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About SlowMotion

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  1. For me ability to play turn based PBEM with 2 or more players on one side would be enough. No need to support more complex RT game modes. I think the basic idea could be very simple: - during setup phase players would choose units that each player would control - during later turns each player would make their turn and send them to a Dropbox folder (or some similar file sharing service).. Once all players of same side have made their turn, the game would read commands from all turn files, combine them to one and produce the next turn file for the opponent. This file would be sent to them - you would also need some way for reassign units if some player is unable to continue and select units tha arrive as reinforcements. Otherwise everything would work like currently.
  2. SlowMotion

    Next step in Graphics technology from NVidia

    neural networking is used in artificial intelligence. I don't think your information is sent outside your computer. It has to work very fast in order to produce results for displaying graphics. IMHO.
  3. SlowMotion

    tank killing robot

    Yes, modern weapons can save lives of own side's soldiers, but using them is VERY expensive.
  4. SlowMotion

    tank killing robot

    For anti personnel use they are quite expensive. I read that one Javelin shot would be 80 000$. So in order to save money many countries have different weapons for that purpose. For shorter distance one option is weapons like RPG-xx and Carl Gustaf: https://www.youtube.com/watch?v=4ABKZm9zwk4 where one shot is much cheaper. I read that it would be about 3000$. https://www.youtube.com/watch?v=2jZij3gH3xA
  5. SlowMotion

    tank killing robot

    Some missiles like Javelin and Spike have fire-and-forget ability. The team can launch the missile and hide or change position before the missile hits the target. Some missiles also have NLOS ability. One step further from the remote operator idea shown in your Shershen video. I believe in NLOS the launcher can be in a safe location without line of sight to target. Targeting can be done from another location entirely. In some cases like some versions of Spike the target can be decided while the missile is flying. https://www.youtube.com/watch?v=LbMGg6dzwmw
  6. SlowMotion

    tank killing robot

    I also believe that different kinds of robots and drones will become more common in the future. Recon drones could be a cheap way to save lives by quickly showing situation from air without risking human lives, like shown in this hunting video: https://youtu.be/t1FNQxi9Rwg?t=1m6s Yes, Milrem should be an Estonian company.
  7. SlowMotion

    T34-85 for sale

    The final price was about 63 000 euros. https://www.is.fi/kotimaa/art-2000005724745.html
  8. SlowMotion

    T34-85 for sale

    In auction in Kerimäki, Finland. Saturday 16th of May. Starting price 15 000 Euros. http://www.suomenasehistoriallinenseura.fi/fi/huutokaupat/kesae-2018/
  9. SlowMotion

    new drone master plan video from Darpa

    A bit related piece of news: drone tank sent to tests in Syria http://nationalinterest.org/blog/the-buzz/russia-confirms-revolutionary-new-tank-was-sent-syria-25791
  10. SlowMotion

    new drone master plan video from Darpa

    I think 20 is an optimistic estimate because many will be lost if there will be real AA weapons protecting targets. But even 10 missions would be 10 times more than current missiles. And no human pilots will be lost even if some drone is destroyed. And of course a large number of attacking drones is difficult to suppress. Usually defenders have a limited number of air defense missiles to use.
  11. http://www.thedrive.com/the-war-zone/20802/this-new-video-showing-darpas-master-plan-for-its-gremlins-drones-is-awesome
  12. SlowMotion

    precision arty

    You don't need artilliery round to bring down a helicopter. See here what 40mm shells do (at 3 minutes there is one helicopter target example) https://www.youtube.com/watch?v=uddx-5xmB4k
  13. SlowMotion

    precision arty

    AFVs and similar moving units with weapons may become more often unmanned. So robots fighting other robots. Of course people are still needed because robots can't do everything and can't go everywhere where human soldiers can, but these unmanned, possibly remotely controlled things are getting better year after year. Can you imagine drones with night vision equipment vs humans without similar kit? https://www.youtube.com/watch?v=lVnA-BYUdes Starting from 3:20 you can see how much forest helps.