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  1. Probably better to lock this up. Links are there for people to explore if they have an interest. Steve
  2. The policy, as such, has existed for a long time. Anybody trying to justify warcrimes, genocide, racial discrimination, etc. is just asking to get banned from this Forum and not just have a post locked up. Neo-fascism of any sort is a special source of irritation for people that aren't intellectually broken, so I don't see why the majority should have to put up with the extremes of defective Human thought. That's the easy part and I think we've been VERY consistent about that over the last 20+ years. Where things get tricky is the fine line between explanation and justification, discussion and promotion. In my view it is perfectly fine to point out that not everybody serving in uniform on behalf of Germany was a crazed mass murderer just as it is to point out that not everybody who served in the Allied forces was a poster child for everything good and wholesome. The reason is both positions, if stated properly and in context of some relevant topic, is factually correct. Trying to shut down someone making such a point falls on the bad side of censorship (i.e. Political Correctness). It is not possible to fully learn about and understand history if some facts are selectively excluded based on standards of a particular viewpoint. Do I have a problem with someone posting an interview with a WSS soldier talking about his experiences in combat, even if I don't feel they are fully accurate or representational. Listening to why an ardent Nazi felt justified in doing horrible things is also important to be exposed to, though not likely in this Forum. Can't defeat an enemy if you don't know how he thinks, right? Therefore, blocking a primary source just because someone doesn't like the broader organization he served in is a really, really, really bad way to study history. Really bad. All of that said, these Forums are here to discuss topics directly related to Combat Mission. The more a topic moves away from that focus, the more likely it is off topic and should be shut down. Doesn't matter if it's talking about why the Nazis were just good but misunderstood Christians or diving into the details of the inner workings of a 1966 Ford Mustang's engine in a thread talking about Mustang aircraft. Off topic is off topic. Separate, but related, is a type of behavior that is also explicitly a no-no on this Forum... and that is what we call "axe grinding". Someone who shows a clear pattern of breaking Forum rules in order to push an agenda is just asking for banishment. Whether it's regurgitating revisionist/neo-Nazi talking points or someone who just won't let it go that Combat Mission doesn't simulate the differences in Fatigue levels due to style of boot worn, it's boorishness at best and a deliberate distraction at worse. We all have better things to read than the same people harping on the same tired talking points over and over again. Finally, there is an inherent problem with talking about genocide, war crimes, and other things on this Forum in that they can never be anything other than off topic right from the start. As with all discussions, a bit of off topic discussion can be acceptable, but if it starts to go down the paths such discussions usually take, then a thread padlock is the least that should happen. Hopefully that clears things up. Steve
  3. There should be no backwards compatibility problems with the TO&E, though theoretically it can happen. Charles has code that checks to make sure things aren't dropped between versions. And a good thing too, because it absolutely does happen and is caught before testers even get a whack at it. Unfortunately save games (and PBEM is at its core a save game) sometimes don't work because of a code change. An OME (Out of Memory Error) is a sign that something in the save file is not as the game expects and things go very badly as a result. It is why we always suggest players finish up games in progress before patching. This has been true since CMSF1 and will continue through until the end of time. However, as many of you have found out over the years... save games very often work fine after a patch. It totally depends on what code was changed and if a particular save state has a value stored in it, and used again, which the new version of the game doesn't like. Sometimes pretty much nobody can use a save game, sometimes it is purely circumstantial. No way to know. Steve
  4. OK, I'm shutting this down. However, I am going to exercise my executive privileges to say my own piece before doing so. I have a piece of paper that says I'm a Historian, so I like being able to justify 4 years of education and expense every once and a while The topic of how organizations (not just States) can get otherwise decent people to do blatantly immoral or illegal actions is a fascinating one. Understanding the techniques and mechanics that can produce this sort of behavior from people who otherwise would be an average good neighbor is critically important for people who value a just society. While no two epochs of Human history are 100% comparable, in many ways what happened in Europe (not just Nazi Germany) in the 1920s through 1950s is an excellent area to draw lessons from for what is going on right now world wide. Especially in countries that are experiencing moves towards more autocratic and less law based governments (USA, Britain, Germany, Poland, Hungary, Italy... the list goes on and on, unfortunately). The book "Ordinary Men" (mentioned above) is probably one of the best books on this subject. The book documents how a normal, every day police force was transformed into a slaughter machine. It does not sugar coat anything, but instead looks very deeply into the way the world really works. It should be on everybody's summer reading list. I insist Another one is "Into That Darkness". This covers