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Seahawk-vfa201

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  1. Heya Uhu, there has been proposals for this to be implemented in the rules. It is as subjective and as controversial that it can get. I believe there someone is trying them out but in principle it is not against logic that some leader qualities could improve with experience. Regarding the units upgrade: unsupported. There exist though a workaround. If you should decide to upgrade a units you may report that to BiltAid starting a custom campaign and entering the new upgraded unit in your Battlw Group.
  2. Sorry I am lost. What are we talking about, which upgrade??? General comments: Biltaid covers fully BCR rules vs 2.2 41 South. Anything beyond is not covered, anything out of BCR vs 2.2 41 South is not covered. Knowledge of the rules IS given for granted. Cheers
  3. The Readme of BiltAid (within the distribution) should explain that. Anyway, the main panel has at the bottom a split-bar. If you click on it and use it to split the window BiltAid reveals the current status of your Battle Group and attached units. In CMBB you enter the experience level for every unit in the Editor for your units (where you may also set the ammo level and names, if you want to keep the same names in every battle). As a general comment: if you know the rules then what BiltAid does will not be a mistery. It simply performs the calculations for you per the rules. Casualties are takein into account by the rules (hence by BiltAid) to compute experience of the team after the battle. Then the team is fully replenished unless there has been an immediate counetrattack or an emergency reorganization. In that case rules (hence BiltAid) say that you have to reorganize troops so to have fully manned teams. This way some team will have 0 men left (you have not received replacements) hence their number will be 0 men. This units are to be marched off the map at turn one in order to incur into the moral penalty. BiltAid is no replacement to *knowing* the rules and *knowing* what should happen, it is a replacement to carrying out all calculations and do the BattleGroup bookkeeping. In my case - but I am experienced - it takes me less than 5 minutes from the end of a battle to get ready for the next one. I use BiltAid on the laptop so I quickly go in the AAR map through all my units, enter battle results, advance the battle in BiltAid, and generate the next battle parameters. Then I load the map, buy my Battle Group, modify my units experience in the Editor and start the new battle. If you like paper and pen and don't mind the time spent there you might disregard BiltAid. If what interests you is fighting the next battle as quickly as possible, knowing that rules computations are carried out for you go with the BiltAid but - again - know the rules first.
  4. Huh? Have you used BiltAid already? Paperwork = ZERO. You do not need to use the paper sheets at all. BiltAid does all the calculation based on the AAR. It asks you values, updates your BattleGroup, generates new battle (and readjust units if need), the whole enchilada. If not BiltAid, you tried enchilada already, did you? [ June 11, 2003, 04:07 PM: Message edited by: Seahawk-vfa201 ]
  5. Nope, never seen this. you must have somehow a corrupted saved battle. COuld you try re-issuing the values from battle 12 and create a new battle 13
  6. In the next version Currently you may access experience on a per unit base whih is what you need to use the CMBB Editor to micromanage units experience. [ June 11, 2003, 07:20 AM: Message edited by: Seahawk-vfa201 ]
  7. Indeed. If you read from Apple Java 1.4.1 Known issues the reason is there. http://developer.apple.com/techpubs/macosx/ReleaseNotes/java141/index.html The Java Print Service API available in the javax.print.* packages is not functional. This is what BiltAid uses. If not solved by Apple in the next release (Panther, OS X 10.3) then we will move to Java 2 printing API available in java.awt.print which is fully functional.
  8. That and the fact that even after collecting the screenshots for every single unit is not enough :-{ hence neither going to speed up nor automate the task of collecting all required information. Nice idea though.
  9. To understand better. First you gather all units' screencaptures for their kill info and THEN you use Sorge? I initially thought it could have been re-used for BiltAid (if re-written in Java that is) but if that is the procedure I believe then not. Too bad
  10. The above result is wrong. I won that battle. I re-sent the AAR final score. Has it been updated already?
  11. Joachim, take your time, do not hurry, and you'll make it through jsut nicely. In my case I did not witness a major counterattack. I mostly went through the middle and the left end side of the city. I actually left behind all righ little flags but the one. They clustered mostly in the park and buildings line in front of Mayor house (center of map). AI tried to stop all my advance in the middle. We stayed there for quite sometime. Toward the end they tried to recapture two flags but I had at that time an overwhelming force. They have been hammered. Some tried to stop my advance on the left and prevent crossing the bridge toward Mayot House island but failed miserably. All in all a scary start: nothing was moving through, breakthrough started around turn 20+, then cautious advance and wiping the floor of Russkies. At the very last moments I started to see some units (around 8~10) concentrating toward the upper right big flag (which I had covered with 6 Stugs and 1 full platoon) but they run out of time (I guess). [ May 23, 2003, 12:35 PM: Message edited by: Seahawk-vfa201 ]
  12. Holy COW Only sick minds could conceive a map like the Bloody Bridges from Kiev Map Pack. Jeez: traversing those bridges without paying a high tribute must be the closest thing to a miracle in CMBB. I will need all the help from Wagner's Valkyries while traversing those bridges (as in "Apocalypse Now").
  13. It is computed per internal calculation. So it might be presented to the user as well I am sorry to say that BiltAid does not take into account Note 5 (yet). That has to be hand-computed. It is a hassle. Anyway, these days Seba is going through the whole BiltAid and it will be refactored to allow for easier changes and/or additions to the rules. The next version will be beaming all over BCR community.
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