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MadmaN

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  1. I Like it. im making a hotrod Jeep mod right now. . Should be done in a few days.
  2. Yeah i think it does, ive fired AP at HTs a number of times and just gotten "Side Hull Penetration" or something, but no real damage.
  3. Could be like how the hide order is now. "Run to and Find Cover". I think CC3 had something like this. And SuSt has the "find cover" command
  4. riiiiiiight... /me creeps out the door, gets in car, floors it.
  5. I like all of those. CM especially needs a HOLD FIRE command for scouting, i hate it when my teams see a StuH42 and fire at it to button it up as it slowly rotate towards them and its only 15 seconds into the turn. hehe this board script calls them graemlins [ 04-08-2001: Message edited by: MadmaN ]
  6. Using a muzzle brake puts more dust in the air. EDIT: ahh posted same time [This message has been edited by MadmaN (edited 04-03-2001).]
  7. Zooks will take them out if you can get them in front of it and with alot of luck. I was playing a scenario i made myself and a MG concrete pillbox was shooting at one of my tanks, but the tanks gun was damaged. I had some infantry in a house about 150m from the pillbox trying to sneak them through. One of my bazookamen had some free time and with one shot he blew the pillbox to hell, went clean through the slit. Just luck with that I guess.
  8. I was walking through the woods today and was thinking how loud just walking is, and i wondering if this is implemented in CM? Such as infantry is scattered trees, brush, woods, ot tall pines, would sound alot louder.
  9. The US squad isnt whats Abandoned, its the german squad, you can kinda see his dead hand above one of my guys' rifle barrel. The US squad killed the german squad, completely eliminated it. Sorry for any confusion. I guess its just some weird random thing. Like one time i had a StuH climbing up a small hill, but when it got to the top of the hill, it didnt angle downwards, it kept its angle as if it were still going up the hill. It almost looked like it was gonna flip over. But i only saw that once, didnt have any effect on gameplay, just a random crazy thing.
  10. When the Abandoned Rifle '44 thing happened, it happened for about half a second, but stayed enough for me to notice. They didnt surrender they were eliminated by squad C-3.
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