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Ktown

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    http://www.heynow.com

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  • Location
    Windham
  • Interests
    computers, games
  • Occupation
    Mac Software Developer

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  1. Yay, new DropTeam demo! (The last demo's updater was pretty buggy on the Mac this summer and I gave up on trying out this game.) So today.. I run the new Demo's installer on my Mac OS X 10.4.8 PPC system and though the installer appears to run fine, and the install log file looks reasonable, without error, but no /Application/DropTeam directory is created and no demo inside to run. Here's the log: INSTALLTHREAD: Installing to >/Applications/< Executing: >rm -rf /Users/jay/DropTeamBinaries.zip.bz2< Executing: >cp InstallData/MacOSXBinaries.zip.bz2 /Users/jay/DropTeamBinaries.zip.bz2< Executing: >bunzip2 -f -q /Users/jay/DropTeamBinaries.zip.bz2< Executing: >unzip -o /Users/jay/DropTeamBinaries.zip -d /Applications/< Executing: >rm -rf /Users/jay/DropTeamBinaries.zip.bz2< Executing: >rm -rf /Users/jay/DropTeamBinaries.zip< INSTALLTHREAD: Copying data archive to >/Users/jay/data.zip.bz2< Executing: >rm -rf /Users/jay/data.zip.bz2< Executing: >cp InstallData/data.zip.bz2 /Users/jay/data.zip.bz2< Executing: >bunzip2 -f -q /Users/jay/data.zip.bz2< Executing: >unzip -o /Users/jay/data.zip -d /Applications/DropTeam/DropTeam.app/Contents/Resources/< Executing: >rm -rf /Users/jay/data.zip.bz2< Executing: >rm -rf /Users/jay/data.zip< When I try hand-executing these commands, I get: $ pwd /Users/jay/Desktop/DropTeamDemoInstaller/DropTeamDemoInstall/DropTeamInstall $ cp InstallData/MacOSXBinaries.zip.bz2 /Users/jay/DropTeamBinaries.zip.bz2 $ bunzip2 -f -q /Users/jay/DropTeamBinaries.zip.bz2 bunzip2: Data integrity error when decompressing. /Jay
  2. > probably corrupted preferences Nope. On your suggestion I deleted the .dat files that got littered into my home directory. (BattleFront take note: these should go in ~/Library/Application Data) and re-installed. Ran the Update app (which has a version number of 0.1) and ran the Update. Still crashes at app quit. Here's the stack trace: Date/Time: 2006-07-28 09:35:17.918 -0400 OS Version: 10.4.6 (Build 8I127) Report Version: 4 Command: Update Path: /Applications/Games/DropTeam/Update.app/Contents/MacOS/Update Parent: WindowServer [76] Version: 0.1 (0.1) PID: 22728 Thread: 0 Exception: EXC_BAD_ACCESS (0x0001) Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000018 Thread 0 Crashed: 0 libstdc++.6.dylib 0x947a0284 std::basic_ostream<char, std::char_traits<char> >::flush() + 48 1 libstdc++.6.dylib 0x9477adcc std::ios_base::Init::~Init [in-charge]() + 60 2 com.apple.myCocoaApp 0x0000330c 0x1000 + 8972 3 dyld 0x8fe0fa8c ImageLoaderMachO::doTermination(ImageLoader::LinkContext const&) + 244 4 dyld 0x8fe03c3c dyld::runTerminators() + 112 5 libSystem.B.dylib 0x90014ad8 __cxa_finalize + 260 6 libSystem.B.dylib 0x900149a4 exit + 36 7 com.apple.myCocoaApp 0x00004820 0x1000 + 14368 8 com.apple.Foundation 0x92975ad8 _nsnote_callback + 180 9 com.apple.CoreFoundation 0x9080b4c4 __CFXNotificationPost + 368 10 com.apple.CoreFoundation 0x908035a0 _CFXNotificationPostNotification + 684 11 com.apple.Foundation 0x9295fee0 -[NSNotificationCenter postNotificationName:object:userInfo:] + 92 12 com.apple.AppKit 0x937225b8 -[NSApplication _postDidFinishNotification] + 112 13 com.apple.AppKit 0x937224a4 -[NSApplication _sendFinishLaunchingNotification] + 92 14 com.apple.AppKit 0x93721fec -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 264 15 com.apple.AppKit 0x93721b94 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 92 16 com.apple.Foundation 0x92976ae4 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 380 17 com.apple.Foundation 0x92976944 _NSAppleEventManagerGenericHandler + 92 18 com.apple.AE 0x91534960 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 208 19 com.apple.AE 0x915347fc dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44 20 com.apple.AE 0x91534654 aeProcessAppleEvent + 284 21 com.apple.HIToolbox 0x932200e0 AEProcessAppleEvent + 60 22 com.apple.AppKit 0x937202dc _DPSNextEvent + 856 23 com.apple.AppKit 0x9371fdc8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116 24 com.apple.AppKit 0x9371c30c -[NSApplication run] + 472 25 com.apple.myCocoaApp 0x00004e40 0x1000 + 15936 26 com.apple.myCocoaApp 0x000028cc 0x1000 + 6348 27 com.apple.myCocoaApp 0x00002774 0x1000 + 6004 Thread 1: 0 libSystem.B.dylib 0x90040eb8 mach_wait_until + 8 1 libSystem.B.dylib 0x90040c84 nanosleep + 388 2 libSDL-1.2.0.dylib 0x00253c4c SDL_Delay + 120 (SDL_systimer.c:131) 3 libSDL-1.2.0.dylib 0x00253cc0 RunTimer + 72 (SDL_systimer.c:197) 4 libSDL-1.2.0.dylib 0x0020fc2c SDL_RunThread + 72 (SDL_thread.c:210) 5 libSDL-1.2.0.dylib 0x0024e5e8 RunThread + 16 (SDL_systhread.c:48) 6 libSystem.B.dylib 0x9002ba68 _pthread_body + 96 Thread 0 crashed with PPC Thread State 64: srr0: 0x00000000947a0284 srr1: 0x100000000000d930 vrsave: 0x0000000000000000 cr: 0x22002248 xer: 0x0000000000000000 lr: 0x000000009477adcc ctr: 0x000000009477ad90 r0: 0x000000009477adcc r1: 0x00000000bfffe130 r2: 0x0000000000000000 r3: 0x00000000bfffdd80 r4: 0xffffffffffffffff r5: 0x00000000000003e8 r6: 0x00000000ffffffff r7: 0x0000000000000000 r8: 0x0000000000000001 r9: 0x00000000a4781c28 r10: 0x0000000000000002 r11: 0x0000000044002248 r12: 0x000000009477ad90 r13: 0x0000000000000000 r14: 0x0000000000606c50 r15: 0x000000000000494c r16: 0x000000000000494c r17: 0x0000000000000000 r18: 0x0000000000608390 r19: 0x0000000000613050 r20: 0x00000000a00049dc r21: 0x00000000a00049dc r22: 0x00000000a0001fac r23: 0x0000000000000000 r24: 0x00000000a0001fac r25: 0x000000008fe5b548 r26: 0x0000000000100040 r27: 0x0000000000000001 r28: 0x00000000000081d4 r29: 0x00000000a4781c24 r30: 0x0000000000003328 r31: 0x000000009477ad98
  3. The currernt demo Updater app crashes each time on quit, resulting in no update to the latest version. Running on Mac OS X 10.4.6.
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