Jump to content
  • Announcements

    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Schrullenhaft

Members
  • Content count

    8,584
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Schrullenhaft

  1. Install Problem - Graphics

    I have Windows 10 Pro 64-bit v. 1709 installed on an Acer desktop with a Pentium G2020 CPU (Ivy Bridge based CPU - 3rd generation Core). The Intel HD Graphics on this unit can utilize the latest Intel driver (Intel's version number: 15.33.45.4653, dated 5/23/2017). Installing CMBB 1.04 and activating has worked fine on this machine. It only required 'Run as administrator' and the Alt-Tab out of the 3D screen and re-maximizing the game for it to run properly at full speed. This was running a 1280 x 1024 screen (which was the initial offered resolution too).
  2. Install Problem - Graphics

    What are you comparing the 'open ground' terrain bitmaps to ? Here's a Youtube video of a CMBB game and I assume your terrain looks much like this ?: https://www.youtube.com/watch?v=vRXnWeyqdQQ CM1 series games generally stretched out bitmaps for the ground and were often of lower quality. I'm not certain how much better they may look with mods of higher resolution replacements (and the performance effect they may have). Both your Asus ZenBook and the MS Surface Pro 3 utilize Intel video (CPU integrated), but of different generations. I don't have any machines that are running 3rd Generation or higher Intel integrated video and Windows 10, so I don't have the exact environment to compare. I might have one I can setup next week with an i3 3rd generation and see what kind of results I get with it (though it is an earlier generation compared to what you have with the MS Surface Pro 3).
  3. Install Problem - Graphics

    I just tried CMBB 1.04 with a Windows 10 installation using a GeForce GTX 770 running a monitor at 1920 x 1200. In this case the first offered resolution was 1600 x 1200 (I forget the refresh rate). This would be the maximum resolution that both CMBB and my monitor/video card supported. The only thing I needed to do was launch it with the 'Run as administrator' option to get it to launch. In the case of your Asus Zenbook UX330UA, Asus mentions that the display resolution is 3200 x 1800. If that is what you're really running at, then there is a resolution higher than 1600 x 1200 that you may get offered. I believe (but I can't recall accurately) that the maximum resolution offered may be 2048 x 1536 (QXGA). This is probably what CMBB should offer as the first resolution. When 800 x 600 is offered to you, does it come up pretty quick or does it take awhile before you see this resolution ? If it comes up pretty quick (soon after launching CM), then it is possible that CM is not recognizing the display properties very well and is offering the lowest resolution that it supports. If it takes awhile, then it is possible that other resolutions are being offered, but for some reason aren't being seen to allow for selection (I assume that this IS NOT what you are experiencing). If only 800 x 600 is being offered then you may want to see if there are any newer drivers that MIGHT help with this. Asus Zenbook UX330UA downloads You'll need to select your particular model (the generic 'UX330UA' may work) and your OS (Windows 10 64-bit). You'll probably have to check to see what your current video driver is and what your BIOS version is. If this is a recent purchase, then these may already be up-to-date. As I mentioned (and linked to) earlier the Intel-provided video driver likely will not work, but you can download and attempt to install it just in case (you'll typically get a message that the device is not recognized or 'OEM' and that the driver is not compatible and can't be installed). Looking at the documentation for the ZenBook I see options in the BIOS (but the manual doesn't show them all and describe them). In the BIOS/UEFI setup go to 'Advanced' and in here go to 'Graphics Configuration'. In here you MIGHT be able to specify more dedicated memory to the graphics (which MIGHT help CMBB).
  4. Can't alt tab successfully

    So you're in the 3D battlefield when you Alt-Tab and re-maximizing the game results in a completely black screen ? Actually doing it while in the 3D battlefield view is what I recommended earlier. Alt-Tab'ing while in the menus is where you're more likely to run into issues with the screen becoming completely black. Alt-Tab'ing generally should improve graphical performance (I'm not sure why). When you Alt-Tab out of the game it minimizes to the application bar, is that correct ? Clicking on CM while in the application bar re-maximizes it, correct ? Do you move around with the 'arrow-keys' on anything to see if the screen redraws ? I don''t know if it makes any difference, but is this copy of CM something recently purchased from Battlefront.com (and therefore version 1.04) or is it an older copy using disc-based copy-protection (a pre-2008 purchase from Battlefront.com or a retail CDV version) ? 1.04 updated a few DirectX calls that usually involved spinning screens and some other issues that occurred with DirectX 10 capable video cards and Windows Vista (the 'newest' Windows OS at the time). Eventually driver updates fixed the issue and 1.04 wasn't required.
  5. Can't alt tab successfully

