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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

IMHO

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IMHO last won the day on February 11

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  1. Very nice scenario - enjoyed it so much. Here's a little communal grave
  2. Russian army under equipped?

    Tough guy technical
  3. Our guys vs. their guy: quod licet Iovi, non licet bovi. Russia Isn’t the Only One Meddling in Elections. We Do It, Too. https://www.nytimes.com/2018/02/17/sunday-review/russia-isnt-the-only-one-meddling-in-elections-we-do-it-too.html “If you ask an intelligence officer, did the Russians break the rules or do something bizarre, the answer is no, not at all,” said Steven L. Hall, who retired in 2015 after 30 years at the C.I.A., where he was the chief of Russian operations. The United States “absolutely” has carried out such election influence operations historically, he said, “and I hope we keep doing it.”... But in recent decades, both Mr. Hall and Mr. Johnson argued, Russian and American interferences in elections have not been morally equivalent.
  4. I was referring to the policy of the US of A rather than the forum. There's nothing new as per the forum: "our guys" may annihilate residential blocks as they are there to instill right attitude into peoples' minds and "their guys" are just barbarians as they are "theirs" not "ours". Amen!
  5. I didn't mean to imply Marines are "bad" they did did heavy barrages of the city. I can compare it to the question of WWII Allied Strategic Bombing. Was it ugly? Yes, it was. Was it good that Allies did it? Yes it certainly was, since the alternative would be much worse. And in case of Raqqa and Mosul and ISIS it's much much much worse. Just for a reason unknown to me heavy barrages somehow equate with "bad thing" in current fade. To me - they are not, it least not automatically. I was arguing specifically against the limited point that US didn't cause much destructionю It wasn't to tacitly charge the argument with "good" vs. "bad" dimension since to me this case is firmly in the lands of good. I obviously somehow failed at not implying that Lower calibers wouldn't have done the trick. 105mm contains a little over 2kg of explosives, whereas 155mm - about 7kg. I remember a video interview with Idlib's military commander. He complained Idlib's militants negotiated to bring a tunnel boring machine to improve city defenses but Turkey didn't let it pass after Russia-Turkey deal. So I believe they must really dug deep in Raqqa/Mosul as well. And if they turned every other building in the city into a hardened position then only near total destruction was inevitable.
  6. Sorry, I rechecked - yes, I was the first to use the words. Sorry. Anyway I still believe it's a sticky name
  7. ***Deleted*** "No damage" were my words. For me it's an interesting train of thought to have Marines themselves saying they rained unheard before amount of artillery fires on Raqqa yet to come to this conclusion...
  8. Let's take Raqqa. Only US-led coalition and YPG/SDF showed up for the party. YPG/SDF does not have heavy assets to speak of so we have Coalition only. Typical breakdown of sorties between US and non-US aircrafts are given here. US contributes over 95% of total sorties so it basically comes down to US air assets vs. Marine arty support. US air assets delivered 20'000 munitions in June-Octobe 2017 both in Syria and Iraq whereas Marines lobbed 35'000 rounds in support of Raqqa offensive for the same period of time. Actually the reason for the barrel burnout was inordinate amount of fire Marine arty had to rain on Raqqa since there were no other arty assets available for the task. https://www.marinecorpstimes.com/news/your-marine-corps/2018/02/06/these-marines-in-syria-fired-more-artillery-than-any-battalion-since-vietnam/ https://www.marinecorpstimes.com/flashpoints/2017/11/02/marine-artillery-barrage-of-raqqa-was-so-intense-two-howitzers-burned-out/ Quotes: “They fired more rounds in five months in Raqqa, Syria, than any other Marine artillery battalion, or any Marine or Army battalion, since the Vietnam war,” said Army Sgt. Major. John Wayne Troxell, the senior enlisted adviser to the chairman of the Joint Chiefs of Staff. “Every minute we were there we were putting some kind of ordnance or some kind of attack on ISIS,” Troxell told Marine Corps Times. “I couldn’t believe ISIS was still holding out.” Luke O’Brien, a former Army artillery officer and now historian, who acquired statistics on rounds fired from an Army historian at Fort Sill, Oklahoma: “That’s a lot of rounds. Even on a daily average basis that’s a lot. It certainly speaks to demand.” “Every minute of every hour we were putting some kind of fire on ISIS in Raqqa, whether it was mortars, artillery, rockets, [High Mobility Artillery Rocket Systems], Hellfires, armed drones, you name it,” Troxell told reporters... Can "no damage" side provide the numbers as well?
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