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Schrullenhaft last won the day on December 13 2017

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About Schrullenhaft

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    Senior Member
  • Birthday 12/30/1966

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  • Biography
    Former Jarhead, currently an indebted peon.
  • Location
    Saratoga Springs, UT, US
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    Trying to get a good night's sleep
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    Systems Analyst... at least that's the title.

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  1. Yes, I believe you didn't have problems activating, just actually running the game afterwards.
  2. It's worth trying (the Privacy Settings), though I assume this is more along the lines of what data gets shared from your account and browsers than anything else. CM games only make contact with the license servers during the activation process. They do NOT check every time you launch the game. You can play completely off-line once you've activated. Certain changes to your hardware or operating system can potentially 'trip' the copy-protection software and de-authorize your installation, but this won't be due to being unable to contact a server after being activated.
  3. For CM, if you have the 3.0 or 4.0 Upgrades, then the installer for those upgrades is actually an all-in-one installer. You only need to 'activate' the modules since the files are present already and do not require a separate install. Usually even the latest patch is included (though that might not be the case always). Yes, you can re-download from your Battlefront Store account. There have been no download limits for a long time. I don't know the specifics for customers who purchase strictly a physical/mailed copy of the game, but I assume with the 3.0/4.0 Upgrades they'll have access to the all-in-one installers. There's nothing specific about Windows 10 that I can recall. Some customers have run into problems running the games if they are using the built-in Windows Defender Anti-virus, but not everyone has experienced this.
  4. I'm not sure what it is, but Windows Defender seems to be causing problems for some CM users. Supposedly turning off the active protection (which apparently will turn itself back on again, automatically...) and setting exceptions still doesn't help. However some other users haven't seen problems. I don't know if there are slightly different versions out there depending on your OS or what the case may be. Almost anything that offers 'active protection' is probably going to take up CPU cycles. Some programs are worse offenders than others (though the intent is usually to protect you from an even broader number of attacks). I'm not sure how well AVG compares to Avast. In the past I used to use Avira and AVG, but then I ran into problems with Avira (an exception still wouldn't stop the interference) and I can't remember why I switched away from AVG (possibly a similar issue). Most of the free ones are fairly comparable. I haven't done any performance checking to see which one has less of a performance hit on a system (though they may be similar in that regard too). The thing that is probably most annoying are the false-positives any of the security programs can potentially give you. You're more likely to get a false positive than you are to be infected/compromised.
  5. I believe, but I haven't checked personally, that Windows Defender automatically disables its active protection feature when another AV program is installed. If that AV program is removed I assume that it automatically re-enables. You can check your settings by going to Start Menu > Settings > Update & Security > Windows Security > Virus & threat protection > Windows Defender Antivirus options. In my case with a third party AV software installed I just get the option to enable or disable periodic scanning, but with just Defender Antivirus available there should be quite a few more options available. This Microsoft document on Defender Antivirus should hopefully answer questions about using it.
  6. Sometimes seeing text in the initial menus of the games may require that you Alt-Tab out of the game (minimizing it) and then re-maximizing it. This refresh seems to draw the text and make it visible. This MIGHT be necessary with each new text screen in the menus/2D portion of the game.
  7. For AVR - I wonder if the 'qtwebengineprocess' could be interfering with CMFI somehow, since the menu screens are built using the Qt libraries. However if it were, I would assume that CMFB would also have issues. I don't know which program has loaded those into memory (perhaps Dropbox or QuickBooks ?). Try shutting down Dropbox initially and if they are still there then 'ending' them and see if CMFI behaves any better. I couldn't specifically find your particular Lenovo Ideapad 320 model (there are several) that had an Intel CPU and a Radeon GPU. Usually it was either an Intel CPU with the Intel GPU only or an AMD CPU with its integrated Radeon GPU. I was trying to setup up a computer using an RX480 and the latest Radeon driver with Windows 10 v. 2004 and see if I ran into any issues with CMFI, though I would probably need to uninstall Avast and install Windows Defender. If it is a possibility for you, I would suggest installing Avast (even temporarily, if necessary) and see if that offers a possible solution. Typically Windows Defender will remain, but it will no longer have its active protection enabled (a function handed off to Avast in this case).
