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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About Bill101

  • Rank
    Strategic Command Developer
  • Birthday 08/01/1972

Profile Information

  • Gender
    Not Telling


  • Location
    Reading, Berkshire
  • Interests
    History and Science
  • Occupation
    Lead Designer Fury Software
  1. Russian Capital disappeared

    Losing the capital isn't the only necessity for having a country surrender, as there is a calculation once the (last) capital is lost that is based on the number of units remaining. So if the Red Army still has a force in the field then a delayed surrender is a possibility, but if you can whittle it down then their surrender shouldn't be too long in coming. Bill
  2. US Pacific Fleet vanished

    Thanks Greyshaft, and agreed, it is an odd one.
  3. US Pacific Fleet vanished

    You must be right then, it's been a long time and I can't remember exactly when something changed in the engine relating to unit deployments like this. Perhaps check to see if the relevant UNIT scripts exist in the game if you start a new one, assuming this is an official campaign and not a modded one?
  4. US Pacific Fleet vanished

    Hi Did you by any chance conquer the island on the same turn as the US entered the war? I have a feeling that this might have prevented the UNIT scripts from firing and deploying the ships there, as they would have fired at the end of the turn, but if the port was in Japanese hands by that point then they might not have fired. The Arizona, California and Oklahoma Battleships, and the New Orleans Cruiser were due to deploy there. Bill
  5. Does the game cheat?

    Hi I can't speak for the German economy as that would require knowledge of the AI's turns in depth, though you may be able to gauge something from the Reports screen. But for the first two I suspect there is a rational explanation because I've never heard or seen of bugs that would cause either behaviour, and the game hasn't been updated in a while so I'd like to think that we'd have spotted/had reported such things before now if that were the case. Things might be happening so fast that some of what is happening is out of sight, as it's certainly not a deliberate part of the code that the AI can cheat in any manner like that. Bill
  6. How to reduce cities?

    Hi If you encircle the defender then the maximum strength they can reinforce to is 5, and this will leave them far more vulnerable to destruction in a subsequent turn. Another requirement for any successful offensive is to have HQ support in close proximity to the attacking units, as this will provide both supply and combat bonuses to the units under its command. Bill
  7. Upgrading Ports in Editor

    Hi It will need to be connected to a supply source, e.g. a Capital or Industrial Center, that itself has a supply value of higher than 5.
  8. Hi Dave Regarding the issue, it would be best to raise a ticket via the supportdesk at http://battlefront.com/ The most recent version of Strategic Command (available at Matrix Games) which is a WW2 game does have the AA upgrades on ships. Bill
  9. This formula can only be understood with reference to the unit properties screen and the other factors that might apply, e.g. terrain or resource bonuses that benefit the defender. Units also get a bonus if they attack without having moved first. I would suggest playing, trying things out and you'll soon get a good grasp of what matters.
  10. Hi Action Points = the number of hexes you can move Strength Losses = each point of strength lost from the default unit strength of 10
  11. PS You'll have to de-select the Full Screen button too if that is currently selected.
  12. Hi Mancspartan If you go to Settings in the game and change the Video/Mode to one that has a lower resolution than your monitor, then it should work. Bill
  13. Transition from SC2 Waw

    I think the problem with your email game might be something to do with Windows rather than the game itself. It might be that the folder where the PBEM games are saved is being hidden. It might be best to raise a ticket with the Helpdesk as they may have advice on what to do about that. In terms of Global Conflict, yes, it's an upgraded version of WAW with a new map and other features.
  14. Thanks for the update, this is great to see and congratulations to John Helm on winning!