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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


Popular Content

Showing content with the highest reputation on 01/11/2018 in all areas

  1. 4 points

    Happy New Year's Day! 2018 look ahead

    No, because if they had to expand it we would not have gotten it at all. This is one of those where you either see the glass as having something of value, or you simply get no glass. Considering BF is already going to be discounting this for all current CMSF owners and they aren’t even sure financially how it is going to work out, the fact that they even decided to do this for all those who are avid CMSF fans is pretty awesome. It is an amazing demonstration of their appreciation for their user community and a major undertaking on their part. To try and put a negative spin on that is kind of lame.
  2. 4 points
    Hey guys, here's a bright idea: why don't you pay attention to the rules of the forum and keep the politics out of it?
  3. 3 points
    Goodness, my apologies if I misunderstood this. I am very sorry about that and to have sullied you in any way. I was surprised to see someone call for lefties to be killed here and perhaps over-reacted since I didn't understand it. Some of us in the US are a bit sensitive these days when, for example, man that can actually start nuclear war tweets about actually starting nuclear war. I'll leave it and that and return more to listening to the forum than talking.
  4. 2 points

    How CMBN made me enjoy WW2 era

    I never liked WW2 era in gaming. Mostly due to its overuse for decades and how games, namely of a strategy genre, represented it. Vehicles were little more than variations of same stats and shared the same function, be it a light tank or a heavy tank, they just dealt a different amount of damage, chipping off those health bars or armor digits. Most were just destined to be discarded as you raced for the best tier to rule the battlefield. Yes even Men of War was quite guilty of this. Same very much goes for Steel Panthers, Close Combat and CMx1 games - because of all the abstractions, even grounded in reality, but still abstractions, that these games had. Sure enough Graviteam Tactics made WW2 just 'acceptable' to me, mostly due to its awesome representation of tank combat, but I always felt like something was amiss. That's why I like a modern era a lot more. Even in simpler games like Wargame series or Call to Arms due to era's sheer difference in weapon design and technological imbalance every side always felt like it had its own style. I was always playing Steel Panthers MBT and hardly ever touching WW2 versions. Even mediocre Close Combat Modern Tactics was interesting to me. And CMSF and CMBS just set the quality bar absolutely high. But then I got CMBN. And for the first time in my life I felt excited about WW2 era in games. Due to a sheer realism and precise representation of everything - every single vehicle, or even every firearm soldiers carry feels unique. No "better tiers", even light tanks can have their moments of glory versus bigger and meaner brethren when lucky or used cunningly. All the weird looking armored cars, these boxes on wheels can contribute a lot to battles. If it takes part in a mission - it can and will be used and it will matter. And due to all the variety of OOBs that a full CMBN bundle currently offers - it delivers what Graviteam Tactics does not: countless ways to have the same battle in - and an amazing infantry gameplay to boot, making tank battles actually feel superior in Battle for Normandy compared. Furthermore CMBN is, because of how many WW2 games are there and what they are, an example of why realism matters, why just having an abstract "frontal armor" receive less damage before an invisible health bar runs out, or just shrug off hits from calibers below some predefined penetration threshold - will never make an important difference that makes a game truly memorable. Exactly that difference between 75mm tank cannons of USA, Germany and UK. Damn it, I'll have to buy all WW2 CM titles now, right?
  5. 2 points
    Vanir Ausf B

    Combat Mission: Pacific Storm

    Yes, please!
  6. 2 points
    Probably more by a country mile mate - (but then I think you know that having seen the elephant yourself). Lest we forget.
  7. 2 points
    Oh dear. You seem to not to understand irony. I slip in and out my alter ego's personality many times on this forum. And as mentioned previously on this site if I'd have been around at the time of the Putney Debates, I would have been one of those "strung up". You might even wish to go back to Page 3 of this thread where I make my real views on Fascism crystal clear, via the late great lefty Woody Guthrie.
  8. 2 points
    Lefties hate the IDF? I'm a lefty and have immense respect for the IDF (I've even been to Israel twice on business, amazing place, visited Masada). That doesn't mean I agree with all Israeli policy, or all my own country's policies. Stringing up lefties? You mean the ones who believe in an evidence-based world, not fairy tales? The ones that know that climate change is real, as is evolution, and the world is not just 6000 years old, and that people with non-white skin are also people, as are women? You mean them? The ones that know that war is real and real people die in them (which is totally cool as long as it is not one's own precious self, yes?)? The ones who actually know history because they read books instead of watching TV all day? You mean those folks? Some of them have a full lifetime of interest in military history and therefore love what CM offers. Keep your insults to your f(*&ing self. Let's stick to CM on this forum, there's folks of many differing views of the world here.
  9. 1 point

