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grunt_GI

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About grunt_GI

  • Rank
    Grouchy Old Guy

Profile Information

  • Gender
    Male
  • Location:
    State of Chaos
  • Interests
    BACON, military history-particularly WWII and Civil War history, reading thrillers, BBQ, and, of course, CM.
    Former Naval Flight Officer...but read more military than naval history...what's up wid dat?

    GO Navy BEAT Army

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  1. grunt_GI

    The CM2 FAQ Thread

    Very cool FAQ..thanks much.
  2. grunt_GI

    Must have campaigns and scenarios?

    OHHHH, and don't forget this one....it's a scenario...but a FOUR HOUR scenario that many folks have said plays like a campaign... On August 31st, 2017 at 1300hrs the player takes charge of a Tactical Operations Center (TOC) located in a Forward Operating Base (FOB) for a four-hour shift. The FOB is located in Ukraine in the vicinity of the forward edge of the conventional battlefield. After months of conventional warfare the Russian Federation and NATO have fought to a temporary standstill. A cease fire is in effect and negotiations are underway. The conventional fighting has been replaced by guerrilla warfare as the Ukrainian government and Separatists attempt to improve their negotiating positions. Apache Troop (Stryker) / 1st Squadron / 2nd Cavalry Regiment is conducting low intensity operations from the Forward Operating Base. http://www.thefewgoodmen.com/tsd3/cm-black-sea/cm-black-sea-add-ons/tactical-operations-center/
  3. grunt_GI

    Must have campaigns and scenarios?

    Well, there aren't a lot, so they are all pretty much must have. @IanL has an awesome website that lists all the content for the CM games. http://www.combatmission.lesliesoftware.com/BlackSea/Campaigns/index.html HOWEVER, I did notice that two of dragonwynn's excellent campaigns, The Eagle and the Bear and The Mountains of Allah are not there. Apparently they are not at the Scenario Depot either? @Bootie
  4. Wooohoo, good point...looking forward to proper water tiles, etc...and beach landings. 😏
  5. My understanding was that almost all the old content would work, but the CM1 AI may not be exactly up to snuff with the CM2 Engine. However, the ability to make new content!!!! Oh, yea.
  6. Even the CMBN base game has a lot of material...but at this point CMBN with all the modules has BY FAR the most user made content. And it is all great.
  7. grunt_GI

    Upgrade License Question

    Well, it wasn't an idle exercise. I was thinking what would happen if I got a new computer at SOME point in the future...What a PITA it will be to get everything registered again. WORTH IT, of course, but SO many keys to keep straight.
  8. grunt_GI

    Upgrade License Question

    Wow I just went through ALL my CM games and I have 27 stinking license keys between base games, upgrades, battle/vehicle packs and having both PC and MAC versions of CMSF1. Holy cow....
  9. grunt_GI

    Free WW II Military Manuals

    Very cool...the German vehicle recce guide is particularly welcome.
  10. NO worries...I assume the PDF is integral to the scenario...so we can wait....sigh...a few more days. 😎
  11. grunt_GI

    Interested... But...

    From my perspective...just FIXING the very suboptimal QB system is good enough...I have long wanted more control over selecting units...especially RED UNCON...I also love MOUT/FISH type actions...and I love QBs FISH....The British armed forces terms are OBUA (operations in built-up areas), FIBUA (fighting in built-up areas), or sometimes (colloquially) FISH (fighting in someone's house),or FISH and CHIPS (fighting in someone's house and causing havoc in people's streets). 😎 That's awesome...time for some FISH and CHIPS....😏
  12. grunt_GI

    Iraq War

    True...however I thought I read somewhere that CMSF1 mods may not work in CMSF2?
  13. grunt_GI

    Iraq War

    There were some mods for a "Return to Baghdad" project...and I believe there was one scenario made...I don't recall there being a campaign..
  14. Hey, did you ever play this? It uses the excellent Stalingrad Mod pack for CMRT and is a marvelous campaign...maybe not a full module, but pretty darn good.
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