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Schrullenhaft

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Everything posted by Schrullenhaft

  1. A way of testing this directly is to download and try-out the CMBN Demo (3.12). However the latest (and probably last) version of the Demo is only 3.12. I believe it should still work, but there may be a chance that it doesn't.
  2. Yes, the CM games (with the latest 4.0 Upgrades) should work with MacOS 10.15 Catalina. I think the sole issue you may have to worry about is that the games will be identified as coming from an unidentified developer. Here's Apple Support's page on running 'unidentified developer' apps.
  3. umlaut - You are using the 'all-in-one' installers for CMBN and CMFI, correct ? I know that the CMBN 1.x series will NOT work with Windows 10 due to the version of the copy-protection system not being compatible with Windows 10. Either CMBN v. 2 or v. 3 updated the copy-protection system to where it could be used with Windows 10. Using the Upgrade 4.0 all-in-one installer should prevent that particular issue. Problem 1: With the license keys, if you're using copy-and-paste, make sure that you're not getting any 'whitespace' before or after the license key. I don't know if that will cause problems, but it is a possibility. I forget what the exact error message is when you run out of activations, but I typically wouldn't expect it to be "invalid license key". Usually each license key will have 4 activations associated with it (though 'multiple purchases' with one resulting license key can have more). Once you run out, you can contact the Helpdesk to add an activation to that license key. If you have the 4.0 Upgrade, then at least the 3.0 Upgrade and the 4.0 Upgrade license keys are required (I don't know if the 2.0 Upgrade license keys will be recognized or not). Problem 2: It's possible, but I can't exactly recall, that the CMBN 1.x series may have allowed you to specify or move the "user data" and "game files" to a custom location (this was likely the case with CMSF1, but possibly not CMBN). However in order to meet Microsoft file security requirements to not write data files to the 'Program Files'/'Program Files (x86)' directory the CM files were re-located to the user's directory. This has remained the case with later games, upgrades and modules. There are methods to 'redirect' the user and program data directories to a different drive than where Windows is installed (as mentioned in the above posts), but that means ALL user data is sent to this new directory location (not just CM files). This was mostly useful for people who had smaller SSDs for their boot drives and they wanted to save the write wear on them (and possibly have more user space) by having them located to a standard spinning-metal drive. Occasionally there are issues with folder redirection (performance and upgrade-wise, usually) and in general it is an additional complexity that I don't think is worth the hassle. The one possibility of doing what you want are 'Libraries' and the 'mklink' command line utility as mentioned in this article. However I haven't tested it with any CM games to know if it will really work or if there are other problems with these methods and CM. With the 'mklink' command you would need to know the name of the directories that CM creates BEFOREHAND and use the utility to create them before CM does. I believe subdirectories created within this folder can be created by CM without issue (and be linked to the new location).
  4. From what little I've read eGPU supports OpenGL apps, like CM. CM isn't explicitly coded to support eGPU, but I don't believe that it needs to be though. I assume, but don't know for certain, that the eGPU may need to be set as the Primary display.
  5. The 'full download' that you're mentioning, is this the 4.0 Upgrade 'all-in-one' installer ? If so, then you DO NOT need to patch it or install anything over it. Only it needs to be used to install everything for CMFI. If you use this installer, then you would most likely want to delete/uninstall your current installation (backing up and in-progress games, downloaded scenarios/campaigns, mods and any in-progress games first). As for the license key not being accepted, as IanL mentioned you'll need to open a Helpdesk ticket providing your 4.0 Upgrade license key and hopefully they can straighten the situation out. One other thing to keep in mind is if you are copying-and-pasting the license key is to make sure that there are no missing or additional characters when you copy. I'm not sure if blank/white space is any problem with the license keys, but try to make sure even that doesn't exist when you copy the license key.
