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Mad Mike

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Posts posted by Mad Mike

  1. I have identified some more units for March 1945 (21.03.1945):

    34 SS Inf Div SS-Freiwilligen-Grenadier-Division „Landstorm Nederland“
    8 Fals Div --now properly named/numbered when compared to February '45
    2 Inf Div Mountain (2. Gebirgsdivsion)
    172 Inf Div

    That's it so far from me. Maybe somebody else can contribute for the months of October and November 1944.

  2. For February 1945 (10.02.1945), I only looked at units which have not been mentioned before. This is what I came up with:

    Wadehn (8) Fals Div
    805 Inf Div Special Purpose
    905 Inf Div Special Purpose

    So, not so many additions.

    Of course, some units had left the Western Front by this time, most notably the 6. Panzerarmee with all the SS Panzer Divisions, which went into the Eastern Front reserves.

    Will do March 1945 a little bit later on.

  3. And this one is for the 21.1.1945:

    Number    Type    comment
    346    Inf Div    Kampfgruppe
    2    Fals Div    
    6    Fals Div    
    84    Inf Div    Kampfgruppe
    180    Inf Div    
    190    Inf Div    
    606    Inf Div    Special Purpose
    176    Inf Div    
    59    Inf Div    
    183    Volks Gren Div    
    353    Inf Div    
    363    Volks Gren Div    
    85    Inf Div    
    272    Volks Gren Div    
    62    Volks Gren Div    
    27    SS Div    Langemark
    28    SS Div    Wallonien
    277    Volks Gren Div    
    89    Inf Div    
    3    Fals Div    
    246    Volks Gren Div    
    18    Volks Gren Div    
    326    Volks Gren Div    
    9    SS Pz Div    
    15    Pz Gren Div    
    560    Volks Gren Div    Remains
    26    Volks Gren Div    
    Führer-Begleit-Brigade    Pz Div    
    340    Volks Gren Div    
    187    Volks Gren Div    
    5    Fals Div    
    3    Pz Gren Div    
    9    Pz Div    
    Führer-Grenadier-Brigade    Pz Div    
    276    Volks Gren Div    
    79    Volks Gren Div    
    352    Volks Gren Div    
    2    Pz Div    
    212    Volks Gren Div    
    9    Volks Gren Div    
    Lehr    Pz Div    
    116    Pz Div    Reserve
    416    Inf Div    
    11    Pz Div    
    719    Inf Div    
    347    Inf Div    
    19    Volks Gren Div    
    17    SS Pz Gren Div    
    559    Volks Gren Div    
    257    Volks Gren Div    
    6    SS Div    Mountain
    256    Volks Gren Div    
    36    Volks Gren Div    
    245    Inf Div    
    Rässler    Inf Div    
    21    Pz Div    
    25    Pz Gren Div    
    47    Volks Gren Div    
    265    Inf Div    Remains
    526    Inf Div    
    361    Volks Gren Div    Reserve
    Panzerbrigade 106    Pz Div    
    198    Inf Div    
    708    Volks Gren Div    
    189    Inf Div    
    16    Volks Gren Div    
    338    Inf Div    
    159    Inf Div    
    716    Inf Div    Kampfgruppe
    Hütler    Inf Div    
    553    Volks Gren Div    
    405    Inf Div    
    Breisach    Inf Div    
    48    Volks Gren Div    
    7    Fals Div    
    10    SS Pz Div    
    1    SS Pz Div    Reserve
    2    SS Pz Div    Reserve
    12    SS Pz Div    Reserve
     

