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Harold

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  1. I had a grandfather and two uncles serve in WWII. The one grandfather flew in the 15th? AF in Italy. I had one uncle die in the Phillipines after being taken POW. The other uncle, who was the brother of the one who died, server as an FO for the 4th AD. Flew what was basically a Cub and got the bright idea to strap bazookas to it to hunt German AFV's. Knocked out 7. There is at least one replica of the plane he flew in a Florida Air Museum but the name escapes me. For those interested. Here is some info when I did a search. http://216.239.53.104/search?q=cache:h5slWxpieqEJ:www.warbirds-eaa.org/featured/featured/Featured%2520Articles%2520-%2520Vol.%252025,%2520No.%252004%2520-%2520June%25202002,%2520In %2520%2520Sun%2520%27n%2520Fun%2520Coverage.pdf+Rosie+the+Rocketer&hl=en&ie=UTF-8 Medical conditions disqualified another grandfather and uncle. Both wanted to serve but were unable.
  2. I had a grandfather and two uncles serve in WWII. The one grandfather flew in the 15th? AF in Italy. I had one uncle die in the Phillipines after being taken POW. The other uncle, who was the brother of the one who died, server as an FO for the 4th AD. Flew what was basically a Cub and got the bright idea to strap bazookas to it to hunt German AFV's. Knocked out 7. There is at least one replica of the plane he flew in a Florida Air Museum but the name escapes me. For those interested. Here is some info when I did a search. http://216.239.53.104/search?q=cache:h5slWxpieqEJ:www.warbirds-eaa.org/featured/featured/Featured%2520Articles%2520-%2520Vol.%252025,%2520No.%252004%2520-%2520June%25202002,%2520In %2520%2520Sun%2520%27n%2520Fun%2520Coverage.pdf+Rosie+the+Rocketer&hl=en&ie=UTF-8 Medical conditions disqualified another grandfather and uncle. Both wanted to serve but were unable.
  3. I had a grandfather and two uncles serve in WWII. The one grandfather flew in the 15th? AF in Italy. I had one uncle die in the Phillipines after being taken POW. The other uncle, who was the brother of the one who died, server as an FO for the 4th AD. Flew what was basically a Cub and got the bright idea to strap bazookas to it to hunt German AFV's. Knocked out 7. There is at least one replica of the plane he flew in a Florida Air Museum but the name escapes me. For those interested. Here is some info when I did a search. http://216.239.53.104/search?q=cache:h5slWxpieqEJ:www.warbirds-eaa.org/featured/featured/Featured%2520Articles%2520-%2520Vol.%252025,%2520No.%252004%2520-%2520June%25202002,%2520In %2520%2520Sun%2520%27n%2520Fun%2520Coverage.pdf+Rosie+the+Rocketer&hl=en&ie=UTF-8 Medical conditions disqualified another grandfather and uncle. Both wanted to serve but were unable.
  4. One thing that I think gets missed with boardgame conversion scenarios is non-boardgamers or non-owners of the boardgame or scenario should know the composition, etc. of forces of both sides before playing. These scenarios were originally designed when players did know the makeup of both sides. Play full FOW of course.
  5. I go there for the ASL scenarios converted to CM. Some are good, some aren't, but they are all worth at least looking at.
  6. Tobruk was a neat game. The maps looked horrid though. Terrain was non-existant and the color of the maps reminded me of pumpkin pie. Oh yeah and the lovely Bofors. Once it acquired you had 40 some dice rolls of shooting to do. Each DR represented one shell. Didn't have to K-kill anything. Just M-kill and F-kill and turn the tank into a pillbox.
  7. What is the wrong color problem? My new PC has an FX 5200. Any advice, CM or other would be appreciated. Thanks.
  8. I looked at D#3 and took it off my "to do" list because of the sickles. However, if you substitute trucks or something of the like it might be fun. I did play it as the boardgame version and hated it simply because one side would make a sweeping move while the other watched and then the other side got its chance to do the same. ASL is IMO not a good game to simulate large armor movements. It was meant to be an infantry game. The time dilation, especially with fast armor like that found in D#3 really skews it. However, CM is another story and it is worth looking at. Good luck with it.
  9. The manual states cliffs are in the game yet I can't find any tiles for them in the editor. Did they not make it into the game?
  10. I enjoy converting scenarios probably more than actually playing so once the game comes out I will be hard at work doing conversions of something. I may have read Michael's Conversion guidelines if it was up on the old ASL2CM site but I'm not certain. One thing I did for leaders when converting them to CM was a 10-3 went to a +2 attributes on all of a Battalion/Company/Platoon HQ, a 10-2 +2 on 3 and a +1 on the 4th and so on until you got down to a 7-0 which only had two +1 attributes or one +2. I then used these as a kind of balancing mechanism first before making changes elsewhere. Seemed to work.
  11. A few combined arms scenarios include The Defense of Luga, The Liberators, The Awakwening of Spring and Hill 253.5. Good all armor incluse Tiger, Tiger and Clash along the Psel. Quickies include Sklovs Labors Lost, Guards Counterattack and Soldiers of Destruction. One thing that may help or squash some scenarios is how large city buildings are dealt with. In CMBO all city boards were difficult to convert because of the inability to move from building to building or make one bigger one. It sounds like things will be quite different in CMBB and I hope so. Then there will be Red Barricades and Valor of the Guards...........
  12. I don't recall is the ASL2CM website had the logos and artwork copied but many of the scenario titles and some of the briefings were a bit too close. I think it would help to call them "CM Conversions", use original briefings and change the title some. It would help if the boards were titled differently, like maps with Roman Numerals instead of standard numbers. So what you would have is "CMC 1, Counterattack of the Guards using map I". Units of course are already different just by the nature of the system and time frames are often different as well since what works in ASL doesn't always work in CM timewise.
  13. I'm running as low end (500/64/16vid) as you can get on CMBB and still play the game. For me it looks very similar to CMBO. Could anyone with a newer machine please post a screenshot so all us lowenders can get a perspective of the video potential of CMBB? Include machine specs and scenario you got it from as well. I have looked at the screenshot page and they all look fantastic but I don't know the machine specs they came from. Thanks.
  14. To the Last Man is a great 3 player scenario. It uses 3 of the deluxe city boards and Has Russian Guards on both sides with SS in the middle. The object basically is to hold out if you play the SS or wipe out if you play the Guards. Would probably make a good quick CMBB scenario.
  15. I did a Hill 621 map nearly two years just waiting for the moment the correct combatants would be finished and ready to fight over it. However, I hear it is not possible to import CMBO maps into CMBB. That may not be a bad thing though as there were things I wished the map editor did and I also wanted a larger selection of terrain. Had a lot of fun doing ASL remakes and several even saw the light of day on the now defunct ASL2CM site.
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