  6. I don't have details on doing this but it MIGHT be possible. Typically when people run with more than one monitor it is setup in an 'extended desktop' role. Usually this means that one monitor is the 'primary' and the other will be the 'secondary'. Windows will usually put up its desktop on the primary monitor. You can move icons, programs and other stuff to the 'secondary' monitor, but most programs will run on one or the other. You can possibly expand programs by manually dragging them, but that doesn't work with CM games (since they aren't 'windowing' type apps). Typically CM will run on the 'primary' display. In order to use the entire desktop both monitors have to be seen as one display (the task bar typically at the bottom of the display will appear across both monitors). This will then appear as a single, higher resolution to programs, such as CM. If two 1920 x 1080 displays were to appear as one, then the resolution would be 3840 x 1080. With the Prefs file for CM deleted, it should attempt to run at the 'desktop' resolution, which would be the 3840 x 1080 resolution. It would be up to the video drivers to offer such an option (the 'expanded desktop as one display resolution'). I rarely run multiple-monitors, so I'm unknowledgeable about the exact options to enable to allow for these 'combined resolution' desktops.This article on using Nvidia Surround may be helpful since it is of what I speak, however I don't know if current drivers operate with these options or not. AMD Radeons have a feature called Eyefinity, but again I'm not sure if it is a current feature or not.
  7. Do you have anything of CMBN BEYOND the base game and the Commonwealth module ? You will need, at minimum, the 2.0 Upgrade (which was necessary for the Market-Garden module). However there is a possibility that you might even need the 3.0 Upgrade in order to activate the license keys with Windows 10. Windows 10 is incompatible with the version of the copy protection system that originally came out with CMBN. Thus all of the 1.x versions of CMBN can't work with Windows 10. The license keys are still good, but you will need at least the 2.0 Upgrade and possibly even the 3.0 Upgrade. If you only have the base game and Commonwealth modules, then you can purchase the CMBN 3 + 4 Upgrade bundle for US$15.00. This will allow you to use any 4.x patches. In fact the installer for this should have EVERYTHING for CMBN. However to activate this content you would need the appropriate license keys. In this case you would have the CMBN base game, the Commonwealth module (though a bundle of those two would likely have only one license key, but that should be fine), and the 3+4 bundle license key (or keys). While you would have the files for Market-Garden, Battle Pack and Vehicle Pack, you would need the license keys to activate that content. So purchase the CMBN 3+4 Upgrade bundle and with that download the 'all-in-one' installer. Install CMBN with this file (no other installers needed). Then activate the CMBN, Commonwealth and 3+4 bundle license keys (which should require the 'Activate Modules' shortcut you've read about earlier).
  8. The version of the copy-protection system used with the CMBN 1.x series is NOT compatible with Windows 10. If you ONLY have the CMBN 1.x series, then the last patch is 1.11 (still incompatible with Windows 10). At a minimum you will need either the 2.0 or 3.0 Upgrade to get the game to activate under Windows 10. The 3.11 patch can only be used if you have the game upgraded with the 3.0 Upgrade. The base CMBN game and the Commonwealth module were initially available as 1.x series. I believe the Market-Garden module pushed the game to require the 2.0 Upgrade (there were 'bundles' of Market-Garden and the 2.0 Upgrade). So installing that module (if you have it) along with the PRE-REQUISITE 2.0 Upgrade MIGHT allow you to activate the base game and modules. If not, then the 3.0 Upgrade will be necessary.
  9. For the loading, an SSD may help (which you don't mention if that is part of the upgrade). However drive loading times are only a part of what is happening when a scenario/map loads. The additional cores on the CPU will not make a difference to the CM games (for most things), however there are a few things that are coded up in CM where multi-cores are utilized, with scenario loading being one of them. The effect may be pretty marginal though (i.e. - you may only notice a slight improvement). The speed up from 3.4GHz to 4.6GHz (I assume that this is actually the 'turbo' speed of the new CPU) should provide a noticeable difference, along with the slight improvements that have been made between the CPU generations. The CM series is primarily CPU-bound, so faster CPU cores make the biggest differences (including for graphics, to a certain extent). This Userbenchmark between an i7 9700K and an i7 4770 gives approximately a 35% improvement in single-core benchmarks with the i7 9700K, which would give you a very rough idea of how much faster it might be for CM (though probably a little less so). The extra memory won't make a difference to CM directly, but could help things when you have other programs loaded up, etc. The CMX2 series supports a max of 4GB of RAM since they're 32-bit applications (under Windows, 64-bit under MacOS). The videocard will probably only make a slight difference, but it MIGHT make map scrolling just a little faster (assuming it is a GTX 1050 or better). Very large/complex maps are still likely to stutter, but the improvement may be noticeable with even these maps.
