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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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Everything posted by Mord

  1. Very cool, my man. I enjoyed it. Mord.
  2. was first talked about in the 2015 Christmas Bones thread. Not even a screenshot since then? What gives BFC? Can we get something? The only pictures we've seen was the head shot of the Indian model (unless I missed something). Mord.
  3. What country are you from? I always thought you were French. Mord.
  4. Sound in CM

    Excellent. Happy to help. Good luck, buddy! Mord.
  5. You can miss lots of really cool moments only playing in RT. Mord.
  6. Sound in CM

    You are welcome, my friend. They use "walk on pavement" files 0-8 , "walk on snow" files 0-3, "walk on soft" files 0-4, "walk on solid" files 0-6, "walk on water" files 0-4. Example; walk on pavement 0 walk on pavement 1 walk on snow 0 walk on snow 1 etc. You can add as many new files to these as you like. EX: walk on water could have 15 files if you want, numbered 0 to 15. There are no files for running. My guess is they just increase the frequency (amount) of the walking sounds when the infantry run. Ex: Infantry walking, you might hear the sound 5 times in 10 seconds, infantry running, you might hear the sound 10 times in 10 seconds. Is this the information you were looking for? Mord.
  7. Sound in CM

    The vehicle sounds can't use more than one file each. Infantry walking and running etc. sounds can have multiple files. Mord.
  8. @Ales Devorak, that was the album that turned me into a Metal Head, in the summer of 1986. Mord.
  9. All fan mail is handled through my agent, at Stackpole books. Feel free to contact him with your words of love and adulation and he shall forward them to me. Mord.
  10. LOL. I KNOW exactly which site that is. Pretty damn funny, actually. THAT takes dedication to some serious bitterness and misanthropy. It's almost metaphysical in its delusion. And for the record I NEVER whine...I b****. It's like the difference between a finger painting and Picasso. One is a mess made by little kids, the other is a master of high art! Feel free to call me Master. Mord.
  11. So, now I guess I gotta spend half a year traveling to Mordor, to throw a copy of Close Combat into a volcano... Mord.
  12. What @Badger73 was trying to say is, "Post some screen shots!" I don't know why he decided to beat around the bush like he did. Luckily for him I read between the lines and understood what he meant. Mord.
  13. C'mon, man! How much longer for some friggin' screenshots? I know it's usually a good thing when things go quiet, but damn, I am getting impatient! You'd think we could get a few shots of some of the new stuff in CMFI at least. OK. Had to get that out, it's been a few weeks since my last b****ing post. Mord.
  14. Finally committed

    Yeah, I use all the levels when plotting moves and stuff. I use level one for good action moments and examining the terrain when looking for just the right spot to put a tank or team. There was a time when I could still deal with CMX1 but the graphics are just too dated for me. The few things left that it has over CM2 just don't cut it for me. I think what kills it for me the most though, is the infantry fidelity. I spent so much time wishing for 1:1, now that I have it I can't go back. Mord.
  15. Finally committed

    Ahh, ok, that's what threw me off. I didn't take "development" to mean graphics. I figured you were talking game features. I find the pines to be more piney in CMx1. But over all, CMx2's trees are waaay better. Much more variety too. In the old games, IRC, trees were chosen by the ground tile; the heavy forest tile was pine and light was deciduous. You couldn't place trees without a forest tile. Mord.
  16. Finally committed

    Ok. I don't know if I misunderstood, or you were joking, but I gotta take exception with that one. CMBB pic. Same sorta pic from Red Thunder. Mord.
  17. I didn't get to the US battalions yet, but this should do you guys for a while. http://cmmodsiii.greenasjade.net/?p=5874 Mord.
  18. Finally committed

    Welcome to the first day of the rest of your war gaming life. I hope you aren't married, divorce will be imminent. Mord.
  19. That wasn't "speculation" it was "Science Fiction". Mord.
  20. Was trying to let him know I had the division symbols he was missing. Mord.
  21. Yeah, I posted a comment in the Stalingrad video. I couldn't find anyway to PM him. Mord.
  22. How do I get a hold of this dude? I don't do Twitter or Facebook or any of that crap. Mord.
  23. Any time. But like I said, I don't mind being wrong, so keep visiting the forum, the RT module could debut before then. I think we'll have a better idea once we see Rome and SF2. Only time will tell. Mord.
  24. Nope. Sorry. All I know is that CMFI has a module due, CMSF2 is due, and RT has a module in the pipe line. The most up-to-date info we have is in this post by Steve from New Years Day. Things have been slow so, I can't imagine we'll see the RT module before late summer/fall. But I don't mind being wrong. Mord.