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thewood

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Everything posted by thewood

  1. Moon you'll have to explain to me how I did anything different than the previous poster. It was obvious he read something I wrote on another forum and was obviously trying to provoke me. Also, how was this unrelated in discussing Steel Beasts. You mentioned how expensive it was, and I just stated I thought it was about time wargame companies charge more to stay in business.
  2. Nice to see you read the game squad forums, though you'll probably claim otherwise.
  3. I wish the niche wargame companies would actually charge more for their games like eSim. I would rather spend $125 on a company committed to bringing the best than $40 on a company that delivers a good game and then goes on chase the broader audience and fail.
  4. Let me rephrase... The poster child for for how not to use DRM. If you are a big company that can afford 24 hr support, dial home may work. But if you are a company of three and everyone needs some time off, you are stupid to depend on that server being up, unattended, to make your customers happy. I worked at a large factory automation company that tried dial home DRM and it was a disaster. We spent an incredible amount on overtime getting people in on weekends and after hours to fix access. We eventually went to a dongle system. The system would run for two weeks without the dongle and we shipped a spare with every system. We cut our support costs almost 30%, including the costs of dongles and overnighting dongles. The failure rate for dongles was almost immeasurable.
  5. SES is really becoming the poster child for how to drive customers away.
  6. I really hope you get in an accident and all the local rescue people decide not to risk it. That is one of th shallowest comments I have seen anyone post in my almost 10 years on this board. The mind set is a lot different if the risk you are taking is actually to HELP people. Is jumping out of a helicopter really helping anyone.
  7. Yeah but its the amount of risk you should put on your family for the return. Risking your life as a soldier fighting for your country...its belief and faith. Jumping out of a helicopter or off a cliff with skis on. Its just plain selfish. Think about that 3 year old girl. He has abandoned her. It is immature and selfish. No kids, I can say its your life. Small children, now its their life too. And driving and walk, yeah things can happen. Its the difference between playing russin roullette with five bullets in the chamber and one bullet, or maybe not playing at all. Once again I'll stress that if he has no dependents, he can put a bullet in his own head as far as I'm concerned. But bringing children into the world should force people to grow up. btw, one reason I am sensitve to this crap is I lost a friend 20 years ago while he was in a rescue party getting an ididot who got lost hiking in NH. Guy thought he as some extreme hiker and fell and broke his leg in an area that was off limits. My friend was in the local rescue team and left behind three small children. These extreme skiers never seem to think about the people who have to risk their lives pulling their butts out when things eventuall go wrong.
  8. Yeah, forgot about the children as a qualifier. btw, I think doing this kind of thing while having a wife and child is stupid and selfish.
  9. Combo base jumping and extreme skiing: http://www.foxnews.com/story/0,2933,511116,00.html
  10. To me, default means if I change nothing and keep hitting yes all the way through. Not by default means you have to change something for an action to happen. Right now, the toolbar looks to be the default action. It is simple to stop it, but if you just keep hitting yes, it will install.
  11. Here is the link from Fidget: http://fidgit.com/archives/2009/03/how-about-a-little-advertising.php
  12. Correction - he gave it a 6. http://www.gamesradar.com/pc/combat-mission-shock-force/review/combat-mission-shock-force/a-20070824142116490002/g-2007062112102529089/p-2
  13. I am not comfortable with tentacle porn, period. Unless you think some lubrication would help.
  14. It will all be moot once our alien overlords arrive to enslave us and force to watch Oprah 24 hours a day. But the thanks for the map. I will provide it to them for favors and special treatment.
  15. He had both games. I just updated my video drivers and got locked. btw, updated based on SES recommendation. The DG game DRM is a lot more forgiving than Jutland's. I have never been locked out of activation on it. I did notice bullethead recommended someone buy DG soon because they are upgrading the DRM to Jutland standards. Pretty sad when you have warn your customers about the issues you are going to have.
  16. Saw another guy had a HW upgrade issue and is locked out of his game for seven days. No one seems to care at SES once they have your money.
