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Kanonier Reichmann

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Everything posted by Kanonier Reichmann

  1. The crew spike their tank's main gun to avoid it being used against their countrymen then realise that they still have a miniscule chace of holding off the battalion of SS by copying a tactic they heard about from a Ranger guy who fought near Carentan soon after D-Day. They then proceded to gather all the tank's HE shells in a stockpile and whack the base of one with the intent of lobbing it at the approaching enemy to blow them all sky high. Unfortunately they forgot that the original story applied to small mortar ammo. rather than proper HE shells and blew themselves all to smithereens with their first attempt. Regards KR
  2. The title says it all. If Goliaths warrant their own thread then surely Wasps should earn a mention, especially considering their production numbers and employment in NWE compared with other less numerous AFV's such as Crocodiles. Regards KR
  3. Why not call it for what you really want it to be... criticbanning. Then none of us are in any doubt exactly what you want. Regards KR
  4. So, you're wanting a Flamethrower halftrack to assist with the Grille? Regards KR
  5. According to a source I located there were around 1,000 of the Wasp II's in service by around June 1944. I would find it astonishing that they weren't utilised in one way or another soon after D-Day and in the months that followed. The thing that concerns me is that if they're not part of this vehicle pack, when will they be available? There's certainly no guarantee that a 2nd vehicle pack will be produced so, it seems, we well may be without the use of one of the most common flame equipped AFV's the Allies had! Regards KR
  6. I haven't even seen the film but from the shorts the thing that struck me was, does this SS battalion not have a single grenade between them? When one of them opens the top hatch to the Sherman surely the first thing that would get lobbed in would be a flurry of grenades rather than poking ones head over the rim to get a face full of bullets! Also, no panzerfausts? No grenade bundles? No means to destroy an immobilized tank at all? This is an SS formation afterall, not a bleeding' Ost formation. Regards KR
  7. If the Wasp flamethrower AFV is indeed missing then I find this, to say the least, somewhat perplexing. They were definitely around soon after D-Day supporting the Commonwealth infantry forces and their numbers certainly exceeded the number of Churchill Crocodiles swanning around the countryside. Is there any reason why they were excluded from this vehicle pack, that includes a number of other flame armed AFV's that were produced in far fewer numbers than the Wasp?
  8. Shouldn't that be... Beyond that it's all a blaze? Regards KR
  9. I loved the quote in the Daily Mail article... British prisoners of war captured at Dunkirk, France, in June 1940 walk dejectedly up a hill near a German fortification. Lazy journalism at its best. If it was a fortification at Dunkirk then, by definition, it had to be an Allied fortification that had been captured by the Germans. Therefore, the quote should make reference to a captured German fortification or a French fortification. Regards KR
  10. What if you want to fire at infantry with the main gun? Using an armour cover arc would not work in that instance. I'm with the original poster. If I order an AFV to button up I would expect it to remain so for at least the full 60 seconds so that when the next PBEM cycle comes around I can decide to either keep it buttoned or unbutton if I feel any threat warrants it. You take the risk and you accept the consequences. Regards KR
  11. Just wondering. I don't have the game as yet but have people who do run any quick tests to see if the T34/76 is able to at least occasionally penetrate the Stug front at ranges of 800 metres or less? I seem to recall that was a major point of contention in the old CMx1 Barbarossa to Berlin title. Regards KR
  12. This is the crux of the matter. All the google searches in the world aren't going to confirm what the data in game uses. Hence, why it would be good if BFC deliver on their previously stated intent many years ago that they plan to include an encyclopaedia with the game. Regards KR
  13. I would suggest that the reason for this is that the hull MG port is located towards the side of the hull while the game always simulates an opposing gunner firing at centre of mass, meaning the gun gets hit a lot while the MG port gets hit very rarely. It would be an interesting test once a Grant becomes available (possibly via the East Front?) whether the 75mm main gun suffers from gun hits anywhere near as much as a normal tank with its gun in the central turret. Regards KR
  14. Well, without Charles's input at this point in time it doesn't appear to be much help. Either he's completely changed his view on the Panther shot trap achilles heel from some 13 years ago, as clearly demonstrated by the infinitesimal remote chance of achieving such a means to penetrate a Panther in CMx2, or it's a bug. Either way, we're no more the wiser without such input. Regards KR
  15. To me it comes down to the 'reasonableness' test. Is it reasonable to assume that the Germans were prepared to redesign the mantlet of the Panther and retool their production lines to include the chin mantlet if the Panther rounded mantlet was not a cause for concern through losses? The delay in production to incorprate the redesign alone was no doubt of concern yet they still went ahead with incorporating the design. Is it reasonable that the Germans would go through all this rigamorole if the shot trap was as vanishingly rare as indicated in the CMx2 tests Vanir has run? Common sense tells me a resounding no! End of story. Regards KR.
  16. I would have thought it unusual to say the least for a communist country like Yugoslavia was after the war to purchase western tanks when they were very much under Soviet bloc influence. Wouldn't there have been heaps of T34's available from the good ol' USSR? Regards KR
  17. Is this the version that Big Time Software developed in conjunction with Sid Meier? Regards KR
  18. Ah ha! Michael managed to get it absolutely dead wrong! No wonder he's withdrawn his previous boastings about how right he always is.
  19. Perhaps you meant to say Shermans? As in, all the Shermans that had previously killed what Marder II's were still on the battlefield? Regards KR
  20. An alternate interpretation may simply be that the part where it's stated to not have to worry about any backblast simply refers to how the game currently models such weapons, by not allowing them to fire at all from within an enclosed space. Regards KR
  21. I liked the inclusion of "pistol, captured"... as if pretty much every GI would be carrying one. Was it really that common to try and acquire a Walther or Luger pistol? Regards KR
  22. How about in the same format that the original CMx1 games were done? I still have my DVD's of these games and they're still perfectly fit for use more than 10 years down the track. Regards KR
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