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Everything posted by Schrullenhaft

  1. Within the Nvidia Control Panel you usually need to add a 'profile' for the game (listing its executable) in the 3D Settings section. This typically forces the game to run on the GeForce (since it recognizes the executable and should switch to the GeForce's graphics to run it). I would have assumed that selecting the 'High Performance Graphics' would have defaulted the display to the GeForce. So you originally ran the game and activated it on the laptop's internal display (where it ran with the Intel graphics to your knowledge) ? I still don't know why he DislayLink box will not work with the HDMI display and the game, but it will work with the DisplayPort monitor. Maybe its some strange firmware thing with the DislplayLink box (preferring to run with the Intel graphics rather than the Nvidia).
  2. If your Strategic Command games have an 'unlicense' option, then you will WANT TO DO THAT FIRST. Those games utilize the eLicense copy-protection system and have two activations per license key that you need to maintain by unlicensing anything you're not going to play (such as moving to a new computer and the old one will get decommissioned). Later Strategic Command games utilize the newer copy-protection system that does NOT have an unlicense option. In those cases you can simply uninstall the game since they come with 4 activations per license key and you simply put in a request to the Helpdesk (https://battlefront.mojohelpdesk.com/ , accessed from the main Battlefront webpage under the 'Support' menu) to have them add another activation once you have run out of your 4 activations.
  3. When you initially ran this particular CM game, what monitor were you using, the internal laptop display, the HDMI monitor or the DisplayPort monitor ? With the external displays plugged in, do they become the 'only' monitor or do they become the primary monitor and your laptop display remains on (and becomes 'secondary', etc.) ? How does the Dell DisplayLink box hook up to your HP laptop (via what connector) ? Are the HDMI display and the DisplayPort display separate monitors or the same one that you're simply changing the inputs on ? Depending on which game you have and where you installed it, you may be able to find the 'Preferences.pfc' file in the root of the game's main directory; this is the 'preferences file'. Deleting this should reset everything to the default setting within CM (it does NOT delete your activation, so there's no worries in deleting it). When you run CM again, try to configure your setup (BEFORE running the game) in the way that you are most likely to play CM, i.e. - with the internal display (only), or the HDMI or DisplayPort monitor plugged in. Hopefully CM will see your setup and configure itself properly.
  4. Did your payment actually go through ? Does your Battlefront Store account show a purchase (that may be in a 'pending' status) ? Do you have the license key, but no download link ? Is the email account specified in your Store account accurate (no mis-spellings) ? According to the above poster, if your email address in your Store account is different from your PayPal account (if that is the method of payment that you used), the email will typically be sent to the email account associated with the PayPal account. If you still have nothing, then you'll want to contact support by clicking the blue, '+ new ticket' button in the upper right corner. John (support) is usually pretty quick in replying to most tickets (he's based in the US Eastern Time Zone). edit - I see in the other thread that you've gotten an email with no link and the website doesn't provide a link at this point. Support will get you a link as soon as he's able to respond.
  5. Here's a link to the Patches Scrolls that should have all of the applicable patches. For the Paradox (or Gamersgate) retail versions of CMSF you will want the 1.10 (cumulative), 1.11 and 1.20 patches: https://www.patches-scrolls.com/combat_mission_shock_force.php
  6. I just saw this. What version is your Paradox version patched to ? I believe for the Paradox-only patches they go up to 1.20 and the patches are NOT cumulative. In other words you would need the intermediate patches applied too before upgrading to 1.20 (which is what I assume may be the problem here). There may have been a 1.10 that IS all-inclusive and then a 1.11 and finally the 1.20 patch. For anything newer you would have to purchase either a module or the 'Paradox 1.21 Patch' (was US$5.00). The 1.21 patch changed the licensing to Battlefront's eLicense (instead of the Paradox CD check) and allowed you to use Battlefront patches from that point on (Paradox stopped supporting the game at the 1.20 patch). Unfortunately both the 1.21 Patch and the CMSF1 modules are no longer available on the Battlefront website.
