Wildman
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Everything posted by Wildman
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Not that many of you can get there but if you're ever in Seoul. Go to the national war museum. They have many soviet tanks and TDs there outside as well as a wide variety of aircraft. Inside is an amazing history display on three stories from 400AD to the Korean War. Pretty darn amazing
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What is your best lesson learned from CMBS experience?
Wildman replied to exsonic01's topic in Combat Mission Black Sea
That joining the Air Force and ensuring that they are flying was the best career decision ever. -
Army wants more lethality for Strykers
Wildman replied to mikeCK's topic in Combat Mission Black Sea
Whoops, I guess a wheeled gun platform wont replace a tank.....didn't we learn that in WW2 or somefink? -
Game for those who served in South Pacific
Wildman replied to Cheese's topic in General Discussion Forum
Ah another game designer. I'm glad you like the Pacific...I don't and apparently BF doesn't feel like "reskinning" yet another game. Glad to see your so well informed on the game design effort and marketing. So what was your software companies name again? -
Go read Harry Turtledove's world at war series. Alien tech at about 2000 against WW2 stuff
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A couple of questions re helicopter missions
Wildman replied to rocketman's topic in Combat Mission Black Sea
If you gave the helo's an "area" attack, in essence you are giving them a search and destroy mission. You designated the area and then its hands off. If the area you gave is void of enemies (or enemies the air assets can see) the air assets will end the mission. You should be able to adjust the mission BEFORE the air assets arrive, but not after they show up. They are NOT artillery with a long enough duration to adjust. Point attacks will normally drop a bomb, Line attacks with use guns or rockets for helos....its not like you expect them to hit the same spot OVER AND OVER again....that the artillery's game. -
Exosonic, The troops your are describing are often found in later modules for CMBS. I can't tell you for certain they will be in there, but if you look at Battlefront's progression of adding additional troops in CMBN and even further back you'll see that is often the case.
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And then you turn all fixed wing assets into the Luftwaffe of WW2 and look how good hat turned out. I saw your derision about air superiority but frankly you (and many other ground troops) automatically assume your NOT going to get attacked by large number of aviation assets. If I remember correctly the last time the Army fought when it did not have air superiority was 1943. Go back and look at the overl effectiveness of CAS and you will see that long range interdiction of logistics has played a much more vital role. Really the arty and helps you control are better at danger close attacks than anything the AF could bring. Our job is to make sure that you DONT get Attacked and attrit them so you don't have to fight an equal force. There is a reason the AF was pulled from the army you really want an Arty specialist trying to lay out doctrine for an Air Force
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Is the A-10 still viable for modern CAS?
Wildman replied to Skwabie's topic in Combat Mission Black Sea
They already do...its called helocopters. Fast movers and artillery are a very bad mix and cannot be called in close quarters to each other. You can't separate a fastmover CAS from interdiction because of the area needed for proper tactics, which is why the kill boxes are so damn big. The AF learned in WW2 that interdiction of logistics is MUCH MORE IMPORTANT than the limited support given to the front line...where the Luftwaffle did not turning themselves into limited flying artillery tied to ground formations. If I can reduce a fighting force by 15% or more and hamper logistic movement in addition I have given the Army a larger envelope to use their operations in. AF core missions are: 1. Air Superiority---this is job one and why GW1 needed a month to allow full superiority against set IADS. 2. Deep Strike 3. Logistics support 4. Interdiction 5. AWACS/ABCCC/Recon 6. CAS -
Is the A-10 still viable for modern CAS?
Wildman replied to Skwabie's topic in Combat Mission Black Sea
The marines are limited in scope and projection and still rely on the Navy for air superiority. That is the difference. CAS is not a true core AF mission....interdiction is preferred as more effective and less chance of friendly Fire. -
And so the adage: You want to scare a Russian.......show him a German with a gun
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Great video but obviously this game is buggy...KTs have "invulnerablearmor"....the internet says so.
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Anybody play War Thunder Ground Forces?
Wildman replied to Oddball_E8's topic in General Discussion Forum
So ground forces is out? Or still in beta? Downloaded the update so I'll have to check it out tonight -
Frankly who cares...just hearing the sound of the Merlin was all I needed.....I need to break out the joystick and play Battle of Britian: Wings of Victory!
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Broken! What does it mean?
Wildman replied to LeadTheWay's topic in Combat Mission: Touch (iOS / Android)
A better example would be one of many scenes in a war movie that you see someone at the bottom of a foxhole that is being shelled and they are just curled up in a ball, screaming. They are "broken" of will and will not be able to focus and fight back...they have stopped thinking of the mission or unit and are focused on saving themselves (ie. running away). -
Two Frenchmen Remember
Wildman replied to ConfusedBuyer's topic in Combat Mission Battle for Normandy
I want Space Lobsters of Doom...or Battle for LA with Modern vs Aliens... OR EVEN BETTER. Harry Turtledoves series where the Aliens withi 2010 weaponry land at 1942...we have all the models. -
Military Jobs that make you say ...
Wildman replied to Sgt Schultz's topic in General Discussion Forum
How about the nuclear tipped torpedos on the old electric/diesel boats in the 60's. My dad was talking about it...you fired it and then kissed your azz good bye. He knew that in the late 60s. -
It was my flight that got rid of the last B-53 at Minot AFB...the bombs were frickin' huge and I'm glad their gone. The parachute changes on them were dangerous as heck. We've got smaller bombs that do the same job with less material and less fallout. But the reduction of our arsenal has been an ongoing effort for about 15+ years now.
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Apperently you need to read Douhet, he and other inital airpower pioneers specifically stated that the target of a STRATEGIC airforce should be the civilian population. That the number one thing an airplane could do was break the will of the people and force leaders to end a war because they could see that there was no defense...this is the same set of folks that advocated that the "bomber will always get through", which it did if it wanted to take high causalties.. This strategic airpower thinking is what generated the strategic bomber idea for the US...and Britian. It proved to be a mostly flawed idea because even in a heavily bombed city most of the population survived. The change to this was nuclear weapons whose overwhelming destruction capability did hold the ENTIRE civilian population at risk in a way it never had been before. Therefore, the bombing of Japan by nukes was a logical extention of airpower theories that were in practice from 1919 on....and guess what...for nukes they were right.
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Infantry Don't Bennfit From Low Walls
Wildman replied to Vanir Ausf B's topic in Combat Mission Battle for Normandy
Amen to this. I remember the F4.0, Realism, eFalcon, FreeFalcon, etc...man Nobody could agree on anything. I even worked on F-16s at the time and watched HUD footage in RED FLAG and people STILL didn't believe me...or the Viper driver. -
The "dead" bodies do not disappear although you can lose LOS to the enemy KIA bodies. As others state, WIA that have received buddy care are "evacted" and leave the field...exactly like surrendered troops do.