  8. Perhaps installing something OTHER THAN Windows Defender AV might be the solution, since both AVR and Erwin are using that security software. I've had decent results with Avast, specifically that I've had few to no problems with the CM games. I've had ALL of the CM2 games run fine on Windows 10 v. 2004, though admittedly they were installed and activated BEFORE I upgraded to that version.
  9. The future plans for the Marine Corps do have them integrating a bit more with the mission of the Navy (of which they are a part of). The new emphasis on missiles is part of a strategy for area denial and anti-ship operations (think something along the lines of island hopping in the South China Sea). Some of the Corps F-35 purchases will be of the F-35C naval variant, where they'll provide approximately a third of F-35's for carrier operations (the Navy will still be heavily invested in Super Hornets). I think the Ukraine-Russia war really pointed out some glaring deficiencies in American long range fire capabilities. The US has primarily relied on air power to provide the sort of long range strike power that the Russians and Chinese get from missile artillery. With a need to always differentiate themselves from the Army (to preserve their existence), the new mission of providing some ground-based missile capability for the Navy is something that will differentiate them. The Army itself will probably need to up their missile game far more than they have to take on the Russians and Chinese. For the Marines getting rid of the Infantry Regiment and tanks was a necessity (and differentiating factor) to free up the funding necessary for this expanded capability. However, I feel the next time America finds itself in some sort of ground war with a near peer enemy (God forbid), the Corps is going to want tanks again.
  10. In the long run, it would be very likely that future Macs may not be able to run CM. Apple had previously announced dropping support for OpenGL (which hasn't happened quite yet) in favor of the Metal graphical API. Despite 'Rosetta2' and other features to smooth the transition, it would seem a bit unlikely that CM would run properly on ARM-based Macs (if my experience with every major Mac transition in the past holds). The move to ARM-based Macs may truly signal the end for OpenGL support (though I'm not sure what their Linux support may utilize) since iOS is supporting Metal now too. There's the possibility that future CM engines MIGHT support future Macs, but that is a straight up guess and will depend on the development tools available and how much extra work it will be to support a significantly different platform. Until those ARM-based Macs are actually released and Apple has fully developed all of the tools and software it will utilize to help with the transition it will be hard to tell if CM will work. The old engines (CM2) probably will never work if Apple's past attempts at supporting previous platform software is any indication (moving from Motorola 68xx0 to PowerPC and OS9 to OS X, etc.). Apple has been pretty pitiful in supporting MacOS game developers with a long term stable platform. It may take awhile for Apple to fully transition to ARM-based Macs. There are still a lot of Intel-based Macs around and I expect the ARM-based Macs to have pitiful performance for a few generations in comparison. ARM-based CPUs use less power for a reason - they have much less circuitry, cache, and lower clock speeds, etc. In order to match performance of current desktop CPUs they would have to have A LOT more cores, which doesn't really work for many programs. Multiple cores/threads help with some work loads, but not all, especially many single user applications. Apple's real push here is to bring their software development under one umbrella of iOS and ARM-based code. A majority of personal computers sales now consist of laptops, so the ARM-based CPUs help a little in that regard with potentially longer battery life (and a significant cost - the CPU - almost under direct control/benefit of Apple).
  11. The MV-22's are working fine. Since they're scaling back by 3 battalions of infantry, they justify getting rid of a medium lift, a heavy lift and an attack helicopter squadron each (along with some air-wing support squadrons). It's sad that the Corps is getting rid of their tanks. They've already scaled back on their numbers in the recent past (getting rid of some tank companies). I guess they see such heavy equipment as not being part of their forte, especially when it comes to hauling them around in their MEU organizations that are afloat. They rather see themselves as light, highly mobile infantry with the added mission of having a lot more rocket artillery (to somewhat match what the Chinese and Russians have). I assume a lot of lessons are being taken from the current Ukraine-Russia conflict.