  7. The CMSF2 patch for Windows is a .rar compressed file. You do NOT simply copy it to your CMSF2 directory. The file needs to be extracted/decompressed to provide the installer for actually installing the patch (which are updated files). You will need to make a directory OUTSIDE of CMSF2 (perhaps on your desktop) and extract the file there. Windows will be unable to extract the file by itself and you will need a program such as WinRAR or 7Zip to extract it. Once extracted, run the setup program that is in the new folder (most likely the compression program will default to creating a sub-directory within your original directory that may be on your desktop). The setup program should find the CMSF2 installation and after it completes you should now be upgraded to 2.02.
  8. Yeah, its a problem that seems to happen all of the time and I don't know what causes it. However, you most likely got an email which should have both the license key and a valid download link. As mentioned above, check any spam/junk mail folders within your email client to see if it was classified as such. You typically should receive that email the day of the purchase (unless there was a problem with the payment method... and thus the order didn't go through at that time).
  9. Still sounds like an installation problem. Typically mods, incorrect/missing BRZ data files or something to that effect that is what leads to weirdness in the UI. With CMBN typically the whole game gets installed into the User's Documents folder. So uninstall it from the Control Panel > Programs and Features (Windows 10 has a slightly different name for this). Then go into the File Manager and make sure that the entire directory is deleted. The do a fresh install. With the 3.12 level of the game, how are you installing it ? With the 3.0 Upgrade there is a 3.12 Full Installer that should be used (look at your CMBN 3.0 Upgrade purchase and the download link should point to this full installer). Even with deleting your installation and its directory, the game and modules should remain activated on your computer (unless you have reinstalled or upgraded Windows or made significant hardware changes).
  10. If you have Windows 10, then the 1.x versions of CMBN will NOT work. The copy-protection system for that version does not work with Windows 10. If you upgrade to 2.0, 3.0 or 4.0, then it should work. The CMBN 3 + 4 Upgrade Bundle for $15 should get you running (you don't need to purchase the 2.0 Upgrade, which is no longer available). As for activations, the game typically comes with 4 per license key. If you run out, simply contacting the Helpdesk and providing your license key should allow them to add an activation at no cost (though, again, the 1.x versions will not run on Windows 10).
  11. If you have a purchase for the 4.0 Upgrade, then click on the download link for that and I believe that should give you access to the 'full installer'.
  12. If you launch it again, what do you get, another activation window ? If so, then you should be able to activate with the 3.0 Upgrade license key. Was CMFI activated on this computer previously (assuming you didn't upgrade Windows or completely reinstall it) ? With a full 4.0 install, you will need both the 4.0 Upgrade and the 3.0 Upgrade license keys (assuming you didn't purchase the base game when it was already at version 4.0 - something determined by the date of purchase). If you have the '3.0 + 4.0 Upgrade' (a combo), then I'm not sure how the activation works since I assume you only get one license key, which probably like the base game purchase after the 4.0 Upgrade was released, should activate with just one activation of the license key. To get more details on your specific issue of activation you may want to open a support ticket with the Helpdesk (click the blue, '+new ticket' icon in the upper right). You will probably need to provide details of you CMFI related purchases (and their dates) along with your license keys if you feel that your purchases should require a 3.0 Upgrade license key.
  13. If you have purchased the 4.0 Upgrade, then I suggest downloading the all-in-one 4.0 installer. You should be able to get a download link to it from your 4.0 Upgrade purchase. For CMBN for Windows that would be the 3GB file named (in the folder view) 'Windows FULL CM Normandy'. This will link you to the actual download that is updated to 4.02. This file is a .rar compressed file on the PC, so you'll need a compression/decompression program that can work with that format, such as WinRAR, 7zip, etc. Windows natively doesn't handle RAR compression files (like it can with .zip). With the Full 4.0 installer you do NOT need anything else installed. All modules and patches are included. They simply need to be activated after installing. In fact I suggest deleting/uninstalling whatever else you have installed before installing this all-in-one installer. Whatever has been previously activated on this computer (upgrade/module/pack) should remain activated, as long as there hasn't been a reinstall/upgrade of Windows or significant hardware changes (that may invalidate an activation). With the 4.0 Upgrade/full installation, you will typically want to activate with the 4.0 Upgrade license key first, make note of what green activation boxes are present after a successful activation. The text in the boxes should tell you what the game considers activated at this point. Close down CMBN (which will just be an activation window at this point). Launch CM again and you should be presented with another activation window. Use the 3.0 Upgrade license key at this point, again making note of what green activation boxes are present after activating. If you were to load the game at this point, it should be just the base game patched to the 4.02 patch. If you have modules, then you will need to click the 'Activate Modules' shortcut. This MIGHT be on your desktop or in the Start Menu (within the Battlefront > Combat Mission Battle for Normandy folder). With this shortcut you can input the license keys for the modules and packs that you have (one at a time, with each activation attempt). Again, make note of what green activation boxes exist after a successful activation. After everything has been activated, the module/pack icons should show up at the bottom of the initial CMBN splash screen.