  4. OK, so here is the 19.12.1944 as plain text again:

    Number    Type    comment
    346    Inf Div    Kampfgruppe
    711    Inf Div    
    712    Inf Div    
    2    Fals Div    
    84    Inf Div    Kampfgruppe
    85    Inf Div    Kampfgruppe
    180    Inf Div    
    190    Inf Div    
    6    Fals Div    Reserve
    7    Fals Div    
    606    Inf Div    Special Purpose
    176    Inf Div    
    59    Inf Div    
    183    Volks Gren Div    
    340    Volks Gren Div    
    363    Volks Gren Div    
    246    Volks Gren Div    
    47    Volks Gren Div    
    353    Inf Div    
    89    Inf Div    
    15    Pz Gren Div    
    9    Pz Div    
    10    SS Pz Div    
    344    Inf Div    
    272    Volks Gren Div    
    326    Volks Gren Div    
    277    Volks Gren Div    
    3    Pz Gren Div    
    12    Volks Gren Div    
    3    Fals Div    
    12    SS Pz Div    
    1    SS Pz Div    
    2    SS Pz Div    
    9    SS Pz Div    
    18    Volks Gren Div    
    62    Volks Gren Div    
    116    Pz Div    
    560    Volks Gren Div    
    2    Pz Div    
    26    Volks Gren Div    
    Lehr    Pz Div    
    Führer-Begleit-Brigade    Pz Div    
    5    Fals Div    
    352    Volks Gren Div    
    276    Volks Gren Div    
    212    Volks Gren Div    
    9    Volks Gren Div    Reserve
    167    Volks Gren Div    Reserve
    79    Volks Gren Div    Reserve
    Führer-Grenadier-Brigade    Pz Div    
    416    Inf Div    
    19    Volks Gren Div    
    719    Inf Div    
    559    Volks Gren Div    
    347    Inf Div    
    36    Volks Gren Div    
    17    SS Pz Gren Div    
    11    Pz Div    
    25    Pz Gren Div    Kampfgruppe
    361    Volks Gren Div    
    21    Pz Div    
    245    Inf Div    
    256    Volks Gren Div    
    265    Inf Div    Remains
    198    Inf Div    
    708    Volks Gren Div    
    189    Inf Div    
    Panzerbrigade 106    Pz Div    
    16    Volks Gren Div    
    269    Inf Div    
    159    Inf Div    
    338    Inf Div    
    405    Inf Div    Reserve
    716    Inf Div    Reserve
     

  5. OK, so for December 1944 (19.12.1944) it would look like this:

    Number Type comment
    346 Inf Div Kampfgruppe
    711 Inf Div  
    712 Inf Div  
    2 Fals Div  
    84 Inf Div Kampfgruppe
    85 Inf Div Kampfgruppe
    180 Inf Div  
    190 Inf Div  
    6 Fals Div Reserve
    7 Fals Div  
    606 Inf Div Special Purpose
    176 Inf Div  
    59 Inf Div  
    183 Volks Gren Div  
    340 Volks Gren Div  
    363 Volks Gren Div  
    246 Volks Gren Div  
    47 Volks Gren Div  
    353 Inf Div  
    89 Inf Div  
    15 Pz Gren Div  
    9 Pz Div  
    10 SS Pz Div  
    344 Inf Div  
    272 Volks Gren Div  
    326 Volks Gren Div  
    277 Volks Gren Div  
    3 Pz Gren Div  
    12 Volks Gren Div  
    3 Fals Div  
    12 SS Pz Div  
    1 SS Pz Div  
    2 SS Pz Div  
    9 SS Pz Div  
    18 Volks Gren Div  
    62 Volks Gren Div  
    116 Pz Div  
    560 Volks Gren Div  
    2 Pz Div  
    26 Volks Gren Div  
    Lehr Pz Div  
    Führer-Begleit-Brigade Pz Div  
    5 Fals Div  
    352 Volks Gren Div  
    276 Volks Gren Div  
    212 Volks Gren Div  
    9 Volks Gren Div Reserve
    167 Volks Gren Div Reserve
    79 Volks Gren Div Reserve
    Führer-Grenadier-Brigade Pz Div  
    416 Inf Div  
    19 Volks Gren Div  
    719 Inf Div  
    559 Volks Gren Div  
    347 Inf Div  
    36 Volks Gren Div  
    17 SS Pz Gren Div  
    11 Pz Div  
    25 Pz Gren Div Kampfgruppe
    361 Volks Gren Div  
    21 Pz Div  
    245 Inf Div  
    256 Volks Gren Div  
    265 Inf Div Remains
    198 Inf Div  
    708 Volks Gren Div  
    189 Inf Div  
    Panzerbrigade 106 Pz Div  
    16 Volks Gren Div  
    269 Inf Div  
    159 Inf Div  
    338 Inf Div  
    405 Inf Div Reserve
    716 Inf Div Reserve

    I have this in an excel file, might be more useful than just this plain text. I can provide this as well if you'd like.
    If this looks ok, I could do January to March 1945 in the next couple of days, would be no problem..

