RE: Anti-tank capabilities of Russian infantry
Finished up a QB the other night. Regular and Veteran Russian mechanized force against random germans. When I saw I wasn't going to be allowed ANY armor, I decided to pick up an airplane. I got LOTS of ATRs and a couple of Uber-Ampoulets. Two platoons of recon squads, one 82mm mortar, three halftracks, two armored cars and on DSK 12.7. Hilly wooded map with two flags, one on my left flank in the tall pines (small), one more near the center, right on the edge of the woods (large). What was really interesting about this map was that between the two flags, just slightly beyond the woods was a large ridge. So any units on the edge of the woods couldn't see or be seen from most advancing enemy units in the valley.
I took the far left flag uncontested and unspotted, and set up a couple of squads for the ambush. My aircraft came in on turn two and launched what appeared to be rockets, with seemingly no tank hits .
On about turn 8 or so, I finally see what's coming up the valley at the center flag. A couple of 251/10s and a PzIV. I get a couple of the ATRs into striking range. Dead halftracks. They are still getting pounded when spotted by the tank though. Finally I rush 6 ATRs out of the woods onto the open ground at the top of the ridge. I swear I must have had 30 or so ATR hits over the next 20 turns. The tank keeps on rumbling towards the center flag.
He gets two of my halftracks before I finally get a mech squad to drop a molotov right down the top of the buttoned hatch and the crew bails.
Moral of the story - ATRs good agains halftracks, bad against tanks. Molotovs - better than you might think. Minedogs - priceless...