  14. The CMX1 games lack true widescreen resolutions. If you're running standard HD (1920 x 1080), then CM's closest resolution would be 1600 x 1200, which may result in some 'stretching' on your screen. I believe, but haven't used it myself, the dxcfg.exe program that GOG provides can adjust the display/video driver so that the image isn't stretched, but instead 'centered' (and thus there will be a black border around the game). I'm not certain what else it may do. The clunkiness of the 3D models can't really be changed, though there are texture mods that can make some things look a little better. I think the GOG version may have a lot of those mods included (though not installed and running by default). If you purchase the GOG distribution, you could use the dxcfg program with your standard 1.04 programs from Battlefront (as far as I know).
  15. You may want to add an 'exception' within your security software to make sure it isn't interfering with your CM game. It's possible some security software may interfere to the point that things don't work. This MIGHT include interference during the activation process. What videocard do you have in your computer (assuming this is a PC) ? If this is a laptop, does it only have Intel integrated video or does it have a 'discrete'/dedicated video chip such as some sort of GeForce or Radeon ? With laptops you may need to add the CM game executable to a list of applications to create a 'profile' for it. This typically forces the game to run on the dedicated video, which may alleviate some performance and display problems using the integrated (typically Intel) video.
  16. When you activate, what 'green boxes' are shown in your activation window ? This should list the modules/upgrades that are currently activated. If you have a '3+4 bundle' did you get one or two license keys with it ? I assume one. Typically you will need the Upgrade 3.0 and Upgrade 4.0 license keys to activate the base game fully. With the '3+4 bundle' I'm not sure how that works if you only get one license key. I would assume that one license key MIGHT activate both the 3.0 and 4.0 Upgrades (the 1.0 base and 2.0 Upgrade license keys are NOT needed, typically). Using the 'all-in-one' 4.0 installer (from 'scratch', i.e. - no other install present) you would not need anything other than possibly the latest patch. Snaked by Elvis
  17. I assume this question is probably in the wrong location, this sub-form is tech support for the CM1 games (CMBO, CMBB and CMAK). The CM1 series of games do NOT run on MacOS 10.x. The Mac versions were only compatible with MacOS versions 9.x and 8.x. In order to run the CM1 games you would need a Boot Camp partition on your Mac to run Windows (with a Windows version of the game(s)). They MIGHT work with Parallels, but I'm not sure of that (again with a PC version of the games). I assume the subject is actually about the later CM2 games such as CMBN and later (which have 'bundles' that include modules such as Market Garden, etc.). Those should generally run OK with your MacBook Pro. Larger scenarios might be a bit slow (graphics performance-wise) depending on the resolution you're running at.
  18. As far as I'm aware you DO need to go through your orders in order to find the correct download. The '4.0 Upgrade' should get you the latest all-in-one installer. If you have purchased the base game or a bundle that includes the base game recently (after 4.0 was released), then the base game or bundle purchase should point you to an all-in-one installer.
  19. Open a Helpdesk ticket (click the blue '+new ticket' button in the upper right). Hopefully they can point you to some sort of download for CMAK. The current store no longer lists the game and thus it looks like the download links haven't been connected to a valid source.
