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BFCElvis

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Everything posted by BFCElvis

  1. Hello @Hello and welcome to the forums. I wasn't going to comment on your post at all but seeing as you've created 3 threads with the same thing I've decided to say sumfink, in the hope of avoiding a fouth....fifth....sixth........ While we appreciate your enthusiasm, the subject is not open for debate or discussion (at least not by anyone at Battlefront.....you folks are free to talk amongst yourselves). And that is why you will not see us engaging in any (including this reply). What we've needed to say on the subject we've already said. I am sincere about our appreciation of your support and I didn't want you to feel like we were ignoring you. Thank you.
  2. ***NEWS ALERT***** After a lot of testing I can officially say that if a battle is not played out to the end of "in game" allowed time it will not score properly. Both Surrenders and Ceasefires are affected. Those scores will display properly until the Round's time has ended. Then penalties that should not apply are applied. Battles fought through to the end of in game time will display the correct scores. We're working to figure out if it is the severs or the game that is causing this. Until that's sorted out, I strongly recommend playing ALL battles out until the end. Even if it's just clicking the red square each time you get a file. ********* Games that are not completed before a Round is finished can and should have penalties applied.
  3. ***NEWS ALERT***** After a lot of testing I can officially say that if a battle is not played out to the end of "in game" allowed time it will not score properly. Both Surrenders and Ceasefires are affected. Those scores will display properly until the Round's time has ended. Then penalties that should not apply are applied. Battles fought through to the end of in game time will display the correct scores. We're working to figure out if it is the severs or the game that is causing this. Until that's sorted out, I strongly recommend playing ALL battles out until the end. Even if it's just clicking the red square each time you get a file. ********* Games that are not completed before a Round is finished can and should have penalties applied.
  4. Odd. I have found your ticket. It looks like it came in at 11:21am EDT on April 18th and I replied at 12:16pm EDT. I'll PM you my response and we'll see how we do using messaging through this forum.
  5. Andrew got a weird one like that a little while ago. He recieved a battle that he recieved was not a batle he was playing. It looks like you're playing @cargol. Cargol, have you recieved any of the turn files for Round 2?
  6. There are 3 possible logins. The store, forum and Help Desk. They are all different. Once a ticket has been created you don't need to log into the Help Desk. Replying to the email will get to me. If you haven't gotten an email then check your spam folder.
  7. Right now the theory is that 1 of 2 things happened. Either both players did not complete the turns by clicking End from the final AAR screen OR the game did not send the "that was the last turn" message to the servers and a penalty was awarded because a player "stopped playing"/abandoned the battle.
  8. Hiya geezer. Open a Help Desk ticket. There are tools that I will send you that will clear this up.
  9. Is this going anywhere, folks? Or has gotten to the point that it should be locked up?
  10. The Game Files folders must be in Documents. That's where the game "looks" for them.
  11. It possible the the Round wasn't over, even though every battle had been completed.
  12. Make sure that you have a hotkeys files in the Data folder. Here's one with the default keys. hotkeys.txt
  13. Possibly but at one point the proper scores were displayed. Here is what I saw when the Tournament ended and what we see right now. Now:
  14. Hopefully @Vacillator will have a chance to check and see if this graphical bit is more than just what we're seeing and will be bale to confirm that they are also getting protection for being "inside" the vehicle. If they are "positioned" wrong, rather than just represented graphicly correctly, it will 100% matter. I remember way way way back in CMSF1 testing there was a vehicle that couldn't "see". After much hair pulling it turned out the the 3D model had a sodlier facing the wrong way inside of the vehicle. And him facing the wrong position prevented him from seeing out.
  15. That is actually a very good idea. I ask that of people on the Help Desk from time to time when I don't understand what they're asking. Google Translate does a decent job. I have read his questions a few times now and I'm not sure that I understand what he is looking for. I kinda think he is suggesting that when a previously unspotted unit appears that the game should pause on it's own? If so, the game doesn't do that. I'm not sure how the 2 tank and 4 tanks comments fit into that though.
  16. Martix has released an article in their The Armory series about Jeeps. Combat Mission is nicely represented: https://www.matrixgames.com/news/the-armory-article-2-jeeps
  17. Wow. I hope that a player wouldn't stop playing a tournament round because someone wasn't playing by their preferred house rules. That would suck out loud. Tournaments are hard enough as it is. I'd never ask players in a tournament to follow any house rules. It's hard enough to get players to follow the out of game instructions, let alone special in game rules. People entering tournaments should go into them with the mindset that, if it can be done in the game then it is ok. If that isn't fun for someone then they shouldn't sign up for a tournament. Let's keep in mind that, other than the Invitational, these tournaments are played by all levels of CM experience. Not all players have been playing the games for decades. There are lots of new players brought in by having the games on Steam and the tournaments have had a mix of familiar names and new players...............Which is part of the reason that they are done. That said, turn 1 arty is/was an issue. To try to avoid that, for the Invitaional and current CMFB tournaments, we've used scenarios that do not have any offboard indirect fire. Not much can be done about on board assets. Although, I suppose that we can look into making all on board units capable of indirect fire arriving as reinforcements.
  18. It looks like the first round is coiming along nicely. If I'm reading the leaderboard correctly, it looks like the only matches not completed are @Fizou vs @cargol and @Artkin vs @Jackal2100. With @sohzaz curently at the top!! Well done!
  19. @Jackal2100 in the game that you lost points, did you complete the battle by clciking End and having the last file sent to your opponent? That's what it looks like on the leaderboard. It looks like you timed out and @Tyrandar got 1,000 points, instead of 162.
  20. Vacillator is exactly right. When we see this it is because the program being used to extract the download is failing. I use a free one called Bandizip and it works like a charm but there are lots of free ones available.
  21. Try using a different program to extract the download. I use a free one called Bandizip.
  22. We've got a @sohzaz . Sorry that I didn't put you on my list zaz.
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