     

  6. 14 minutes ago, Mord said:

    Thanks, Mike. I took a look. I may use it if nothing better comes up but man, that's a brain breaker. I'd have to use it about five minutes at a time.  LOL.

     

     

    Mord.

    It's a lot, to be sure. But it includes all the eastern front as well as the Italian, Balkans and Northern (Denmark, Norway) theatres.

    If, for CMFB, you're only interested in the direct western front in the classical sense (so, Benelux states and France), it would be quite easily do-able for the months from December 1944 to March 1945.
    So I could do one listing for each of the four months, let me know if this would help. It would still be a long list for each month though.

  7. The best overview I know of can be found here:

    http://wwii.germandocsinrussia.org/de/nodes/907-akte-85-schematische-kriegsgliederung-des-heeres-1944-1945#page/1/mode/grid/zoom/1

    It covers the whole Heer from 05.12.1944 up to 31.3.1945 (don't know if there is much around for later stages, since disintegration was accelerating rapidly).
    It is also a primary source document produced by the OKH (Oberkommando des Heeres).

    Now you would only need somebody to go through this to produce a list like the one you have in mind .. not me though.. ;)

  8. Interesting discussion. I, as a single player, are certainly only representative of myself.

    But here are some statistics from my CMx2 career since 2011, when CMBN came out:

    With 414 battles completed, I would consider myself to be a veteran player.
    Of those 414 battles, 69 (16,6%) have been Quick Battles. Of those versus the AI - 0 (in a word: zero).
    126 (30,4%) battles were played as part of a campaign, therefore against the AI.
    The remaining 219 (~53%) were scenarios, of which only 8 were played against the AI.

    So, when I play the AI, it tends to be mostly the campaigns. Btw, I still haven't played / finished all the stock campaigns that came with the 4 CMx2 WW2 titles and modules / packs.
    H2H, I predominantly play scenarios, but the odd QB sneaks its way into my schedule. But it is fair to say that I mostly find them to be less interesting, arena-style fights. Not my favourite cup of tea. ;)

    Anyway, just an impression from one (not representative) player.
    Thanks to @Ithikial for his great Combat Mission Career Record System. :)

  9. 14 hours ago, 76mm said:

    I seem to be using Java Version 8, Update 121 (build 1.8.0_121-b13).  Whatever that means...

    It doesn't sound like it is worth figuring out what the problem is if it works for everyone else, who knows, maybe an anti-virus issue (although you'd think it would totally block it if that were the case) or god knows what.

    Although on the last campaign I did, only one scenario resulted, and in all campaigns the last scenario has been corrupted.  So I might just ask if someone could send me the extracted scenarios...any volunteers?  No big rush.

    Thanks for your help.

     

    OK, you're probably right, at least I have no immediate idea what to try specifically for your problem.

    The Java version is "current enough", so not the latest release but close enough so that this shouldn't cause any problems.

    One other idea could be to try running ScAnCaDe on another computer, if you have one available. See if it behaves differently. You would only have to transfer the jar, layout.xsl and the cam files you want to unpack. Anyway, just an idea.

  10. OK, this definitely sounds very wrong. I have no immediate idea what might be going on.
    If Campaign_Listing.xml is not generated, the program did not terminate, correctly or at all. From what you're describing, it sounds like the program is not terminating at all.
    Hours for one campaign is totally abnormal :huh:

    If you want to kill the program manually, it should show up in the task manager as Java(TM) Platform SE Binary (under Processes) or javaw.exe (under Details).

    Might I ask what version of Java you are using on your Win10 system?

  11. 6 minutes ago, 76mm said:

    Mad Mike, thanks for your tips, will try shortly--but first one more question--when I unzip the download package, there is a subfolder called "source".  Does the executable jar file have to be in the same directory as the "source" directory when I run it?

    Nope, you just need the jar-file and file Listing_Layout.xsl in any directory, together with cam-files or btt-files.

    Subfolder source contains the java sources for the program, in case someone wants to change the program by himself. This subfolder is not needed if you just want to use the program.

