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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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Popular Content

Showing content with the highest reputation on 11/04/2017 in all areas

  1. 2 points
    Sgt.Squarehead

    CMSF2 Editor Question

    Fair play fella, but hey enjoy the buzz that the CM:SF II announcement has generated, at least you know it's got folk excited, the more you give us the more we will do with it.
  2. 1 point
    Mord

    CMSF2 Editor Question

    LOL. That time I wasn't asking for something to be added I was asking for something to stay! It was completely benign, I wanted to save you work. Joking aside, you gotta admit, CMSF has the better rubble. Can that aspect stay or does it have to be changed? By that I mean does the newer engine force something older like that to be switched out? But I don't think any of us are gonna be disappointed. This is a dream come true. How many players would've given their left testicular region for CMBO to be brought up to CMBB/AK standards way back when? With what you guys have been doing with CM upgrades and CA's new announcements for Total War historical settings, I don't think there's been a better time in wargaming then now. Mord.
  3. 1 point
    Erwin

    CMRT Campaign - Kampfgruppe "von Schroif"

    If you still have a fiancée, you're not playing the game properly.
  4. 1 point
    Vergeltungswaffe

    CMSF2 Editor Question

  5. 1 point
    Sgt.Squarehead

    Scalable UI

    There's always one.
  6. 1 point
    Pak40

    Scalable UI

    I, for one, am ready for the next line of CM engine. My vote goes for stop making CM2 products, It's time for CM3.
  7. 1 point
    LongLeftFlank

    CMSF2 Editor Question

    Much of Syria is not desert, so a pine tree (cedar) is entirely appropriate. 1. It would also be nice to have just a couple of modular buildings with nonflat/no access roofs. Use CMFI Mediterranean textures. 2. The barn is pretty versatile when reskinned as a thin walled warehouse / high bay structure (we can do the reskin). 3. Last don't forget the small half sized cottage! Those are ubiquitous in third world slums (again, we can reskin it). That is my bare bones plea list.
  8. 1 point
    Sgt.Squarehead

    CMSF2 Editor Question

    Very much in agreement with Mord. Could we get an extra-chunky rubble flavour object that will stick to or protrude through sharp elevation changes (as can be found between buildings or ruins that are in close proximity but different elevations), it's hard to create the appearance of mounds of rubble in the current setup: It's all just a bit too flat.
  9. 1 point
    Sgt.Squarehead

    New Josey Wales CMFI AAR

    Loved that AAR, especially the half-track moment....."Scratch that!"
  10. 1 point
    Mord

    New Josey Wales CMFI AAR

    Excellent! They are all such a blast. I love hopping between the theaters, depending on my moods. And being able to interact with the history up close is great especially while I am reading a book or watching a documentary on one of the settings. War games bring the history to life, and CM especially so. Right now I am reading "Recon Scout" by Fred H. Salter because of your CMFI Vids. You put me in an Italian mood. Man, what a happy accident that was! I suffered through the entire time, waiting and dreaming and drooling. It was a long road from CMAK to SF, and really long to where we are now. Glad you are a member of this fine community and returned to the fold. Mord.
  11. 1 point
    NATO maneuvers in Italy.
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