    At what point are you Alt-Tab'ing, is it in the initial menus or the 3D battlefield view ? If you are Alt-Tab'ing in the menu screens, possibly wait until you get to the 3D battlefield before Alt-Tab'ing. If you're doing this in the 3D battlefield view, do you move around with the 'arrow-keys' or something to try to get the screen to draw again ? Perhaps Alt-Tab'ing once or a few times might help. What Windows OS and video card/chip and drivers are you running with ? ** Beaten to the punch ** If you are in the menus, what GerryCMBB said is applicable - move your mouse around and the buttons on the screen will often highlight/redraw once the mouse moves over them and you can then click on the appropriate one to go forward to the next screen/menu.
  6. Correct. This is what showed up when I selected my 3.0 Upgrade to download. It is all of the individual files of that upgrade (for installation). So all of them are necessary (and will come down as one .zip file) for the 3.0 Upgrade.
  7. The Engine 4 and improves of online games

    To my knowledge the 4.0 Engine does NOT improve TCP/IP play. There is nothing different with this engine in regards to TCP/IP connectivity or stability over the previous 3.0 Engine. Since individual machines are hosting the gameplay (rather than some large, high-speed, well connected server), there are bound to be some limitations on how fast data can be moved between the host and clients (despite having a high speed home internet connection). You may want to limit yourself to smaller battles and maps since a lot of data has to go back and forth. Larger battles and maps may generate a bit too much data for the game to be stable and lag-free over most internet connections available to the public.
  8. I purchased the CMBN 3.0 Upgrade in October 2014. Finding that particular purchase in my order listing and clicking on the link for the 3.0 Upgrade eventually took me to the following screen for the Sharefile download of the 3.11 Upgrade. It is actually all of the separate files for the download, so checking the 'Select All' checkbox and then clicking the 'Download' button. It downloaded the approx. 10GB file. Are you not seeing the following for the 3.0 Upgrade purchase ?
  9. Install Problem - Graphics

    Yes, the resolution selection process should offer resolutions higher than 800 x 600 (which is the minimum for CMBB and CMAK). Generally the process starts at the highest resolution that both CM and your display supports. Most of the time this may be a 1600 x 1200 resolution (there is one, much higher resolution, but it is rare that someone has a monitor that supports it). The resolutions are generally 4:3 type ratios; no true widescreen resolutions are supported. Initially a high refresh rate may be tried that may not be visible on your display (or come up as a scrambled screen or what may look like two displays overlapping - old TV-like issues in appearance). The refresh rate that is tried may be up to the display driver. With an internal laptop display I don't know how high of a refresh rate may be tried. Sometimes this may start at 160Hz and the go down from there. Once a resolution with a 60Hz refresh rate is tried and not selected, then the next offered resolution will be the next step lower, but at the highest refresh rate offered and work down from there. Once you reach 800 x 600 at 60Hz and you don't select it, an error is generated (rather than starting over). You just have to restart CM again in order to go through the resolution selection process again. If you've selected a resolution already, but want to try another one, then simply delete the 'preferences' file in the CM directory (if the game is installed in the 'Program Files (x86)' directory, then the file may be hidden in a 'virtual redirect' directory - along with any saved games, etc.).
  10. Install Problem - Graphics

