bobo
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Everything posted by bobo
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Interested in a Real time,Slow battles?
bobo replied to Lacroix's topic in Combat Mission Battle for Normandy
Back in cmbo days you could get Head to head wego games pretty easy by posting in the opponents wanted space here. Not so much now.... -
Interested in a Real time,Slow battles?
bobo replied to Lacroix's topic in Combat Mission Battle for Normandy
Did this happen? -
This is really excellent and something my very impatient self should do more of... Bobo
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I totally agree with sburke on his original post. every time I play something really cool happens. It's not just you. Bobo
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Did you even read his post?
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Question on artillery or mortor fire
bobo replied to lcm1977's topic in Combat Mission Fortress Italy
As it should be. It is devastating when on target. -
Kibitzer's Korner - Gamey SOB Challenge - No Doug No Bil
bobo replied to bobo's topic in Combat Mission Fortress Italy
I was able to plunk two Sherman's with the buttoned up and non moving Panthers. -
Not sure we need one but what the hey! How about that map? Any idea where the extra foliage came from? Anyone else load up their forces and take a whack at this against the AI? The Panthers are a real pain for the AI. I need to flip to the Allies to see if I can manage to kill them from the heights. Post any comments you may have that neither Bil or Doug should see until after. Thanks, Bobo
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Axis Battle Report - The Gamey SOB Challenge
bobo replied to Doug Williams's topic in Combat Mission Fortress Italy
My shots were from the Scenario Editor only... When I tried a QB I got Casa Finocchio but the same trees as my editor screenshots. I am NOT on CMFI 3.0 which may be the difference. Bobo -
Axis Battle Report - The Gamey SOB Challenge
bobo replied to Doug Williams's topic in Combat Mission Fortress Italy
I agree with Bil. It should help him. . -
Axis Battle Report - The Gamey SOB Challenge
bobo replied to Doug Williams's topic in Combat Mission Fortress Italy
Don't need to. The one that you put on your drop box is the same as mine. But it is different than the youtube video and top down screenshot in Bill's thread. Screenshot that shows the lack of trees relative to your youtube video https://www.dropbox.com/s/xcbr8xkg2xr0yl8/CM%20Fortress%20Italy%202015-05-31%2009-58-52-73.jpg?dl=0 Screenshot from the top down: https://www.dropbox.com/s/eet0b4msrw57axk/CM%20Fortress%20Italy%202015-05-31%2010-00-44-78.jpg?dl=0 I removed all my mods and saw no difference. This screenshot is from about the same spot as your setup shot from page 1: https://www.dropbox.com/s/p22v4a7f08v5qf1/CM%20Fortress%20Italy%202015-05-31%2011-11-02-16.jpg?dl=0 This one is actually the most useful... -
Axis Battle Report - The Gamey SOB Challenge
bobo replied to Doug Williams's topic in Combat Mission Fortress Italy
Nah. I just wanted to follow along on the same map and couldn't find it and got confused when I couldn't find the same map. Don't let my confusion mess things up. -
Axis Battle Report - The Gamey SOB Challenge
bobo replied to Doug Williams's topic in Combat Mission Fortress Italy
Really. At least for me. Bill mentioned the same thing when I pointed it out in his thread. The dropbox link is the same map as my install but there are a LOT less trees and no Café Pinocchio... Thanks, Bob -
Axis Battle Report - The Gamey SOB Challenge
bobo replied to Doug Williams's topic in Combat Mission Fortress Italy
Doug Can you post the map somewhere? It seems different than the map 290 in the CMFI/GL install more trees for sure. Thanks, Bobo -
ALLIED Battle Report - The Gamey SOB Challenge
bobo replied to Bil Hardenberger's topic in Combat Mission Fortress Italy
With a fair amount if editing... Lots more trees in this version than the one in my install of CMFI/GL -
ALLIED Battle Report - The Gamey SOB Challenge
bobo replied to Bil Hardenberger's topic in Combat Mission Fortress Italy
Can you post which map this is please? It isn't 260 from CMFI/GL at least. Thanks, Bob -
Zodzinka? I loaded that map in the editor and it has NO plans for the AI. I have played a bunch of QBs and haven't had the same experience. Load the map you are referring to into the editor and look for AI plans. Most have them if not Mark usually fixes them up. Thanks, Bob
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Taking out Tunguska, Easy !!! Well, not exactly
bobo replied to slysniper's topic in Combat Mission Black Sea
In one of those screenshots it shows 6 of your wrecks clearly at the crest of that ridge with nothing but blue sky behind them. Pretty easy spotting methinks. Not sure how to prevent that in the heat of the battle but something to think about. I have lost more pixel units this way an any other. Just my thoughts over the morning coffee. Bobo -
I have it too. Bob
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Brutal Glitch, Then Force Mix Woes in QB! Any ideas?
bobo replied to John Kettler's topic in Combat Mission Black Sea
I completely agree with Mark that BS is he best of the CM2x games for QB computer force selection. Maybe because the forces involved are the most balanced of any of the other games? It's not perfect but better than CMRT for sure. Beauty is if you don't like the forces. Quit and start another one. Or play a scenario. Or pick both sides and save and play it again later when you forget what unpicked for the OpFor. I am going to try that last one. Bobo -
Winner! Need more
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Try the RT demo first? I still play more CMBN than anything else... Bobo
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Well put! Bobo
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Does the tutorial work in the demo? There are so many tutorials on you tube that give tons of tips. I still stink even after watching every one of them.... Bobo
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Yes. That is how I read it.