    Reshade Graphics Post-processor

    I've always been able to use LumaSharpen and it doesn't impact FPS. You can also try HighPassSharpen and AdaptiveSharpen. You can use all three as you like. In CMSF I go with all three, in CMBS I do LumaSharpen only, and in CMBN Luma along with AdaptiveSharpen. Keep in mind my eyes are bad, I'm using an ATI card, and I like sharp stark visuals. Oh, I can't use the nifty NVidia shaders in ReShade (FXAA/MXAO) so...
  10. 1 point

    Combat Mission: Pacific Storm

    Yes, please! Hummm. Perhaps we should pitch an idea to create a CM game that combines the late ware CMFB, and CMRT forces into a new game family. Once the end of the war module of CMRT and Commonwealth module for CMFB are done all the units will be there with the appropriate TO&E.
  11. 1 point
  12. 1 point

    Russian army under equipped?

    "Black Market Sold Drones Used in Russian Base Attack" https://www.thedailybeast.com/black-market-sold-drones-used-in-russian-base-attack "... days before the unique, jury-rigged drone bomber surfaced in the attack, a seller in a rebel social media arms market based in Syria’s Idlib province posted an advertisement for an identical-looking model of rickety homebrew drone along with similar munitions, casting serious doubt on Moscow’s tales of high tech transfer. ... ... the black market drone advertisement, posted on Dec. 31 in a Telegram arms market where rebels trade everything from motorcycles to machine guns, suggests that the weapon may have been available to any rebels who had the cash to buy it. The seller offered the drone alongside two small, grenade-sized munitions. “Brothers,” the author wrote next to pictures of the weapons, “reconnaissance plane which drops shells for sale.” ... In a Facebook post after the air base attack, Russia’s defense ministry wrote that its electronic warfare systems defeated six of the drones and that its Pantsir air defense systems shot down an additional seven during the attack. Photos accompanying the post reveal a nearly identical drone to that seen in the Telegram arms market with the same boxy fuselage covered in green plastic wrap and tape, capped by a wood casing surrounding the engine. Captured munitions from the photos posted by the Russians also show starkly similar munitions to the ones offered on Telegram, with semi-transparent casings, white plastic fins, and a thick metal hook to attach them underwing. The bombs contain “BB’s embedded in epoxy around an explosive core and then placed in an aerodynamic plastic shell,” says Nick Waters, an analyst who researches for Bellingcat, an investigative journalism nonprofit. “They were designed for fragmentation rather than destroying planes.” But the Hmeimim incident wasn’t the first sighting of that particular model of slapdash drone in the wild. On Jan. 1, the day after the black market drone posting, Saray al-Areen, an Assad regime-aligned militia, posted pictures of another identical drone with similar munitions fragments on its Facebook page, writing that it had captured “two aircraft with munitions outside of Qeraha and Jablah,” villages not far outside the Russian air base at Hmeimim. “The explosions heard today at noon are the results of these shells,” the group advised. The capture followed a New Year’s Eve attack on Hmeimim which killed two Russian troops and which Russian authorities subsequently described as a mortar attack. Then again on Jan. 2, wreckage from what appears to be another of the same model drone surfaced in a separate attack. The Russian publication Rusvesna published pictures of wreckage sporting the same same green tape, plastic and plywood-covered engine, claiming that the aircraft had been launched by the Islamist Ahrar al-Sham rebel group at a Russian military engineers’ training facility in northern Homs province before being shot down by local troops. The aircraft has a unique, improvised design, which doesn’t appear to come from any known commercial models or kits, suggesting a stronger connection between the drone offered for sale on Telegram and the models captured by Russian and Syrian forces. “From what I can see, this ‘drone’ was fabricated using wooden parts and tape. Perhaps the servos and engine were purchased online, although it’s more likely been scavenged from a model airplane,” says Mike Blades, a drone industry analyst at Frost & Sullivan."
  13. 1 point

    Combat Mission: Pacific Storm

    YES!!!!!!! This!!!!!!!!! Patton attacks east 1946, Fulda Gap 1950. With the help of moders you could get lots of the beginning of the cold war conflicts including Korea.
  14. 1 point
    I think that very few of the peolpe here that ask for additinal content for CMSFII does so with a negative frame of mind... I'm pretty sure that almost all of us Think that this update-idea of CMSF that BFC is currently working on is a brilliant one...and we truely are apprisiative ! What i think most people actually mean when they ask for more content is something like this... By updating CMSF BFC have done a huge amount of work and will get fairly Little in excange for it (moneyvise..) Why not expand on it ? They have a top class 'basegame' already done (almost)...Why not continue on this work by adding a few modules down the line ? adding extra formation packs...etc. Charging full price for the modules/packs to 'help' pay for all the work they have put into the basegame... Leaving it as a basegame only...they will miss out on an oppertunity to get some Money-in... The intrest is there (i'm pretty sure) for additional content to CMSFII among us 'the players'
  15. 1 point