    I would believe that the games should run on the Intel HD Graphics 620. While the newer CM2 series of games may have problems with Intel graphics, the older DirectX based CM1 series should generally be fine with it. I don't know if your Asus Zenbook can use the Intel provided drivers, but here are the latest ones for the HD Graphics 620: Intel HD Graphics driver for 7th Generation CPUs, Windows 10 64-bit If these refuse to install (which may be very likely), then check the Asus Support site to see if there is a newer driver for your particular ZenBook model. To be honest it is a bit rare for most laptop vendors to offer updated video drivers (and ironically you often can use the video chip manufacturer's drivers either). I'd also suggest downloading and running the installer for DirectX 9.0c linked in my post above. It MAY provide some missing DLLs that could be used by CM1 games. Also, I suggest running the games by right-clicking and selecting 'Run as administrator' from the popup menu. I don't know if setting a 'compatibility mode' setting of 'Windows XP Service Pack 3 or 2' would also help. This would be accessible by right-clicking on the CM launching icon and selecting 'Properties' from the popup menu. Go to the 'Compatibility' tab and in here you will find settings for 'compatibility mode', 'privilege level' and others. You may want to experiment with the setting of 'Disable display scaling on high DPI settings'. What version of CMBB are you trying to play ? Is it 1.03 or 1.04 (the 'vista patch') ? If it is 1.03, is this a eLicense version or a disc-protected version (pre-2006 purchase) ?
  11. Install Problem - Graphics

    You may want to run the DirectX 9.0c webinstaller and see if that helps (or possibly the Redistributable version if the webinstaller doesn't think it needs to install anything). CMBB and the other CM1 series titles are actually DirectX 5-7 type titles and I"m not sure if the DirectX 9.0c installer will add any DLL files that CM may use. This DirectX 9.0c install does NOT downgrade you, but simply provide a few DLLs that Microsoft may not have included with Windows 10. Do you know what graphics chip your ZenBook has and/or which specific model of ZenBook you have ? Some ZenBooks have Nvidia video chips in them and possibly switching to that may get the game to recognize the 3D graphics. Intel integrated video should also work, but perhaps there is a driver issue here.
  12. License Problem

    CMBB uses eLicense, which allows for two concurrent activations. I would guess that you may have had it on an older computer and didn't UNLICENSE it on that computer before it became inaccessible. You could unlicense it on the laptop and then activate it on the Zenbook. You would have to unlicense one copy to play the other copy (you can go back and forth in this manner as long as you have an internet connection during the unlicensing and activation processes). You can also contact the Helpdesk and see if they would be willing to 'reset' your license key to allow for another activation. You'll of course need to provide your license key.
  13. Dedicated Video Memory

    With Intel integrated video you MIGHT have a setting in the BIOS that mentions the amount of memory that is 'dedicated' to the video. This 'pre-allocated' video is actually not seen by the OS and is strictly used by the video chip within the CPU (in this case, much older Intel video is integrated into the chipset). However within Windows Intel utilizes their DVMT system that allocates memory on-demand. So memory could be pulled from the OS and used for the video system and when that program no longer needs it the memory can be returned to the OS to be used as 'main' memory for other programs, etc. CM should operate in this manner and be able to request the video memory that is needed. You can check your laptop's BIOS settings and see if there is anything that allocates more memory to the video system. This could be anything from 512K to 512MB (the lower amount would seem unlikely with the Intel HD Graphics). It's possible that the BIOS may have no setting what-so-ever for allocating dedicated memory for the video system or possibly it may need to have a setting to enable DVMT (not too likely with the HD Graphics). I currently have a system at work utilizing the Intel HD Graphics 4000 (Intel 3570K CPU). You can see how much memory the system may allocate to the video by going to Start Menu > Control Panel > 'Display' control panel > 'Adjust resolution' selection in the left text-based menu > 'Advanced settings' text selection towards the lower right of the 'Change the appearance of your display' panel > the 'Adapter' tab (default) should list several amounts for your video memory: Total available graphics memory (1760MB in my case) Dedicated video memory (256MB in my case - POSSIBLY set via a BIOS setting) System video memory (0MB in my case - this may also be a BIOS setting) Shared system memory (1504MB in my case - the amount of memory that the OS can utilize for either video or programs) If you have a low 'dedicated video memory', then you may want to check around your BIOS settings to see if you could possibly allocate more memory (if that is even an option). With more 'dedicated video memory' the games may work better (assuming that DVMT is not allocating enough video memory for them). Something else to try is to modify the programs' 'compatibility' settings to see it that may make any difference. Right click on your CMBO/CMBB/CMAK game icon and select 'Properties' from the popup menu. In here go to the 'Compatibility' tab. Toward the top of the tab in the 'Compatibility mode' section check-mark the box next to the text that says "Run this program in compatibility mode for:" and select "Windows XP (Service Pack 3)" from the drop down list (usually the default selection). Further down in the 'Settings' section you can also experiment with the settings of "Disable visual themes" (not sure if this would be effective in any manner), "Disable desktop composition" (this disables the 'Aero' interface to Windows 7 temporarily, can potentially provide a mild performance boost), "Disable display scaling on high DPI settings" (its really helpful for scaling text that utilizes Windows fonts - something that the CM programs do NOT utilize). You could also check-mark the box in the 'Privilege level' section' for "Run this program as an administrator". Looking through the Intel HD Graphics control panel I couldn't find anything that I would affect the behavior of CM to my knowledge, but you could experiment with some of those settings too. I'm not certain what your driver may provide for this control panel. Some options may be very bare depending on the driver. Do you know what exact CPU you have (since this will determine the exact video chip your system has) ? Have you updated your driver to the latest that is available ? Many laptops may require you to use the driver that is supplied by the laptop manufacturer, but some may allow you to use the Intel-provided driver, which is often quite a bit newer than what most laptop manufacturers will have on their websites.
  14. CMAK vs CMBB Improvements