  10. I replied in your CMA thread. Hopefully there a solution in there for both games.
  11. Is your copy of CMBB an eLicense version ? If so, then eLicense could be the common link since CMA also utilizes eLicense for copy-protection. eLicense should work fine for Windows 10. Personally I've recently reinstalled my CM apps on a Windows 10 computer (version 1909) and the eLicense games have so far worked without issue. All of the newer CM games you list that are functioning do NOT use eLicense, but the current copy-protection system in use since CMBN. In the past one possible workaround (though it didn't necessarily involve the 0xc0000142 error code) was to set exceptions to DEP (Data Execution Prevention - a security feature of Windows since Windows XP). However Windows 10 doesn't seem to have 'exceptions' to this security feature. Instead you have to either enable it or disable it. In my case it there wasn't a need to change this setting (it is enabled), but possibly changing MIGHT help. To do so, go to Start Menu > Settings (gear icon) > System > About > near the top is a section labelled 'Your PC is monitored and protected'; at the bottom of this section is the link 'See details in Windows Security'. In the left menu click 'App & browser control' > at the bottom of this panel click on 'Exploit and protection settings'. In the 'Data Execution Prevention (DEP)' settings change it FROM 'Use default (On)' TO 'Off by default'. This will probably require rebooting the computer to have this take effect. You can try the games again and see if the same error pops up or not. Are you running these games on a laptop or a desktop ? If you're running them on a laptop, do you have 'discrete graphics' that may be a Radeon or GeForce (beyond the built-in Intel video) ? If so, then you may need to go into the control panels for those discrete graphics and possibly set a 'profile' for those games. Typically this should force the game to run on the discrete graphics chip rather than the Intel video. If you have security software installed, you may need to set exceptions for CMA and CMBB, to also include the 'Runservice.exe' file in the Windows directory. This is the eLicense service that needs to be running in order for the games to work. If this file is moved/deleted or is not running, then any eLicense games will not work. This file will typically NOT be present if you have not been successful in activating the license key for the eLicense games (it typically gets downloaded and installed during the license activation process). You may also want to check in the Services control panel (right-click the Start Menu > Computer Management > 'Services and Applications' in the left menu > Services. In here look for the 'LicCtrlService' and see if it is Running. If not, then start it and see that it is in the 'Running' status. You may want to run the eLicense games as 'Administrator'. Right-click on the icons you use to launch the games and select 'Properties' from the popup menu. In here go to the 'Compatibility' tab and near the bottom checkmark the box for 'Run this program as administrator'. Click 'Apply' and then 'OK'. Typically the OS compatibility settings aren't needed, but sometimes they work for some users. Your security software could change some registry settings that could interfere with some programs and how they may load DLLs. Follow the instructions for 'Fix 5 - Reset the value for LoadAppInit_DLLs in registry' at this link: https://thegeekpage.com/how-to-solve-application-error-0xc0000142-in-windows-10/ . Hopefully something in here has got you running again. With CMBB you may notice REALLY SLOW performance. To possibly correct this, Alt-Tab out of the game (typically to the desktop) and then re-maximize CMBB. This should hopefully bring the performance back to what it should be. If for some reason that doesn't work, you can possibly mess around with 'Affinity' for the game, which will set the game to work with a particular CPU core. To do this, make sure you have already selected a resolution AND properly exited out of CMBB (so that this setting is written to the Prefs file). Launch CMBB again and then Ctrl-Alt-Del and select 'Task Manager', go to the 'Details' tab and look for the 'Barbarossa to Berlin.exe' listing. Right-click on it and select 'Set Affinity'. In here UNCHECK '<All Processors>' and also UNCHECK ALL of the other processors listed and then check just ONE of them (possibly a 'higher' numbered one that may not be getting much use from other processes). Re-maximize CMBB and hopefully it should be performing acceptably now.
