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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About wadepm

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    Senior Member


  • Location
    Flossmoor, IL, USA
  • Interests
    Reading and Computer Programming
  • Occupation
    Civil Engineer
  1. That thing is more like a grenade launcher than a mortar...
  2. I had the same problem but at a hedgerow. Some guys went through the gap and others did not. I solved the problem by breaking up the squad and giving the stragglers their own orders. Then they moved ahead no problem...
  3. I don't think it will turn to the arc unless it sees something there to shoot at...
  4. Bit is it noticeable is the question. Maybe if I play a scenario with no one in C2 and then replay it keeping C2 as much as possible I will see some difference...
  5. Erwin, I agree. Unless the difference is Elite vs Conscript it is hard to distinguish between squads. I don't even look at the leadership ratings anymore. Maybe that's the way it was - unless you are total crap you can probably lead competently but beyond that what can any leader really do when their men are fully engaged? Unless they are Capt. Winters, of course...
  6. The patch?

    As time-loops go it's not that bad...
  7. They changed the vehicle to a M4 from a TD. But otherwise spot on.
  8. Or you're Audie Murphy... http://www.knox.army.mil/associated/samc/moh.aspx
  9. If they were stowed for combat when did they bring them out? Parades?
  10. This how you're supposed to use them...
  11. If this is the only armament they have then I imagine the game engine will have them unbutton as often as they can to use it. In "real life" that is what they would do I think, maybe with a bit more care..
  12. If War Thunder is to be believed () the mantlet attached to the gun is 75 mm and the immovable part behind it is 80 mm. Their effective thickness, taking in to account the angle from straight on, is 111 and 207 mm, respectively. Take this for what it is...
  13. Where's the Manual?

    So...where was it?
  14. I saw something like this once in CMBN (4.0) with a German squad. Two guys stayed behind a hedge and would not follow the rest of the squad. I finally split the squad which allowed me to give those guys their own move commend and they eventually caught up to their comrades...