    I can't recall the exact differences between the CMBB and CMAK engines. To my recollection the differences were fairly minor. I think vehicle dust clouds was one of the more significant changes (that some people also didn't like for FOW reasons). Here's a discussion from 2004 about the differences between CMBO, CMBB and CMAK: A bit of this discussion mostly focuses on the difference between CMBO and the latter games, with a number of people preferring the somewhat unrealistic nature of CMBO over the latter titles. Remember that CMAK does NOT have all of the units of CMBO (different units and TOEs in each theater). So while CMAK will be quite a bit more realistic than CMBO, it will lack certain units.
  15. Dedicated Video Memory

    I went back to look at the 'minimum' specs that are listed for CMBB and the sales page mentions '16MB video card capable of running 800 x 600 or higher'. I believe the same spec would be true of CMAK and CMBO would possibly be even smaller (though you may have to run at 640 x 480). The sales page for CMBO mentions a configuration as low as 4MB for the video card. Are you certain that your laptop only has 8MB of dedicated memory ? That seems awfully low for most computers nowadays, especially one that can run Windows 7. Many 'low power' laptops often run with video that is either integrated into the chipset or integrated within the CPU. Most of these use a 'shared memory' scheme' where the main memory is used for the video display and often these may have a minimum of 32MB upwards to a maximum of 512MB or possibly even 1GB. Some of these systems may have a small amount of 'dedicated memory' that is actually set aside for the video, while also being capable of 'sharing' the main system memory.
  16. Dedicated Video Memory

    I don't know what the 'dedicated video memory' requirement would be for the CM1 series, however 8MB is REALLY LOW for most 3D games. I would assume you would need about 64MB minimum. In fact 8MB for the Windows 7 desktop/OS sounds very low. What is the video chip in your laptop ?
  17. I can't find my (created) scenarios

    I assume that you're running Windows Vista or later (7, 8 or 10), is that correct ? If the game is installed into the 'Program Files' or 'Program Files (x86)' directory, then this directory is 'write protected' in a particular manner. To prevent writes to the program directories Windows redirects the files to be written to a 'virtual' directory. The games will see the files as if they were written to the directories you expect them to be, but if you go looking for them manually you won't find them. Open up the Windows Explorer File Manager, highlight your 'C:' drive and then go to the 'Organize' menu (below the 'File', 'Edit', 'View', etc. menu entries). Select 'Folder and search options'. Go to the 'View' tab and in here click the radio button for 'Show hidden files, folders, and drives' (below the 'Hidden Files and Folders' entry that looks like a folder). Now UNcheck the box for 'Hide protected operating system files (Recommended)' and click 'Apply' button and then the 'OK' button. Now browse to the following path: 64-bit Windows: 'C:\Users\{your account name}\AppData\Local\VirtualStore\Program Files (x86)\Battlefront\Combat Mission Afrika Korps\...' 32-bit Windows: 'C:\Users\{your account name}\AppData\Local\VirtualStore\Program Files\Battlefront\Combat Mission Afrika Korps\...' The files that would normally get written to the actual game directory within the Program Files/Program Files (x86) directory are actually located here. If you run the game by right-clicking and selecting 'Run as administrator' from the popup menu, then the saved or edited games will be stored in the actual game directory.
  18. PC Specs