  12. It might be more convenient to download the 'FULL' installer. This will have the latest patch. That might be true of the 'Update' installer, but I'm not certain. With the FULL installer you'll want to backup any in-progress games, mods, non-standard scenarios and campaigns and then delete the installation and then run the FULL installer. The 'Update' installer should work with what you have installed currently (no need to remove the current installation - in fact you shouldn't for this installer). However I'm uncertain if it is the latest. I assume that it is, but I didn't install it, so I don't really know. Not sure about the CM Helper version or the other alternatives to it.
  13. Typically you should have received and email with the license key and the download link. You may want to check any spam/junk mail folders in case the email was classified as such (it often is). There are also license keys and download links within your Store account that gets created on the Battlefront website (separate from this forum account). You can access your store account at the main website ( https://www.battlefront.com ). Click the 'Login' button in the upper right of the screen and login with your email (you may need to reset your password if you don't know what it was when you placed the order). Once you've logged in the screen should default to a 'My Account' list in the center of the screen. Click on the 'My Orders' text/link and it should show you a list of your orders. Click on 'Order ID', 'Order Type' or the 'Click here to view' text next to the 'Current total' to view the order details. In the 'Order Content' section of the order there should be a download link for each item that you purchased and 'Activation Code(s)', which are the license keys. The download links do take you to another site to perform the download. Here you will need to checkmark the box next to the particular file that you will download and click the 'Download' button. There may be a selection of Mac and PC installers, so you'll have to read the file name by possibly hoovering over it with the mouse cursor to bring up the full filename. If there is a choice of files, you'll want the 'full installer' for your particular OS.
  14. You may want to add an exception within your anti-virus for the CMFI 3 and 4 Upgrade installer. I would guess that your issue may be that the temp files are being created, but then are being deleted/quarantined and thus the installer can't find them to move them to the final folder/directory location.
  15. You need to login to your Store account (https://www.battlefront.com , 'login' button in upper right) and look at your orders ('My Account' in the menu at the topif it doesn't default to the list and then 'My Orders' in the list). Clicking on any of the text that is linked ('Order Id', 'Order Type' or 'Click to view' next to the order total) should bring you to the order details screen that will have a link to the download. Again, you'll want to look at an order that has the 4.0 Upgrade or the base game (if that was a fairly recent purchase) to get the 'full installer'.
  16. Typically the download link associated with the 4.0 Upgrade for these products will be the latest 'full installer', unless you have purchased one of the base games AFTER the 4.0 Upgrade came out (then the link for that purchase should be the full installer).
  17. On a PC this may happen due to either an Nvidia setting (if you're using an Nvidia video card) or the use of Intel video hardware and drivers (though this typically results in blurry text throughout the game). For Nvidia you'll want to go to the Nvidia Control Panel and in the '3D Settings' > 'Manage 3D Settings' you'll want to turn off the 'Antialiasing - FXAA'. I'm not sure if this name changes with different (newer) video cards or not. For using Intel hardware/drivers, this will depend on whether you're running on a laptop or not and if you have a GPU in that laptop (dedicated video beyond the Intel built-in video of the CPU). If you're on a laptop that does have a dedicated video chip (GPU), typically Nvidia, then there may be a keyboard shortcut to utilize the Nvidia hardware or you can make a 'profile' in the Nvidia Control Panel that lists the CM game executable you have and this should default the video to using the Nvidia hardware when the CM game is launched. If your laptop has ONLY Intel integrated video, then there will be no solution that can help (though if you have access to an Intel video driver update, that MIGHT help).
