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Showing content with the highest reputation on 11/04/2017 in all areas

  1. 2 points
    Sgt.Squarehead

    CMSF2 Editor Question

    Fair play fella, but hey enjoy the buzz that the CM:SF II announcement has generated, at least you know it's got folk excited, the more you give us the more we will do with it.
  2. 1 point
    Mord

    CMSF2 Editor Question

    LOL. That time I wasn't asking for something to be added I was asking for something to stay! It was completely benign, I wanted to save you work. Joking aside, you gotta admit, CMSF has the better rubble. Can that aspect stay or does it have to be changed? By that I mean does the newer engine force something older like that to be switched out? But I don't think any of us are gonna be disappointed. This is a dream come true. How many players would've given their left testicular region for CMBO to be brought up to CMBB/AK standards way back when? With what you guys have been doing with CM upgrades and CA's new announcements for Total War historical settings, I don't think there's been a better time in wargaming then now. Mord.
  3. 1 point
    Erwin

    CMRT Campaign - Kampfgruppe "von Schroif"

    If you still have a fiancée, you're not playing the game properly.
  4. 1 point
  5. 1 point
    Sgt.Squarehead

    Scalable UI

    There's always one.
  6. 1 point
    Pak40

    Scalable UI

    I, for one, am ready for the next line of CM engine. My vote goes for stop making CM2 products, It's time for CM3.
  7. 1 point
    LongLeftFlank

    CMSF2 Editor Question

    Much of Syria is not desert, so a pine tree (cedar) is entirely appropriate. 1. It would also be nice to have just a couple of modular buildings with nonflat/no access roofs. Use CMFI Mediterranean textures. 2. The barn is pretty versatile when reskinned as a thin walled warehouse / high bay structure (we can do the reskin). 3. Last don't forget the small half sized cottage! Those are ubiquitous in third world slums (again, we can reskin it). That is my bare bones plea list.
  8. 1 point
    Sgt.Squarehead

    CMSF2 Editor Question

    Very much in agreement with Mord. Could we get an extra-chunky rubble flavour object that will stick to or protrude through sharp elevation changes (as can be found between buildings or ruins that are in close proximity but different elevations), it's hard to create the appearance of mounds of rubble in the current setup: It's all just a bit too flat.
  9. 1 point
    Sgt.Squarehead

    New Josey Wales CMFI AAR

    Loved that AAR, especially the half-track moment....."Scratch that!"
  10. 1 point
    Mord

    New Josey Wales CMFI AAR

    Excellent! They are all such a blast. I love hopping between the theaters, depending on my moods. And being able to interact with the history up close is great especially while I am reading a book or watching a documentary on one of the settings. War games bring the history to life, and CM especially so. Right now I am reading "Recon Scout" by Fred H. Salter because of your CMFI Vids. You put me in an Italian mood. Man, what a happy accident that was! I suffered through the entire time, waiting and dreaming and drooling. It was a long road from CMAK to SF, and really long to where we are now. Glad you are a member of this fine community and returned to the fold. Mord.
  11. 1 point
    NATO maneuvers in Italy.
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