    Combat Mission: Pacific Storm

    I used to be a big advocate for this. What finally changed my mind was playing around with various scenarios to try it using different existing games. The biggest issue is how the game engine handles different terrain and vegetation. Examples you are in a field of elephant grass. You can’t area fire towards a known enemy location because you can’t see the base tile. Pretty similar to issues right now with grain fields forget actual jungle, it becomes tedious. Fortifications aren’t up to par for what we need calling in artillery would have to mean putting in a bunch of TRPs as you can’t use grid coordinates. Maybe at some future point it might be tenable but if they were to try and do it now I think most would be disappointed with the result. For sure there are many battles you could do, but the number of things that would not work well is daunting. Pretty much some of the same issue with doing WW2 pacific. Sure there are many engagements possible, but some really iconic ones would not work. That then impacts sales and the viability of taking on the effort. BF doesn’t need more ideas. They already have a project list. We (myself included) need to temper our wishes with the financial and resource limitations that BF has or we will simply continue to be the source of our own disappointment. What I would love to see that I think is not too much of a stretch is some unit/ToE packs that would alllow us to expand what if scenarios without BF having to take on a full game. Simple example. Add the Russian forces from CMRT to CMFB. That would allow players to do some really fun stuff. Yes totally fiction even, but I think it would be a big seller.
  16. 1 point
    I'd agree.....Not long ago read a fairly detailed book on the Scheldt campaign (the title & author & current location of which elude me at present), I was staggered at what I found therein and I consider myself to be at least reasonably knowledgeable about WWII in NWE. The sheer difficulty of operating in that terrain (& weather) is probably what made the biggest impact on me, staggering bravery under the most difficult circumstances imaginable.
  17. 1 point

    Happy New Year's Day! 2018 look ahead

    Whoa guys - the parties in that discussion already agreed to drop it. No need to re-remind everyone again or get upset about that re-reminding. Let's just let it go. And before anyone mentions it, this did not start with something that @Combatintman said it what that guy @LUCASWILLEN05 - who you are right has done that kind of thing before. This is another example of where using the forum feature of ignoring troublesome people is valuable. If we all ignored @LUCASWILLEN05 then no one would have noticed his inciting comment and this thread would still be on topic and a page shorter.
  18. 1 point

    Happy New Year's Day! 2018 look ahead

    It's on my reading list. For too much of the Canadian public our military history consists of only Vimy and Juno Beach. I think it's important to remember the Scheldt campaign as that fighting was at least as tough as Normandy if not moreso.
  19. 1 point

    New features curiosity

    The ability to copy and paste pieces of maps into other cells. As it works now, if you want to move some feature(s) even one cell over you have to basically do the whole thing over. I'm convinced that this is part of the reason we don't see more user created maps and scenarios. I know I've been burned by this a few times, and it makes me just want to quit the editor altogether sometimes. (But who am I kidding... I usually pick it up again a few weeks later.) Also, an "undo" button in the scenario editor.
  20. 1 point
    Have you read Mark Zuehlke Canadian Battle Series Books? He has three books covering the CMFB time frame and there are literally hundreds of cm scale scenarios in each book. I am currently reading "The Cinderella Campaign" about clearing the Channel Ports and I am really hoping Wasp flame throwers make it into the game at some point.
  21. 1 point
    Bulletpoint, Not that it's a good look, certainly not from today's perspectives, these were two small cartridge boxes made from thin cardboard, not today's monstrosities with individual plastic cartridge wells, etc. That was all: no pop bottles, cans, or anything else. All we were thinking of at the time was having moving targets. This said, I was still suppressed and traumatized from nearly getting my head blown off, Indeed, it was so overwhelming at the time, the real import registered a bit later, after I'd had some time to process it. At the time, I was afraid Dad was going to die of a heart attack because he was so shattered and full of anguish over nearly killing his firstborn. A bunch of us learned some hard lessons that day, and I'm sure no one present ever forgot how close we came to my brains being blown apart. People have been turned off firearms forever by far far less. I came out of it with, shall we say, a unique perspective on the dangers of accidental shooting and the need for unceasing SA while in a situation with firearms in use. Regards, John Kettler
  22. 1 point
    Well played chaps! We did finally get it right with the A34 Comet.....Took us a while though.
  23. 1 point
    See below: Come on guys, this ain't hard - I'll say it again - CMSF 2 is CMSF 1 in the Engine 4 environment. While there will be tweaks in the original campaigns eg Mission 2 of the Canadian Campaign has a river and a bridge mocked up via road tiles, elevation changes and marsh tiles. These will almost certainly be replaced by a proper bridge and river tiles in CMSF 2. In all likelihood, all of the AI plans will get a revamp with triggers rather than the old school scenario designer guesstimates for AI plans which will mean that scenarios and campaigns will probably play out slightly differently. However, in essence, they will be largely be the same as CMSF 1. Asking the same questions over and over again in this and different forums ain't going to change the answer and it seems pretty pointless people banging on about having bones thrown if they don't actually read them.
  24. 1 point
    No probs Dan, my Limey humour isn't to everyone's taste.
  25. 1 point
    I’d be happy to have expanded Italians (flesh out the Sicily ToE, Co-Belligerent, Fascists, Partisans) and Operation Dragoon follow Rome to Victory in CMFI. Of course since Canadians went from Italy to North-West Europe for the end of the war there’s no secret for what I want to see in CMFB...
  26. 1 point

