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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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  1. The problem is that with computer monitors as the screen area goes up so does the resolution; meaning the text gets even smaller. Now 1080p (Full HD) for TV's is always 1080 x 1920. Whether that is a 20" TV or 80" TV. Your pixels and text just get bigger. I have two displays. A 21" 1600x1200 NEC Monitor and a 32" 1080p SONY TV. The TV is great for games with small text. But some older games that only support 4:3 or have scalable text, I play on the 21" like shooting pool; somewhat crisper image.
  2. I think in other games, proximity from danger also has an impact on fatigue recovery even if they are not actively engaged. I mean hard to rest when you fear a grenade is going to be lobbed into your foxhole any minute.
  3. Thank you for the thoughts and interesting visualization. Also, I think the idea is useful that a squad has a task whether split or not is a good organizing principle. One problem I have is that to keep recon teams in command often requires having the command unit trailing them closer than I would like. It seems to make them vulnerable to getting sucked into an ambush?
  4. So, I am most familiar with CMBB/CMAK and now on the learning curve the CMx2v3 WWII engine. All the stuff I watch seems to give me tons of reasons to use teams. Then, is there ever any reason not to use teams? Aside: granted they are useful, but doesn't kind of up the micro-management factor by 2-3X? Thanks.
  5. The movie replay does not show in the ammo inventory panel, the satchel charges these guys throw. Here is a link to a short video clip: http://www.kwlsystems.com/images/gameq/SatchBug.mp4 Here is a link to movie file itself: http://www.kwlsystems.com/images/gameq/SatchBug.bts
  6. Does hiding your troops make them recover fatigue faster? (as per CMx1 behavior) Thanks!
  7. CMx1 ... they are great games. Sometimes I wonder if better "games"; not saying more realistic. I find the scenarios in CMx2 where done too hard. (Yes, they do have replay value.) But I feel they are hard to be beat on the first play as "dead is dead". I think this due to the lack of EXPERIENCE and FORCE difficulty factors which required them to be designed for the best players as opposed to the average. --- 1830PC: Yes. It is a DOS program. I have mine installed with DOSBOX in the game directory; all of my DOS games like this. Why? I use a windowing manager (returns the remembered custom windows of WinXP which later version of Windows failed to implement). By having unique DOSBOX installs as opposed to just one with INI files, the windowing manager sees each as its own separate program which can be individually customized. If you you do it like this, then moving to a new machine is simply copying a directory and creating a shortcut.
  8. SLIM, That is some fantastic stuff there! Chapter 1!!!! Where can I get the rest of the book? Thanks.
  9. Special Relativity as per Battlefront Thanks for all the useful tips!
  10. Yes, that is the ACG (Armchair General) series. I have watched them twice. I am always amazed what you learn by watching others play. Like I never knew that you could navigate the chain of command by clicking the panel at the bottom. I was always clicking on the map and using +, -. (old school CMx1 player)
  11. I have CMBN/CMFI/CMRT/CMFB ... you can learn a lot from watching others play (especially while walking bored on a treadmill). I have already watched the ACG training series. Does anyone have some good CMx2 WWII videos to recommend? Thanks!
  12. I have this most amazing video of difference of intent (mine vs AI). I send this single soldier to the side of a house with HUNT to see if he hears anything. He does. Next turn, rather than staying put and letting his buds shoot it out with the enemy, he stands up all straight and erect with a bolt action rifle. He rounds the corner. Begins to fire and advance, fire and advance upon a group of four enemy very close shooting out a window. This continues for 20 seconds without a shred of fear until, they return fire and down he goes. It was amazing!
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