  12. OK, trying to help out as far as I can:

    1. Download the latest version of ScAnCaDe - 2.0, see link in my signature.

    2. Try to run it with just ONE campaign file -for example CMRT Kampfgruppe von Schroif_v5.cam - in a separate folder, see if that works. It should generate a subfolder called "<campaign name> scenarios", which should contain all the individual scenario files after unpacking. Also, as there is no GUI, the end of processing is indicated by the file Campaign_Listing.xml appearing in the root folder (the folder containing the jar-file). If this xml-file does not appear, something went wrong or the tool is still processing. Unpacking multiple campaigns can take a couple of minutes.

    Please report back if that worked.
    As a side note, I just have unpacked multiple campaigns for CMRT to check, including KG Von Schroif and Rokossovky's Impasse. Looks all OK to me. Using Win10 as well.

  13. On 27.7.2017 at 1:03 AM, Broadsword56 said:

    (Bump) What's the latest on the Arracourt project?

    I'm interested in it particularly because there's a new board wargame (Patton's Vanguard, by Revolution Games) that look like it would make a good operational layer for managing a campaign and generating battles. There's a VASSAL module for Patton's Vanguard out already, and downloadable PDF rules are expected to be available in August. I've attached a screenshot of the boardgame map to show the area it covers. 

    Mad Mike: If you have them, can you specify the Google Earth coordinates of the 4 corners of the master map you've made (or are still making)?

    I'd like to overlay it on my Google Earth to see the boundaries of it, and then I might make one or more additional master maps that could adjoin it or accompany your content farther down the road.

    (Obviously it would take some 25 master maps to encompass the entire play area of the boardgame -- so what I usually do is wait and see where battles are going to happen, then make maps for them as I go)

    Hi Broadsword,

    sorry for the delay, I didn't see your request earlier. B)

    My Juvelize map covers the following area:

    OXfYVaR.jpg

    The approximate (done manually with the help of Google Maps) corner position are as follows:

    NE: 48.776483 , 6.675931
    NW: 48.776483, 6.613856
    SW: 48.751065, 6.613856
    SE: 48.751065, 6.675931

    The map is finished, as far as I'm concerned (I guess you could always add and improve stuff, but at a certain point, it doesn't make sense anymore). If you're interested, I can send you the map to take a look. Just shoot me a PM.

     

     

  14. 10 hours ago, Heinrich505 said:

      Is your cat with crown picture something specific to München?  Just curious.

    No, I'm afraid not. Just a picture I found online and have been using it for quite some time now.
    I added the crown when I became "King of the Hill" (for a short time anyway) in one the Few Good Mens tournaments (FGM, see here: http://www.thefewgoodmen.com).
    Haven't bothered to remove it and hopefully, one day I will reclaim my throne. ;)

  15. Mad Mike here, I'm responsible for the map and scenario of the fighting around Juvelize on September 22nd 1944.

    The map is quite finished now (maybe some small touches here or there, but nothing major).
    So I've decided to produce a short video in a "drive-through style", where we follow Hptm Waldstein of HQ 5. Panzerarmee on his way from Blanche-Église to Moyenvic via Juvelize and Lezey. If you don't want to watch the whole video, shortcut links to 4 prominent spots in the map are provided.

    Arracourt - Juvelize Master Map Preview

  16. 1 hour ago, Warts 'n' all said:

    Leopold you will need to download the    CMx2 ScAnCaDe   software. I think that the latest version is v1.9 but there could be an even more recent one to take into account the new v.4 game engine. This software was originally available from the repository on here, if it no longer available try cmmodsiii/greenasjade. Also you did used to need java to run it and that might still be the case.  

    See my signature for the download link of the current version v1.9.

    We have version 2.0 prepared, which with the help of @IanL will support CM:BS as well as all the v4.0 versions.
    I'm waiting for the release of CMFI v4.0 to finalise and release this, but as you are probably aware, a planned three weeks easily turn into three months around here.
    I hear scientists are starting to call this the "BFC time dilation phenomenon". ;)

  17. With the release of some mods which are common to a number of CMx2 games, I think it would be quite useful to have "Common Mod Directory".
    The mod would then only have to be installed once and would be used across any number of CMx2 games.
    An example of such a common mod is the "High Quality Sound 2.6 CMBN, CMFI, CMRT, CMFB" mod, link: http://cmmodsiii.greenasjade.net/?p=4747

    Currently, I have this installed 4 times for each mentioned game, at 1.5 GB each, a total of 6 GB.

