all of the time to satisfy a firing sequence that lasts only a second or two seems backwards to me if a choice has to be made.
    Anyways, thanks again for your dedication, here’s hoping the final pieces fall smoothly into place for your team.
  20. Like
    Peter Panzer got a reaction from Rice in Can anyone post an in-game screenshot of the soviet infantry at close range?   
    @Bil Hardenberger
    Congratulations on bringing a vision of CM so many of us have pined for to reality!  This is the most excited I have been for a CM game in some time and the potential to build off of the initial title only heightens the anticipation.
    Speaking of the visual representation of infantry, wouldn’t it make more sense to model disposable AT rockets (M-72, RPG-18, etc.) as collapsed when on the backs of infantry models?  Just an opinion from the outside looking in seeing as this would be the correct depiction for the vast majority of the time the models are displayed to the player.  Rendering them in firing position all of the time to satisfy a firing sequence that lasts only a second or two seems backwards to me if a choice has to be made.
    Anyways, thanks again for your dedication, here’s hoping the final pieces fall smoothly into place for your team.
  21. Like
    Peter Panzer got a reaction from ratdeath in Can anyone post an in-game screenshot of the soviet infantry at close range?   
    @Bil Hardenberger
    Congratulations on bringing a vision of CM so many of us have pined for to reality!  This is the most excited I have been for a CM game in some time and the potential to build off of the initial title only heightens the anticipation.
    Speaking of the visual representation of infantry, wouldn’t it make more sense to model disposable AT rockets (M-72, RPG-18, etc.) as collapsed when on the backs of infantry models?  Just an opinion from the outside looking in seeing as this would be the correct depiction for the vast majority of the time the models are displayed to the player.  Rendering them in firing position all of the time to satisfy a firing sequence that lasts only a second or two seems backwards to me if a choice has to be made.
    Anyways, thanks again for your dedication, here’s hoping the final pieces fall smoothly into place for your team.
  22. Like
    Peter Panzer got a reaction from OstapBender in Can anyone post an in-game screenshot of the soviet infantry at close range?   
    @Bil Hardenberger
    Congratulations on bringing a vision of CM so many of us have pined for to reality!  This is the most excited I have been for a CM game in some time and the potential to build off of the initial title only heightens the anticipation.
    Speaking of the visual representation of infantry, wouldn’t it make more sense to model disposable AT rockets (M-72, RPG-18, etc.) as collapsed when on the backs of infantry models?  Just an opinion from the outside looking in seeing as this would be the correct depiction for the vast majority of the time the models are displayed to the player.  Rendering them in firing position all of the time to satisfy a firing sequence that lasts only a second or two seems backwards to me if a choice has to be made.
    Anyways, thanks again for your dedication, here’s hoping the final pieces fall smoothly into place for your team.
  23. Like
    Peter Panzer got a reaction from Bulletpoint in Lucky Strike's Mods: Hedgerow Hell - it's here!   
    @Lucky_Strike
    A word of thanks for your skill, dedication and generosity.
    What you have exhibited here is a rarity - a transformative piece of work that adds a new layer of value to the game. It's not only the aesthetic know-how on display that makes this one great, but your passion to delve into the subject matter and get the details right that sets it apart.  
    There's a place for you among the pantheon of Mod Gods with this one, joining the likes of Aris, JuJu, Mord, Kieme...
    Outrageously good stuff - thanks again.
  24. Like
    Peter Panzer got a reaction from quakerparrot67 in Lucky Strike's Mods: Hedgerow Hell - it's here!   
    @Lucky_Strike
    A word of thanks for your skill, dedication and generosity.
    What you have exhibited here is a rarity - a transformative piece of work that adds a new layer of value to the game. It's not only the aesthetic know-how on display that makes this one great, but your passion to delve into the subject matter and get the details right that sets it apart.  
    There's a place for you among the pantheon of Mod Gods with this one, joining the likes of Aris, JuJu, Mord, Kieme...
    Outrageously good stuff - thanks again.
  25. Like
    Peter Panzer got a reaction from Vergeltungswaffe in Lucky Strike's Mods: Hedgerow Hell - it's here!   
    @Lucky_Strike
    A word of thanks for your skill, dedication and generosity.
    What you have exhibited here is a rarity - a transformative piece of work that adds a new layer of value to the game. It's not only the aesthetic know-how on display that makes this one great, but your passion to delve into the subject matter and get the details right that sets it apart.  
    There's a place for you among the pantheon of Mod Gods with this one, joining the likes of Aris, JuJu, Mord, Kieme...
    Outrageously good stuff - thanks again.
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