  18. How did you install CMFI, was it with an 'all-in-one' installer or did you install the base game and modules separately ? If you installed them separately, then I would guess you may have missed a patch. The main explanation for what you're seeing is that there is a missing .brz data file. If you purchased the 4.0 Upgrade, then I would suggest, deleting your current install and the install using the 'all-in-one' installer (a download). I have the following .brz files in my CMFI install: Fortress Italy v100A.brz Fortress Italy v100B.brz Fortress Italy v101.brz Fortress Italy v110.brz Fortress Italy v110A Gustav Line.brz Fortress Italy v110B Gustav Line.brz Fortress Italy v110C Gustav Line.brz Fortress Italy v111.brz Fortress Italy v112.brz Fortress Italy v120.brz Fortress Italy v200.brz fortress Italy v201.brz You can check for these files by (in the Finder), assuming they are installed to a default location, going to Go > Applications > CM Fortress Italy (folder) > highlighting the 'Combat Mission Fortress Italy app and then clicking the 'gear' icon that appears near the top of the folder window > 'Show Package Contents' > Contents > Resources > Data. In here will be the .brz data files and the hotkeys.txt file. If that doesn't work, then you may possibly have a mod installed that is somehow not functioning properly with CMFI or if you have security software installed it may have quarantined some data (though I don't know how it would reach within an application bundle).
  19. As Wicky mentioned, the games have been 'moved' over to a new Mac and the copy-protection system doesn't like that and gives you the 'fingerprint mismatch' error (different hardware than when it was originally licensed). You'll need to contact support (the 'Battlefront Helpdesk' link in IanL's post). They should be able to provide you with an utility to wipe out the current activation which will allow you to reactivate. You MAY also need an activation added to your license keys, so you may want to mention that.
  20. You may want to make sure that your anti-virus/security software has an exception for your CMFI executable and/or directory. I'm not specifically aware of any anti-virus software interfering with CMFI, but it is a possibility.
  21. You may have gotten an email with your download link and license key. You may want to double-check any 'spam/junk mail' folders you have and see if it got classified to there. What version of CMBN do you have ? If you have the 4.0 installation (the 'full-installer' of it, rather than just a 4.0 Upgrade installed over a previous version), then the Commonwealth module is already installed. You would simply need to click on the 'Activate Products' shortcut (assuming it is in either the CMBN folder or your desktop) and enter in the license key you got for the Commonwealth module and it should activate it. On launch CMBN you should see a Cromwell tank icon appearing in the lower left of the CMBN splash screen.
  22. I'm not always certain of the compatibility of an in-progress PBEM game and upgrading the engine. Typically I recommend against doing so, but some upgrades/patches in the past have worked with in-progress games.
  23. Yes, what the title screen reports in terms of Engine and version number should be correct. Is your opponent on the exact same version ? Perhaps have them regenerate the turn and see if that loads ?
  24. Unfortunately this is where the automation system of the online store falls apart. As mentioned on the product page for the Battle pack , there actually is no separate download for it: There is no download for this product! As long as you have an up-to-date installation you already have 100% of the files you need. The latest 4.0 FULL installer download (which I assume is what you used to install CMBN) actually has this already installed. Once you activate it with the license key, you're then able to access (see ?) the scenarios/campaigns that are the CMBN Battle Pack. One other thing to be aware of is that the Battle Pack requires the other modules, Commonwealth, Market Garden and the Vehicle Pack to utilize all of its content. Otherwise you will be locked out of some of the scenarios and campaigns.
  25. Do you know which version of CMBN you have and if you have any modules ? The name of the game installer MIGHT also tell you the version. If you have CMBN 2.0, then there is an upgrade that includes both the 3.0 and 4.0 Upgrades. If you have CMBN 3.0, then you would need only the 4.0 Upgrade. Here's the webpage listing the various CMBN Upgrades (reached via the battlefront.com main menu at the top of the page, 'Games' > 'Upgrades'). You'll need to click on the relevant upgrade to get to the page to purchase the particular upgrade.
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