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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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  1. Past hour
  2. Master Maps for CMSF 2?

    I may be wrong, but I believe one can only make one weapon look like another weapon, but the in game affect of the weapon remains the same. Check out this thread for more details:
  3. I'm not expecting them in the immediate future either, but if they are a realistic possibility I'd like to see these CM1 features return where possible.
  4. Master Maps for CMSF 2?

    Are you sure.....If so I'd love to know how he achieved it? @dragonwynn Could you enlighten me at all please?
  5. The 'Never Say You've Seen It All' Thread

    Apparently Bashar Al Assad is on the short list to head up the UNHCR.
  6. Master Maps for CMSF 2?

    So as I recall, dragonwynn's awesome campaign here had Afghan forces with NATO weapons...infantry weapons only, but it can be done.
  7. Today
  8. I would love to see these features added to the game. Persistent map damage is a big one for me (to include wrecks) as well as being able to import units between battles. These few things to me would add a lot to playability. With them you could play your own custom campaigns on the fly. I have no idea what it would take to make any of this a reality though, and it seems like based on what Steve has said, we won't be seeing these features anytime in the near future.
  9. A More Realistic Iron Mode?

    Sburke already nailed it on the head. The exact opposite of what you said is happening is actually happening. Not only have CM sales increased, but the return of previous customers (as in, people who bought one CM game and then come back and get another) have increased as well. Sounds to me like BFC is doing quite well. They aren't losing customers, they're growing. This is the key phrase of your entire argument. Its your opinion. Its also wrong.
  10. saw that and face palmed. Who ever decided that should go outside and jump in front of a bus or train.
  11. Master Maps for CMSF 2?

    Pushing them to do more never hurts unless you build up an expectation you will get it. It is a ton of work to get CMSF up to engine 4. Hence BF seeming to put it out up front to not have expectations they are gonna pile stuff on. The starting point to work from is CMSF with 4.0 capabilities. That in itself means more than you had in CMSF, but I would not expect more than that at least for now. The map overlay capability alone is gonna be worth it's weight in gold. I am one of those who would love more...Taliban guys in CMSF would be so cool, but I'll leave that on my wish list now for maybe a future pack. The afghan models in CMA for example are a no go. They are not done the way BF does them so it would have to be all new models.
  12. Umm exactly how did you determine the vehicle pack did not do well? "tactically and realism-wise absolutely no difference." Maybe you didn't buy it, but even just looking at the announcement page- Mine clearing equipment has no tactical affect? Once again you clearly have no idea what you are talking about. It certainly isn't the impression BF has given as packs are still on the table as they see places where they fit. And your statement about "engine improvements over the last few years were almost nil anway" is just so ridiculously wrong I am beginning to wonder if you just use a magic eight ball to come up with random complaints. Complaining about "how could they get rid of that" about a feature that has been gone for over 10 years and you JUST noticed because someone told you would be funny if it weren't so pathetic. The owner of the company has repeatedly clearly stated that BF is doing fine yet you insist on peddling this doom and gloom nonsense. Doesn't it embarrass you at all that you are contradicting the people in the know with absolutely no access to relevant data?
  13. Thank you for the effort!
  14. Yesterday
  15. @Hister: PM sent with some info on Nvidia Inspector and some more stuff.
  16. Operation linnet II from battle-pack.
  17. Which scenario is that?
  18. Sure why not! Thanx. Still, something is way off and I doubt Nvidia Inspector will make it go away. I fired up the biggest map scenario in CMBN and got 9 frames while the visuals themselves were degraded immensely. Take a look for yourself. Plus it was very hard to move around with the camera...
  19. @Hister If you haven't already, try the Nvidia program "Nvidia Inspector" to fine tune graphic card settings. I had progress using it, especially capping FPS to 30-35, which smoothes out the variation a bit. I'll try to dig up the settings I have in case you want to try it.
  20. Master Maps for CMSF 2?

    Yeah, I'm really, really grateful they're updating CMSF after all these years, but I don't think lobbying for small (I won't use the term easy to do, since I don't know what it actually would take) additional content such as Sgt Squareheads Uncons with NATO weapons, and the Afghan looking 3d troop models from CM:A, and some of the flavor objects from CM:BS, is out of line (wow, that was a run-on sentence). They would allow scenario makers to more easily adapt the game beyond the original Syrian scenario to other situations I'm sure many people would be interested in.
  21. Oh yes - that would be very cool....
  22. Master Maps for CMSF 2?

    I c. Can we do more to convince battlefront ? And if we can. In what ways?
  23. Ok, more content, less development. Then you must be perfectly happy, because engine improvements over the last few years were almost nil anway. Or do you mean even the minimal improvements should have been shelved for even more content? IMO it has been a receipe to shrink the community in a negative feedback loop: less improvements of the engine -> the smaller the community becomes. The smaller the community -> the less user made content is created. Looking at the number of forum posts clearly shows, that releasing new content does not increase the customer base. It melts away. Exciting new features and big improvements bring cutomers back and grow the base, not content with different textures and infantry with a slightly different equipment. Why do you think the vehicle pack did not do well? Because it makes tactically and realism-wise absolutely no difference.
  24. The 'Never Say You've Seen It All' Thread

    You ain't gonna believe this: http://www.aljazeera.com/news/2017/10/boss-rethinking-mugabe-goodwill-ambassador-post-171021210936407.html ROFL! That's right up there with Saudia Arabia chairing the HRC!
  25. A More Realistic Iron Mode?

    Agreed.....It's a cool idea in some regards, but it is also something you can already effectively choose to do for yourself. I'd rather see the team spend their time on the stuff that we can't do.
  26. A More Realistic Iron Mode?

    I would rather see a module for Black Sea that adds the VDV, and adds new vehicles/formations to the US and UKR forces. Or, I would rather see a new expansion to CMSF2 that adds even more content. Or, I would like to see a new game that covers 1950 Korea. Or what I really hope for is a game that covers a 1980s Cold War gone hot scenario. My point being, I would rather see the devs working on new/more content than a small features such as an increased difficulty setting. I have a different list of things I want BFC to do than you. Most people here have different ideas of what they want done. If BFC tried to deliver on every wishlist item of everyone on the forums, they would never get anything done. Just because you want something added doesn't mean everyone does.
  27. Master Maps for CMSF 2?

    Battlefront's - bullet 5 in sburke's quoted list refers.
  28. To go a step further, the ability to import from a completed battle into the full Scenario Editor would be awesome.
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