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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

PIATpunk

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About PIATpunk

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Converted

  • Location
    Adelaide Australia
  • Interests
    wargaming
  1. Happy New Year's Day! 2018 look ahead

    ahhh...thank you sir. I'll look out for that next time I notice it off.
  2. Happy New Year's Day! 2018 look ahead

    any beta testers care to comment whether the random turning off of shaders by the engine has been fixed? Still seeing it occasionally.
  3. Happy New Year's Day! 2018 look ahead

    a patch fix list would be the most wonderful way to round off the bones ceremony...
  4. Multiplayer - update me please...

    Just adding another comment here - would love to see the next engine have a separate mp TCP server (linux preferrably) that players can host themselves, that will support more than 2 players, and for a bonus, allow other players to connect and observe the games. And /or... give me access to the appropriate source code and I'll coerce my son to write it (full stack dev). :-)
  5. Multiplayer - update me please...

    no new features to tcp MP and Steve has said that TCP wego replay won't happen in CM2 (but did not hint it would in the next). In its current format it's reasonably stable, there's a few minor bugs hanging around but no show stoppers
  6. Monitor Upgrade

    recently upgraded to a Viewsonic 2703gs 27" monitor 2560x1440 and couldn't be happier with it for CM. Very fast screen refresh rate and 4ms response times, very accurate colours. Death and destruction has never looked so beautiful.
  7. Hello Chris, a friend of mine  visited me. We went out to a pub. He is upset about his girlfriend. I won't be at home. Just wanted to tell you. I can understand when you are upset. Cheers Alex

  8. Scalable UI

    well I took the leap from a 24" 1920x1080 to a 27" 2560x 1440 IPS gaming monitor and I have to say CM has never looked so good. I did a full upgrade on graphics card and cpu etc as well, to be fair, but the UI is still VERY readable at this particular native resolution. Years left in the current engine IMHO. cheers!
  9. sure I am happy to help, please pm me
  10. Cant Connect IP Adress

    First thing to check is that you have set static lan ip's on both your pc's so that the ports are forwarding to the correct end ips on each lan. If your PCs are set to dhcp it may well be they are assigned different ips by your routers when they are turned on again. Actually, only the host requires port forwarding to be set at all, the client doesn't need any special configs. Secondly I wouldn't bother with Hamachi. It's simply not need to play via tcpip given the above is setup correctly.
  11. +1. Would be good not having to use a magnifying glass to interpret the ui readout when we are talking upgrading monitors from 1920x1080 :-)
  12. Thank you Sir. I thought there was a separate file for CMFI.
  13. Hello chaps, can anyone help me with a link to Vein's CMFI commonwealth inf mod? cheers chris
  14. 4k and UI

    I read a while ago that there is no ability to scale the ui.
  15. yep Scourge of War uses DirectX and it runs ok on intel graphics chips. Open GL games have issues with text etc on intel graphic chipsets as noted. I recently bought a new lappy and made sure it had a discrete nvidia graphics chipset and it runs CMx2 (and SOW) games really well. (Dell XPS 9550) Great for business trips! ;-)
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