    I believe your 'build' should work fine for CM purposes. Admittedly it is always 'expectations' that color how good something may be. For CM single core CPU performance is the key for smooth (or 'near smooth') gameplay. While AMD has gotten a bit closer to Intel in terms of IPC (Instructions Per Clock/Cycle), it is still a bit behind. This is something you'll see when 'single core' benchmarks are run. AMD somewhat makes up for this in being a bit more affordable for the horsepower you are getting. An equivalent Intel system may cost a bit more. If you are willing to spend more (and possibly wait for availability... the latest Intel 8th generation CPUs tend to sell out) an i5 8400 might be a bit better of a performer for CM. The 8th generation Intel Core CPUs had a major change in the number of cores the CPUs have, with the mainstream CPUs moving from 4 cores to 6. This would be of no benefit to CM, but it helps Intel combat AMDs latest CPUs. One other difference is that the Ryzen 5 1500x is capable of being overclocked, while the i5 8400 does not officially support overclocking (locked multipliers, etc.). So you could get a little more performance out of the Ryzen, though it is possible that the i5 8400 may still outperform the overclocked Ryzen. Motherboard-wise an Intel board (Z370 chipset) will be a bit more expensive than the AMD B350 series (around US$30 - $50 on average). I believe you could use the same RAM, though you'll always want to check any memory QVLs (Qualified Vendor List) for a motherboard to make sure you're getting something compatible. The video card should be fine. Video cards are part of the graphics performance equation for CM, but not nearly as much as CPUs. More horsepower in the video card can allow for better texture filtering and anti-aliasing. Perhaps future versions of CM can benefit a bit more from high performance GPUs than the series does currently.
  19. I just installed the entire CMSF series on a AMD Ryzen system running Windows 10 v. 1709 and the Avast (free) anti-virus. Avast interfered at times (especially with the patches), but after each module install, activating said module the game ran fine. This includes the 1.32 patch. In my case there was no need to make any changes to the DEP settings. That may not always be true for everyone and it could vary depending on the CPU and motherboard you have. Where was the 1.32 patch downloaded from ? I suggest selecting the 'Battlefront server' for the download (which will actually come from Battlefront's Sharefile account). For now, reinstall the 1.31 patch and make sure that ALL of the appropriate boxes are checked during the patch install (i.e. - checkmarks for each module that you have and the base game). See if CMSF runs now. Hopefully it does. Disable any anti-virus you have (temporarily) and run the recently downloaded 1.32 patch by right-clicking it and selecting 'Run as administrator' from the popup menu. Again, make sure that all of the appropriate boxes are checked in the patch installation. With that finished attempt to run CMSF and see if it gives you the same error (with your anti-virus/security software disabled). You will want to launch the game again with the right-click and 'Run as administrator' selection again. Hopefully this works (and the game has been patched to 1.32 as seen at the bottom middle of the main menu screen). If it does, go ahead and exit the game and then re-enable your anti-virus/security software and add an exception for the Battlefront directory that is typically in your 'Program Files (x86)' directory (assuming you're running the 64-bit version of Windows).
  20. License Error

    You will want to open up a ticket with the Helpdesk (www.battlefront.com > 'Support' in the menu bar > 'Helpdesk' > click on the blue '+new ticket' button in the upper right). I believe that they will need to send you a file to delete your current activation(s) and allow you to reactivate. Make sure to let the Helpdesk know that you are running CMFI + Gustav Line without the 3.0 and 4.0 Upgrades since there are different files for each version. My guess is that you made some sort of change (hardware or OS or even on a rare occasion a hardware driver) that has tripped up the copy-protection system to assume that it may be running on a different computer.
  21. CMII - 4.0 Engine Upgrade

