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karsten

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About karsten

  • Birthday 12/30/1966

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  • Website URL
    http://homepage.mac.com/karsten/
  • ICQ
    4884326

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  • Location
    Minneapolis, MN, USA
  • Interests
    CM, MacOS X
  • Occupation
    Director of IS

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  1. Wondering - when is the new engine due for release? I really want to play in OS X, especiall now that I have a Mac that won't even boot into OS 9. I miss my Combat Mission!!!
  2. I thought CM2 was the version coming after CMBB - the one that's going to have the re-write of the graphics engine...
  3. Luckily, I'm one of the people that have a spare iBook that's not updated to OS X and will be playing CMBB on that. Unfortunately, it's just a 500Mhz G3 w/ 8MB of VRAM on an ATI Rage Mobility. Not exactly the speed demon that my dual G4 w/ GeForce 4 is. Hopefully, CMBB will run reasonably fast on the iBook. I was going to install OS X 10.2 on the iBook (I bought the family upgrade to Jaguar), but will hold off for a while. So how far along is CM2? Is it still just a twinkle in BTS' eye? Has there been any talk of investigating other avenues of CMBB OS X Classic mode compatibility after the release and during the CM2 development (along the lines mentioned in this thread)? What about a company like Westlake or The Omni Group? They specialize in making software like this work under OS X. Have they even been contacted?? [ August 23, 2002, 07:32 PM: Message edited by: karsten ]
  4. Marketshare - whatever. There's millions upon millions of macs out there. Apple's been selling quite a few lately as well. Not to mention the windows switchers and the Unix switchers. I've been perusing a lot of other mac game related boards since the 9/1 demo announcement and the talk falls into two distinct, but different sized camps: - The occassional, "Screw it! This game rocks - I'll leave one of my macs just OS 9 to play it!" - The vast majority of general users (most of which probably never even played CMBO) who are confounded why a company would release a MacOS 9 only game that relied on RAVE to do its graphics. Considering that Steve wants great games on the Mac, not to mention he wants the Mac to be the best gaming platform out there - one would think that Apple could toss a developer to BTS to get CMBB at least Classic compatible!!
  5. Here come the comments from those new to BTS and CMBO / CMBB - these are a couple from MacCentral: --- OS X later? I agree -- the Mac gamers I know are all on OS X. I'd love to play this game but not in 9. --- Fun game but doomed in OS9 The original was fun in OS 9 but that was a long time ago now. I hope the developers don't get discouraged when the game flops because it only runs in 9. --- Re: Fun game but doomed in OS9 [re: snag] ditto. i will be excited about buying this when it works on my operating system, which ain't 9. --- Re: Fun game but doomed in OS9 [re: AlanCE] I agree as well. OSX is where things should be ported and written for. ^^^^ I'm sure we're going to be hearing a lot of this :-(
  6. There is no one suggesting a conspiracy, as a matter of fact - if you go back and read the messages those were all answers to specific questions (e.g. "Tell me, specifically, how Apple could prevent booting into OS 9 on legacy hardware")
  7. Cool - so the new machines let you choose the Classic folder as a bootable System Folder for OS 9.2.2? Are you on a developer version of 10.2 or the release version?
  8. Looks like anyone that purchases a new Mac or anyone that Purchases 10.2 as their first incarnation of OS X but only has OS 9 on a restore disk that came with their system is going to be a bit out of luck. Official Apple word: Apple is not including a Mac OS 9.2 install CD with Mac OS X 10.2 or new Macs, however, we bundle Classic on a backup Restore CD.
  9. Just a semi-related FYI: - The iPod 1.2 updater won't run on anything less than 9.2.2 - iTunes 3 updater is OS X only.
  10. Tempers! :mad: That was the most recent plan I believe - waiting until both CMBB is out and Apple does their 'thing' with OS 9. Doesn't hurt to ask them though. Busy or not. All in all, it is a good discussion. Let me pose this question: Is there anyone that know just what the problem objects are between RAVE 1.7 & 1.6? Maybe there's a hack that could be tossed together for Classic.
  11. Sheesh! All I wanted was a simple answer from BTS. I didn't write the OS 9 no-boot articles, I don't make Apple policy, etc etc. As far as I can tell, we still don't have an answer from BTS...
  12. Neither do I. But Jobs has a very long history of doing just that. He's quite good at it. Um. They've done this a ton of times. Change their location so you just get a flashing question mark when booting into OS 9. Don't you recall all of the previous firmware updates that had hidden items in them that disabled a number of different items? Old history - but it's still been done. Change the structure so only Classic can recognize it and OS 9 can't. Anyway, my whole point is if Apple wants to make life difficult, it can and will. It already has with OS X - re: RAVE. 1.7 was current, they only support 1.6. Fact is, I'm not going to isolate my Mac from the rest of the world just to play a game. I'll jump through a few hoops, but that's it. We all know that OS 9 is going away in the user base. Maybe not as fast as Apple & Microsoft want it to, but it is happening and Apple is under great pressure to move it along. Frankly, I feel for BTS. But only slightly. It's the close minded thinking and blind following of what Apple says that gets developers and users caught in all these messes. That's why it's called Steve's Reality Distortion Field. The same partially applies to the current situation. OS 9 is obsolete, OS X is the future of the MacOS. The rest of it is all part of Steve's big game. Still, it remains to be seen how much more of a pain it will be to run CMBB in 10.2 - BTS knows I'm sure. I wish they would tell us.
  13. All kinds of ways. I'll list some again. Still, this is all beside the point. OS 9 is dead. Apple has said so. The Steve has spoken. If it's dead for developers, it's been dead to Apple for even longer. If it's dead to them, it's dead to users. Steve has also shown, very publicly, that he is more than capable of employing Microsoft tactics (e.g. iTools & upgrade pricing) and shows no signs of stopping. That being said, here's a list of possibilities (again): - Hidden in a Firmware update - Modify the boot sectors - Modify HFS+ - Disable the 'C' boot key for OS 9 - Remove the ability to boot into OS 9 from Open Firmware - Modify the PRAM - Remove the ability to select OS 9 as a boot disk - Update OS 9 via Software Update to remove boot capability - Have OS X 10.2 boot sequence always re-disable OS 9 boot capability - Update OS 9 to force booting only within OS X - Disable Software Update for OS 9 (part of the last update, of course) Even more effective: - End all support for OS 9 based macs - Implement $139/call for any OS 9 support, 2nd call gets free copy of OS X - Release all new macs that can only boot into OS X - Make sure all your major developers drop support for OS 9 - Change the charges on iTools/.Mac from $99 to $49, but free for OS X users - also, only provide limited abilities in .Mac for OS 9 - All new Apple software is OS X only - Double (or more) Apple developer costs for developers that still release products for and/or support OS 9 - Pass charges on to developers for all calls made to Apple regarding their OS 9 products I'll say it again too: Even if none of these come to pass, CMBO requires modifying OS 9 and then rebooting, in OS 9, just to play the game. Followed by a re-install and re-boot of the modified files if you want to use Classic. It's a major pain in the ass. How about you give me the official word from Battlefront regarding CMBB and 10.2?
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