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Everything posted by gunnersman
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Panther G (late) vs T-34 /85 M44 and others
gunnersman replied to JPSeiler's topic in Combat Mission Archive #4 (2002)
by the way, what would be than the correct replacment for left (btw i just thinked oh "elvis left the building so i wroted "left") abonded ?</font> -
Panther G (late) vs T-34 /85 M44 and others
gunnersman replied to JPSeiler's topic in Combat Mission Archive #4 (2002)
Hehe, Ich bin Hartgesotten. :cool: -
Standing by out here in Tulsa. If they get it in Panama City then there is hope. Matt PS: Im glad you said "hollar" and not "holla" jeez I hate that.
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If B.B. King had pre-ordered CM:BB...
gunnersman replied to Hakko Ichiu's topic in Combat Mission Archive #4 (2002)
LMAO, you forgot to mention Lucille in there somewhere. -
I second that.
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MADMATT! Read this please :)
gunnersman replied to Volker's topic in Combat Mission: Barbarossa to Berlin
Hey, maybe the CMBO forum could be turned into a mod forum. No one will go there anymore, at least I doubt I will. -
The Weasel Flies at Dawn....
gunnersman replied to Madmatt's topic in Combat Mission Archive #4 (2002)
I still have to wait through the FRICKIN WEEKEND! But it's ok, I still love you guys. Just as long as I get it and I get to bitch about it. -
Popin' those turrets.......!
gunnersman replied to scorpius1001's topic in Combat Mission Archive #4 (2002)
Isnt it difficult to model a popping turret using CMBB's current software? I thought that was one of the reason's for not doing it. -
Other factors that should be considered are speed and direction of the wind, barametric pressure, ambient air temperature, how much moisture is in the air as well as how hot your barrell is....No wait, this isnt the sniper thread. Ooops.
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The official IT ROCKS thread
gunnersman replied to BeauCoupDinkyDau's topic in Combat Mission Archive #4 (2002)
I LOVE THIS GAME IT IS THE BEST GAME SINCE CMBO AND I WONT PLAY ANOTHER UNITL CM3 and I WILL STAY UP LATE UNTIL I COLLAPSE OR ALL THE SCENARIOS ARE DONE AND.......oh wait, I havent received it yet. Damn it. Hurry up! -
Russian human wave - in action (pic)
gunnersman replied to leakyD's topic in Combat Mission Archive #4 (2002)
It's a cluster. As in Charlie Foxtrot. -
Aaaaah, there is Saturday delivery. I did not know that. Good deal. All is right with the world then. *Roseanne Rosanna Danna Voice* Never Mind. Gunnersman out.
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Why is CMBB being shipped on a Friday when delivery services don't deliver on Saturday unless it is specifically paid for? That means I may not get it until Monday. My weekends are for Combat Missions. Whats the deal fellas? Why not Wednesday or at least provide an option on the billing to pay for faster shipping? Hmmmmmmmmm? Fix or do somefink. Regards, Matt
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THIS GAME KICKS ASS! I dont think I will paly CMBO ever again. Good job BTS. Will there be a CMBO redeux? That is all. Gunnersman out.
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A I 's view of the battlefield
gunnersman replied to gunnersman's topic in Combat Mission Archive #4 (2002)
Thank you Steve. Gunnersman out! -
A I 's view of the battlefield
gunnersman replied to gunnersman's topic in Combat Mission Archive #4 (2002)
I dont think I have explained myself good enough. What I am trying to say is as a human player I can see the battlefield as a whole and with that ability see what is happening on two opposite sides of the battlefield almost instantaneously. I can take advantage of that and if so desired move tanks or other vehicles (or any other unit for that matter) to the other side of the field right now. Now in the real world (in WW2) that isnt possible. Does the computer react as it should in the real world (in which case it would get stomped) or would it react like a human player might? -
I did a search in CMBO and I could not find a match on any of the Subject titles and I have never thought to ask this question until now; Does the AI see the battlefield the same way the human player does or does it behave realistically as a battalion, company or platoon would as far spotting and command and control? I mean does it have the same Gods eye view the human player would or what?
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With that in mind, what about a brain freeze clock?