  17. I didn't know Steam required a phone home I bought Counterstrike and never had an issue offline.
  18. The game does a very good job of representing the battle. With MP, you could easily duplicate it. The main issue still is the managing large fleets. You can place 100's of ships on each side, but with no event management, you couldn't control them all. I would say controlling more than three or four divisions would be a hard task.
  19. The graphical representation of damage is shown. It doesn't show flooding, but shows equipment damaged and it is very detailed. Ships do show listing and things like that as flooding exceeds pumping capacity. Damage control is automatic, but you can influence it by slowing and ceasing fire. If you tell me how to put a screenshot up I will. One thing to keep in mind is that you are the admiral. You can look at a lot of detailed stuff, buts the crews and officers that do it all. There was a lot of debating on how much control you shold have over damage control. I keep seeing people talking about GNB and comparing Jutland to that. Those people are looking through some serious rose colored glasses. GNB had a ton of issues.
  20. Here is a review from SimHQ: http://www.simhq.com/_naval/naval_033a.html Note the reviewer not being able to play for a week after upgrading his computer. Answering Thomm's comments: - Damage is incredibly detailed, as well as damage control. Different type of flooding, counterflooding, all kinds of equipment damage modelled. I would call it much more detailed than CM1. - FOW exists for enemy ships. All you know is if its light, heavy, or sinking - One of most glaring weaknesses of the game is almost no post-battle information. In fact there is very little information on what your fleets are doing overall during the battle. You can get detailed information if you go to each individual ship, but there is no event-type monitoring except a few lines in a log that come up and disappear quickly. With large fleets, some kind of dynamic event management and monitoring system is needed, but they seem very resistant to it for some reason. - As part of the ship status screen for your side, you get a pretty detailed display of what is damaged and overall flooding. - IIRC, it semi-automatic. A gunnery officer was watching pitch and roll and had a central trigger system to fire the main guns. That was if they had central fire control. Only the big ships had it, if at all. Someone with more knowledge than I can fill you in. They definitely are one of those companies that feel you should be priviledged to be doing business with them. That poor attitude bleeds through in almost every post.
  21. Ah, the demo. More people have had DRM issues with the demo than the game. They actually had to release a new version of the demo because so many people had issues with the DRM. Why you drastically DRM a demo is beyond me.
  22. Did a search but found nothing. Has anyone ever heard of the open source game called Global Conflict Blue? It looks like a cleaned up Harpoon3. Have played around with a bit, but wondering if anyone has more experience with it than me.
  23. The short, knee jerk answer is probably not, but enough people have had issues with it to make tell you to wait and see. They have been kind of secretly patching the DRM system inside automatic updates, but its pretty obvious the DRM was beta when it was released. I haven't had an issue since the first week of release, but a week doesn't go by without someone having an issue either installing or running the game because of DRM issues.
  24. OK, the DRM thing gets a little more interesting every time. From the Jutland subsim.com forums: Bullethead (SES employee) "It was a strange thing. AFAIK only our email server and web site went down, not the server involved with the DRM. The games worked fine for me all day. And besides, you all don't need to contact the DRM server every day anyway--you've got the 7-day thing. So that wasn't the problem. However, a few other folks also couldn't get the games running this morning. I submit they were having bad internet days. What happens is, when the game phones home at the get-go, it will allow your connection to time out up to 10 times before giving up. When it does, the game should start anyway but tell you it was unable to check for updates. While this is going on, the game isn't technically running yet, however, so you have nothing about it in either your task bar or in Task Manager. And we, unforunately, don't provide any sign of life either, so you might have some number of minutes between the initial splash screen going away and the game starting, with nothing to indicate that the game is running. Hopefully we'll show you the game isn't completely dead during this time in the future." Is this just wierd or what? I mean a big coincidence that thier servers go down, people can't play the game, and it couldn't be the DRM server causing the problem. As I said above, until they debug the DRM system, I can't recommend this to anyone.
  25. Using a bottle is gamey...go in your pants like Rommel.
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