  20. I assume swapping hard drives may have caused problems with your Windows activations too. You may want to check those. OEM (most copies) typically don't take kindly to being moved to a different computer and will often come up with activation issues that could end up requiring you to purchase another copy/license of Windows. As far as your Battlefront game activations, you'll need to contact the Helpdesk. Moving the game to a different computer is something that the copy-protection system would 'protect' against. Depending on which games/modules you have, you may need to get some utilities (gsClean) from the Helpdesk that 'delete' the current activation and allow you to reactivate the game. In the past this has typically been an unique utility for each game/module. For some license keys you may need to have an activation added to the license key (by the Helpdesk) to allow for another activation. Typically you may find out you need additional activations when you get an error about 'no more activations remaining' when attempting to reactivate. The Helpdesk will need the license keys for those licenses that need additional activations.
  21. The newer games are actually MUCH more flexible in terms of resolution than the old ones. The Demos should NOT be restricted in that capability as far as I'm aware. If your laptop screen is actually running 1980 x 1080, then the games should be capable of running that resolution. In the main menu go to 'Options' and in here select the drop-down for 'Display Size' and select 'Desktop'. This should adjust the resolution to what the Windows Desktop is running at (usually your native resolution). There are limited resolutions below that (that you've seemed to have selected). If you want a resolution that isn't listed and is not your desktop resolution, then you can actually configure a file (which I believe is present for the demo versions) to list a custom resolution (that both your display and video card can support). In the main game directory you can find a file named 'display size.txt'. Open this up with a simple text editor (like Notepad) and replace the three zeroes you find with the resolution and vertical refresh rate. So replace the '0 0 0' with '1920 1080 60' for a 1920 x 1080 at 60Hz vertical refresh. I think you need to select this resolution in the Options menu before it takes affect. rocketman makes a good point, you very likely have Intel integrated video which is the default display controller. The GeForce GTX 2060 may only get used for certain games and it is is possible that the CM games might not trigger its use (and instead run on the Intel integrated video). To force the game to run on the GeForce you will need to create a 'profile' for the game in the 3D Settings within the Nvidia Control Panel (possibly accessible within the 'GeForce Experience' software - can't remember exactly for Windows 10), which will list the game's executable and cause it to be used for the game.
  22. I can't recall exactly, but I believe the issue is usually having some sort of 'automatic' or 'suggested' pick for any of the forces. This has been corrected in 4.x, but recently resurfaced for some PBEMs with the current 4.01 patch.
  23. Regarding the 1.04 patch changes. Philip Culliton changed some of the DirectX calls to something that was better supported within video drivers that came out at the time of Windows Vista. The primary issue at the time was that as soon as you moved the camera (keyboard or mouse) the whole 3D window started to spin around endlessly (leaving 'window edge' artifacts that filled up the screen). Less than 6 months after the patch was released ATI/AMD and Nvidia both released updated drivers that made the patch unnecessary. However later driver releases (not just on Vista, but Windows 7 and later) caused some weird artifacting with AMD. If you had the 1.04 patch you didn't see these graphical artifacts. I can't remember off hand if some Nvidia drivers had issues that the 1.04 patch resolved (beyond the initial Vista issue).
  24. The file that you download is named what ? Typically these will be .zip compression files (which most Windows versions should be capable of opening). If you have a compression program such as WinZip, 7-zip, WinRar, etc., then try opening the file with that program and see if the file is recognized (and decompresses to show the contents). You will need to extract the .zip file to a directory and then run the setup program that gets extracted in order to install the game. Once the game is install and when you try to run it for the first time is the time that you should get dialog boxes to activate the game. If you have security software (anti-virus, etc.), then you may need to temporarily disable it or possibly add an exception since some of the Battlefront games/modules are identified as being infected (this is a 'false positive', none of the files should be infected with anything). Usually most security software will tell you when it has run into something (quarantining or potentially deleting the file).
  25. I would assume that there will be at least 4 modules, CMFI ('Rome to Victory'), CMRT, CMBS and CMFB before the CM2 family is finished. There's a possibility that Battlefront could release 'Battle Packs' (scenarios and campaigns), 'Vehicle Packs' (just vehicles and no scenarios/campaigns) and possibly even modules with a new force/country (and maybe minimal scenarios/campaigns) for CM2. These could be done while CM3 is initially available, but it may be dependent on demand and how well a particular game family has already sold.
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