Jump to content


  • Content Count

  • Joined

  • Last visited

About Holman

  • Rank
    CM Player Since 1999
  • Birthday 12/20/1968

Profile Information

  • Gender
    Not Telling
  • Location:
    PA, USA
  • Interests
    The wargames and the history and the fiction and the teaching.


  • Location

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Here are some instructions for updating Vin's Animated Text Mod yourself. I copied them from this board (I think) years ago, but unfortunately I can't remember who supplied them. (Thanks, whoever you are!) You'll need a copy of the mod itself, but an outdated one is fine, since you'll be editing it.
  2. This was the whole point of a common engine: all the titles/theaters could be kept up to date in parallel. In the old days, CMBB basically made CMBO obsolete.
  3. Something to be aware of: If you manually chose the install location and you pick the "C:\[whatever]\Battlefront\Combat Mission Shock Force 2" folder (as you should), the installer will put the new files in a second internal folder (which will be "C:\[whatever]\Battlefront\Combat Mission Shock Force 2\Combat Mission Shock Force 2"), so the game won't see them. Be sure to double-check your destination folder when installing. The other installers from today don't do this.
  4. Units never come back into battle, but aid helps your WIA/KIA ratio at the end of the scenario. You also collect ammo and sometimes even weapons from aided soldiers.
  5. I think modeling individual starshells/flares would probably be more trouble than it is worth. But as I understand it, map-wide lighting and visibility are not only modeled but are variable with time (as you see whenever you play a dawn or evening scenario lasting a couple of hours). Maybe it would be possible to have sudden battlefield-wide increases and then gradual decreases of lighting to simulate starshells and flares? I think I'd put this lower on my wish list than many other things, though.
  6. [Mad Max] WHO RUNS CHARMINTOWN?? [/Mad Max]
  7. It's a map element problem, so the only solution is to remake the scenario using fixed buildings. BTS can't program squads to see doors where they don't currently exist on the map. If the affected scenario is an official BTS-provided one, it should of course be fixed and officially re-released. User-made scenarios, however, can only be fixed by the creator (or an imitator).
  8. You're really suggesting that FreeRepublic is less biased than the Annenberg Public Policy Center, which runs FactCheck.org?
  9. The respectable FactCheck.org considers NeonNettle to be a highly unreliable conspiracy site.
  10. What defines "close terrain"? Are there verified cases outside of bocage?
  11. Curious: do the Market-Garden campaigns have the same problem, or is it irrelevant as we're out of bocage terrain? In other words, is the problem just bocage or also hedges?
  12. It's typically easier to design a scenario with the AI on defense, and I think we'll see plenty of Russian attacks in this module.
  13. I'd be careful of generic universal "campus bookstore" sites. My sense is that they don't actually keep inventory but take your money to then try to order the book from another supplier. That's fine for textbooks and contemporary fiction/history/etc, but it's not going to work for out-of-print rarities.
  14. The best bookstore in NYC (new and used) is The Strand. Your wife should check it out just because it's great. Lots of independent used bookstores list and sell their wares through Amazon. I see some absurdly priced ($900??) copies there, but also one for $60.
  • Create New...