    Wburn - You can purchase the 'Combat Mission 4 Upgrade Big Bundle (Windows)' to upgrade the games you got for US$25.00 for the download only version. With this purchase you should have access to the 'full installer' for each of the 4.0 versions of the games. So you could backup any in-progress, downloaded scenarios, mods, etc. and then completely uninstall/delete the current games that you have and reinstall them with these 'full installers'. They will have all of the current patches and content built-in. Anything that you have activated now should remain activated and you will just have to use the new license key (or possibly the '3.0' license key in some situations) to upgrade to 4.0. When you download you will want the 'full installer', which is obviously larger. There are 'upgrade' installers that just apply the 4.0 Upgrade alone and require that everything be patched up to the current version prior to the 4.0 Upgrade.
  22. Look for the 'Runservice.exe' file in your Windows directory. It is also listed in the 'Services' control panel (within the Administrative Tools') and look for the 'LicCtrlService' and see if it is running. This is the eLicense service that has to be running for CMSF and CMA to work. I don't think Avast messes around with this file, but you can potentially add an exception within Avast to make sure that it doesn't. Runservice.exe will only be present after a successful activation of the game (any eLicense protected game). If this file and its registry settings (to have it launch as a 'service') are not present, then you need to activate the game again. However the games should recognize that they are not activated (the 'Runservice.exe' is not present and the game is not registering with it as being activated) and prompt you to activate again if this were the case (under normal circumstances). Also, you may need to add the DEP settings for the game executables and the Runservice.exe exectuable. eLicense 0xc0000005 error. Though this gives a different error code, it MIGHT be related to what you're experiencing. Finally, are you right-clicking to launch and selecting 'Run as administrator' from the popup menu ? This may be necessary after the Fall Creator's Update (though not everyone may need to do it). There is also a checkbox within the 'Properties' > 'Compatibility' tab at the bottom that will allow you to launch the game without having to right-click it each time. Unlike CMBN and later games (that use a different copy-protection system) CMSF and CMA have not had any updates to the eLicense service (its the same version as when the games were originally released to my knowledge). Interestingly the new copy-protection software needed to be updated to be compatible with Windows 10. eLicense on the other hand didn't need this update to my knowledge. I don't think that the latest (v. 1709) version of Windows 10 would interfere with the eLicense service, but possibly it has.
  23. CMBS won't run

    There is mention of 'GS5' in the path that the error references, which appears to be related to the copy-protection system that CMBS uses. The original thread for this issue mentions the only other report of this problem (on the forums), which one user mentioned the Nahamic audio control software (that came with some MSI motherboards and laptops, among others). I can only guess that there is some software on the computer that is interfering with the copy-protection system. Perhaps post a screenshot of the Task Manager's 'Processes' tab (or multiple screenshots to show all of the loaded executables). This should be accessible by Ctrl-Alt-Del and then selecting 'Task Manager' and then going to the Processes tab. If you do screen shots, you'll need to paste the first one into some sort of document before scrolling down the list and taking the next screenshot. I believe that the Demo may have a similar copy-protection incorporated into it, but it doesn't call up any sort of licensing function. What security software (anti-virus and/or firewall) are you running ?
  24. Black roofs

    What was the install process that you used for CMRT ? Recent purchases should be fully patched to v. 2.00/Engine 4.0 without ANY patching/upgrading being necessary. The attached image is the file info for the 2.00 version of the executable. The 'Size on Disk' and 'creation date' can be different from what you have, but the 'Size' and 'Modified' date should be the same. I'm not aware of any settings within the Nvidia Control Panel (or other utilities that may modify the driver behavior) that would cause what you are seeing. Are you using 'Reshade' or any other utility that may interfere with OpenGL graphics ? Do you know what map you are using (if this is a Quick Battle) or what scenario/campaign you may be playing ? I'd assume that a certain building and roof type will ALWAYS appear this way in game. Have you tried multiple maps (with these specific type of buildings possibly being present) and experienced the same problem ? Strange that this issue does NOT occur within the Editor, but only within an active game.
  25. CM:BN Upgrading from V 1

    You will need to purchase the 'CMBN Upgrade 3 + 4' (US$15) to actually upgrade your CMBN 1.x to a 4.x version. I would suggest downloading the 'full installer'. This can replace your current installation and it will actually install all of the modules, etc. However that additional content will NOT work until you purchase it and activate the license key (i.e. - Commonwealth, Market Garden, etc.).
×