    Combat Mission: Pacific Storm

    Graviteam did the Iran-Iraq war. It was very cool. M-60s, and Chieftains fighting T-62s and T-55s and the like. There were M-113s and BMP-1s thrown in for good measure. I have also done a couple IIW sandboxes with Steel Beasts. Everything you need is there.
  27. 1 point
    I'm starting to believe you might actually be an old English oil painting who gets on the computer when the lord of the manor is away...
  28. 1 point
    And none of this is happening as per my post in the other thread. Put simply, CMSF 2 is CMSF upgraded to the Version 4 engine and there is absolutely no appetite on Battlefront's part to make it anything other than that.
  29. 1 point
    It ain't happening.
  30. 1 point
    You'd be surprised. Some lefties play wargames too
  31. 1 point

    Combat Mission: Pacific Storm

    CM: Space Lobsters of Doom anyone?
  32. 1 point
    JSj, My understanding is that in battle, troops seldom actually see the foe. Rather, they are taking fire from some area and responding to that. A Vietnam era infantry manual I once had clearly showed an SL directing fire and defining the left and right limits of what's to be suppressed in order to do so. Things may've changed since then, chiefly on the US end because of widely proliferated telescopic sights, but unless there's a visible foe, it's back to aiming at muzzle flashes, dirt puffs, flying grass and the like as indicators of where fire is coming from before the reports from that fire are heard. Common sense would suggest that if a target can be seen well enough to put a round within a meter of it, perhaps the better course would simply be to shoot that particular individual foe or put a burst into a team or weapon crew. As for the question someone raised about whether 9 mm can suppress, let me provide a direct and nearly fatal personal example. Many moons ago, decades before 9/11, I was on a plinking outing with Dad's Marine buddy, Dad and some friends on some isolated patch of a sprawling Marine base. We'd been shooting at targets and decided to try something more interesting after someone got the idea of shooting emptpty cartridge boxes as they floated down a small stream.We deployed midway down along the steep bank, and I settled into position with I forget what weapon. In went the boxes one after another as the one before was destroyed, and firing began. My focus was solely on the target, and as far as I knew, I was on the same firing line as everyone else. Wrong. Dad was farther up the bank, a fact unknown to me until I started to stand up up to reload--at the instant he let fly a round from his monster Steyr GB08! That bullet did part my hair, I went down hard and instantly, and I turned aound to see Dad, jaw fully dropped, aghast and white as the proverbial sheet. This incident traumatized everyone so greatly that it completely ended the shooting outing. Though I've never been in anything like that casual shooting environment since, you'd best believe I always check now where all the other shooters are relative to me. Also, a dear friend of mine who was a SEAL going back to the Vietnam War has told me details of firefights I'd not encountered before. The pertinent one here (and Hollywood doesn't seem to know about it, nor has been in any documentary I've seen or book I've read) is, as he put it, if bullets get close enough to you "Those suckers burn." Mind, this may apply only to AR and MG fire, in his case, AK-47 fire from the Viet Cong he fought in the Rung Sat Special Area of South Vietnam. I was about a meter in front of Dad, and though I felt the wind, I happily didn't get a burn to go with my hair parting. Yes, 9 mm can suppress! Regards, John Kettler
  33. 1 point

    Combat Mission: Pacific Storm

    The „Fulda Gap“ board game made me stop playing contemporary games.
  34. 1 point
    Andrew H.

    New features curiosity

    I would like to see realistic modeling of the sponson gun and turret on the Char B. I would also like to see a Char B. And it should be included in a '39-41 early war module.