  12. What's strange here is that CMFB continues to work, it is just CMFI that has stopped working, suggesting that something has changed software/OS-wise on the computer. In the past we would occasionally see this with AV/security software targeting certain executables (but not others) due to the 'signature' the AV program would see in the executable. I'm not particularly aware of any issues with AV and the CMFI executable though. CMFB launches directly and does not require launching from within Steam, is that correct ? What laptop brand and model is this and what software is loaded up ? If you could open up the Task Manager and maximize it and then take a screenshot and post it up here so that we can see the 'Apps' and 'Background processes' list as much as possible. It's a long shot see if we can find something that is interfering. I assume with the Nahimic audio control software/utility that it would interfere with all CM games and not just certain ones. Do the video and audio drivers for your laptop come from the laptop manufacturer or have you downloaded updates via Windows Update or the hardware manufacturer's websites (such as AMD, etc.) ? Often with laptops you may be limited to what the laptop manufacturer provides. What version of the AMD Radeon drivers do you have ?
  13. When you get the 'blue circle', do a Ctrl-Alt-Del and launch the 'Task Manager'. In the Processes tab look for the CM Fortress Italy.exe file and see if it is present (and whether it is 'Not Responding', etc.). If it is 'Not Responding', then 'End Task' on it. If it is still present, close up the Task Manager and see what happens (wait several minutes). Do you still continue to get the 'blue circle' endlessly or does that stop ? If it stops, go back to the Task Manager and see if CM Fortress Italy.exe is still present (it can be within the Apps section or the 'Background processes' section. After running the GSClean utility, have you been able to re-activate CMFI (and whatever modules you have) ? If you have activated again, did this require running the game through Steam (to activate) ? If adding the exclusion didn't work try temporarily disabling 'Real-time protection' in Windows Defender. I'm not sure why the game performs with so much lag when launched via Steam. Does the text look good or is it blurry like it was if the game was running on the Intel video ? I don't know what parts of the Steam interface would work with the CM games and if the interface would cause draw performance problems for CM. More importantly, I have no idea why the game would launch through Steam, but not directly. Almost as if Steam were running some sort of interference on whatever prevents the game from running directly from the Desktop. Are you installing CMFI to the default directory or to a custom one ? This shouldn't make any difference to my knowledge. Moving the executable "in and out of the directory" sounds strange and I have no idea why it would have worked in this situation. If it was just the executable I would think that it would have problems finding the other data files to run the game. That particular 'solution' is something I've heard of with Macs, but I'm unfamiliar with it on PC/Windows. You may want to delete the (Nvidia ?) game profile in your GPU control panel/app and recreate it (with only default settings) and see if that makes any difference. Typically the game does like 'Triple Buffering' (an OpenGL setting), though not having that set should not affect the game launching. What are the shortcut properties for CMFB (typically in the 'Compatibility' tab) ? Make sure your CMFI shortcut matches those (other than the game directory, etc.).
  14. If you're running Windows 10, then Windows Defender Antivirus may have become active if you uninstalled your AV program. If that's the case, then you'll want to add an exclusion within Windows Defender for CMFI. You will want to exclude both the game executable and the game folder (just in case). When you uninstalled your AV program was it with the uninstaller (via the Apps control panel) or did you have to run an utility ? You may want to double-check with that AV provider's website to see if an utility might be necessary or helpful in removing the AV program fully (in case something is 'left behind'). Something is definitely interfering with the running of CMFI. I doubt that the game has suddenly become 'incompatible' with your system and it is somewhat unlikely that the game files have become corrupt (a reinstall would easily fix that, if that were the case). Is this a laptop or a desktop ? If it is a laptop and you have both the integrated Intel video and a dedicated GPU, then you'll want to add a profile for CMFI game/executable in the dedicated GPU's control panel/app so that the game will run on the GPU rather than the Intel integrated video. Intel video often can work to a limited degree, but when it does the text can be blurry/unreadable and the performance will definitely be sub-par. Frequently Intel video may run into problems where the game may not run (which you MIGHT be experiencing here if this is a laptop).
  15. The web link to the download appears to still be incorrect: https://battlefront.sharefile.com/share/view/s2e2523832154406a That's the link that initially appears before it changes to an URL for an 'invalid link'
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