interviews with a concentration camp Kommandant and building up of a psychological profile of someone who, like the police in Ordinary Men, would likely have lived a normal life had it not been for people deliberately grooming him for something extraordinary. It shows how an organization can, if it tries hard and deliberately enough, find someone to do its bidding no matter how "evil" it might be. For those who don't fully understand how the Holocaust was not a "German thing", you should add "The Nazis' Last Victims : The Holocaust in Hungary" to your reading list. It documents the events that took place in Hungary to eliminate their Jewish population on their own, though with obvious approval and coordination with the Nazi government. Unlike the active compliance of local populations and elites in occupied territories (in particular France, Poland, and Ukraine), Hungary was a truly independent sate through most of the war and therefore can not excuse its actions by saying "the Germans made us do this". Not that I find that much of a credible excuse for the French, Poles, Ukrainians, etc. anyway. History is a tool for learning how to recognize and respond to events happening today. The activities in Europe during the early part of the 20th Century are extremely well documented and examined from a variety of perspectives. Since today's society is largely based on the society of that time period, we all have an excellent source of knowledge to help us recognize and respond to what is happening in today's world. And with that, I'm shutting down this thread. Steve
  5. There is no difference between the GOG version and what we were selling. We've not touched the code since the Vista patch. We couldn't make a change to the code now even if we wanted to. What this means is it's probable that any issues any of you have now will not change with the GOG version. Having said that, there are a few other variables at play (DirectX for example) that I suppose might get cleared up with a fresh GOG install. Steve
  6. The reasons for not putting our current games onto other sales platforms still remains. Sales would have to increase by a factor of 2 to break even. We're not confident that is the likely outcome. The older Gagmes, which (for now) we aren't even selling on our own site, aren't much of a risk for us Steve
  7. Well, that didn't take long They just went live this morning and yes, totally legit. We've been working on this deal with them for some time now. It's something we haven't done with anybody in a long time so we're interested to see how things go. Steve
  8. Yup, that's been tweaked a bit as well. Steve
  9. It was definitely started that long ago, but we put it on ice for more than a year to focus on CMSF2 after it was clear we needed to focus on it to the exclusion of all other things. But yeah, it took way longer than we wanted it to, that's for sure. Steve
  10. Not to worry! We'll have a new round of patches out very soon. There's a two player QB bug that crept in and a few other things we want to fix. Uniform fixes will come along for the ride. How soon? We're in the process of getting the first round of candidates to testers. The LW uniform stuff was a side effect of our work on Rome to Victory. For the CMFI v2.01 patch we had to hack out all the R2V specific stuff and that was rather tricky. It looks like I was a little over enthusiastic when cutting things 😉 With 4 games to test at one time the number of permutations by Family, Release, Year, Date, Weather, Nation, Force Type, etc. is astronomical. On top of that, you have the reality that ANYTHING could be wrong. Just opening something with a specific configuration isn't adequate for uniform details, for example. You have to get right down in there to see something like the LW tank crews not wearing tanker uniforms. It was inevitable that something would be missed. Steve
  11. I suspect it's real, but a Forum a glitch. The other day I saw this message when I was trying to log into the Forum. First time I've seen it and a minute later I tried logging in and everything was fine. I know the Forum was patched and then quickly patched again last week. Might be related? We're in the process of applying the patch (might be applied already). If anybody else sees a message or an email like this, post here and we can compare notes. Until then, I suspect this came about due to some bug in the recent update Steve
  12. Thanks for the heads up. I sent a cease and desist letter to them. Because it's the same 8 models I was able to use the same letter I sent to Unity but with the links swapped around. Hoorah for less wasted time! Steve
  13. I looked at it KNOWING what the thread was about and I still didn't see a Swastika straight off. But people see things differently, which means in many cases there's no clear right and wrong way to look at things (though in my mind it is a fact that Jackson Pollock was a hack). Like my wife constantly saying that so-and-so looks a lot like so-and-so and I think she is daft for suggesting it. And when I say "daft", l mean it in a playful and harmless way. But like the image that started this off, my wife might have a different reaction Steve
  14. It is good practice to have weapons teams, of any sort, use some sort of method for restricting fire until you (the player) are ready for it to be used. There's tons of totally legitimate circumstances that can cause a weapons team to engage in a way that doesn't fit in with your (the palyer's) master plan. HIDE, tight Target Arcs, keeping them out of LOS, etc. each have their pros/cons, but for the most part they are complimentary when used wisely. Steve
  15. I'm still not sure about this one. What was the range? And if someone in the Jav team could see the exposed commander, why didn't the Javelin fire? It only takes one man so both shooting at the tank with their own weapons should be possible. Steve
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