    What I have in mind is that you can define a "Common Mod Directory" path for each game, probably in the "Options" menu.
    A suitable path would be for example: C:\Users\<Current User>\Documents\Battlefront\Combat Mission\Common Mods.
    Also, this common directory should be read first by any game and after that the specific mods (located where they currently are already) should be read. This way single game specific mods would always overwrite common mods.

    In the HQS 2.6 example above I would just install once, at a total of 1.5 GB, and set the path in all 4 games.
    It could also work for other mods which are common, but this would take some testing as to see which models / textures are shared between games etc.

    Has anything like this been proposed / discussed? Does it make sense?

  18. 2 hours ago, Ithikial_AU said:

    I think Apache if talking about the one new button (and colour) across the titles rather than the whole mod. Since the game can't find a JuJu mod file for that button it will default to the standard BF made button which would look a bit out of place around JuJu's UI mod.

    Nope, running JuJu's Blitz UI for CMFB v2.00, everything works fine. But maybe two pictures speak more than a thousand words:

    command_buttons_01_zpsoheyeclw.jpg~origi

    command_buttons_02_zpsstnpq8hp.jpg~origi

    And as @mjkerner said, it's the same for the other JuJu UI mods for the other games.

  19. 10 hours ago, Vinnart said:

    If it is for CMBN Astrocat it won't work. I have been playing mainly Italy these days so let me see about getting CMFB updated so I can get to the "strings" file.

    Generally I would agree, you shouldn't mix strings.txt from different games. But I guess it is noteworthy that the strings.txt is an "engine-file", as such it is not really specific to a single title like CMFB or CMBN as such. For example, modern CMBS strings like "Laser Warning" are also in strings.txt files for the WW2 games.

    I quickly compared the strings.txt for CMFB v2.00, CMBN v4.00 and CMRT v2.00:
    They are all three identical, so if you updated one, you could simply copy it across to the other games.
    I'm not recommending to do this though, just to be on the safe side. But if you do a comparison of the unchanged original files first and find them to be identical, it should work.

  20. On 30.12.2016 at 0:07 AM, Holman said:

    A new set of patches, and the eternal question:  when will the latest files be fitted to this great mod?

    It must be a pain to continually update it every time, especially with multiple engines needing separate treatment.  Would it be possible for someone who knows how to produce a tutorial for those wishing to update their own animated text?  This would relieve the pressure on Vinnart and CMFDR.

    How detailed do you need that tutorial to be?

    Basically it's quite easy:

    1. RezExplode the newest brz archive containing the new strings.txt (e.g. final blitzkrieg v200.brz).
      Note: Mac users are already sh*t out of luck at this point, since there still is no RezExplode utility available on Mac, as far as I know.
      But you can try to ask a friendly Windows user to provide the file for you, they are platform independent ;).
       
    2. Locate the Animated Text Mod folder, rename the strings.txt in this folder to something like strings_old.txt.
       
    3. Copy the exploded strings.txt from step 1 into the Animated Text Mod folder.
       
    4. Open both files (strings.txt , strings_old.txt) in Notepad++. Use the Notepadd++ plugin "Compare" to easily compare both files.
       
    5. Locate the "Soldier State Display" section, it should also show the most differences in the "Compare Nav Bar" (currently around line ~5200).
       
    6. Copy the animated text blocks one to one from the strings_old.txt into strings.txt.
       
    7. Save strings.txt, delete strings_old.txt.

    Voila, you're finished. Takes about 5 minutes, I'm doing this regularly now for all updates. Just don't want to go through the extra effort of packaging, uploading etc., which in any case takes longer than doing the adjustments. Anyway, it's not my mod ..

  21. Just one minor correction .. the latest version 1.9 of ScAnCaDe can be downloaded from the link in my signature. ;)

    Also, extracted single battles can be re-arranged into a campaign file (after adjustments have been made). This requires some manual work, especially writing the campaign "compile" script with the information provided by the ScAnCaDe XML output. But it is definitely do-able.

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