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  1. Past hour
  2. I feel such Canadian pride! Really love the force mixes and tech level in CMSF. Who needs APS anyways?
  3. Yesterday
  4. The CM2 editor scares me the same way some are scared of dying in a flaming wreck on the freeway. Irrational I know...
  5. Yes, as others noted it is very useful to understand WHY you choose the units you do, what their purpose is etc. Also, during the AAR, it's invaluable to have explained the thinking/intentions behind the tactics used. While so far, CMBS is by far the most lethal of all the CM2 titles, this is probably the best form of tutorial for modern-ish CM2 games.
  6. I already have a "Vega Force" dated March 2015. Is that the same scenario?
  7. Ultradave

    The state of CMSF2

    Castine is pretty small. My dad was teaching at Maine Maritime Academy at the time. Beautiful little town with a couple of Revolutionary War forts.
  8. t34577685

    help,can not reactive old account !!!

    now when I try to input my usename and emailadress again,it shows "Can not find specified username and email address in database can not login in can not reactive can not receive reply .
  9. mjkerner

    E-mail too long for log in

    Lol, read the directions from Steve. He explains that truncated email thingy.
  10. Mord

    The state of CMSF2

    My brother lives up in Ellsworth. I had to look up Castine, that's a sweet spot. I've seen Deer Isle and Stonington. I like the Blue Hill area. There's just no place like Maine. Mord.
  11. Thanks, finaly have starting a scen on CMBN, exited to listen the difference of noise... and its work
  12. BornGinger

    Scenario Design and A.I.

    Unfortunately this link doesn't work anymore due to the new Battlefront website. Any chance that someone knows anything about how to search for this one?
  13. IanL

    New Website status update

    Way to go!!
  14. You can put immobilized, knocked out, and burning vehicles on the map, I believe. Mord.
  15. Hister

    New Website status update

    Yeeeey, I was usefuuuul!
  16. Thanks Mord I dont have to starting a game to know now a propos burning... can we put also wreck vehicles with editor ? Never build a map myself...but one day for sure, have a lot of OOB (order of battle), and maps from differents games and archives in pdf...
  17. Erwin, just pop into the editor and pick some vehicles and set their state to burning. 3j2m7, the sound file will differ among burning vehicles because the fire will start at different times. Mord.
  18. Thanks to yours comments Bootie ! I m sure its works correctly !!
  19. Hi Erwin thanks to comment, perhaps can you try with a very short Quick battle map... ? I dont have CMBS and CMA, but have all others modules and I can tell you its work... Its true that we dont stay close to burning vehicles, only to watch and listen it, but is interresting with the game lengh that you listen less noise about already destroyed vehicles. What I dont know, is, if there is a difference on listening a vehicle just hit and another one already destroy from minutes ago ? This I have to improve and make some tests. !!!
  20. I also do a shout out on my homepage for all new content or newly uploaded content. http://www.thefewgoodmen.com/
  21. Bootie

    Flames Mod For All CM Modules

    I think its quite good.
  22. Ultradave

    The state of CMSF2

    Former Maniac> I lived in Castine and went to Bucksport High School (way back when). Best part about it was living so close to Acadia National Park.
  23. Initial situation This AAR is being played using the Quick Battle system from the v4 engine in the new version of Shock Force. We are playing a Red probe with Bil taking the Syrians vs Canadians commanded by myself. The back story we decided on is that the NATO advance is proceeding well and the Canadian battle group has been assigned to flank protection for the main advance. D Company has been directed to take up positions around a village on the main East West road in the area. Taking the walk through the village to meet with the local elders was something that Capt. Leslie actually enjoyed. The security situation for these types of meetings was much better here than in Afghanistan where, as a platoon commander, often had to provide security for the CO in one of these meetings. Over there it was always a nerve racking time. Here, today, his men had taken up their positions already and there was no love for the Assad regime around here. There was no love for the Assads anywhere actually – even in the enclave where his family drew the most support it was based on fear not love. So his walk today was pretty safe. Walking through the village reminded him of the last time he was in Syria. When he was just a boy visiting his father who was stationed on the Golan Heights as a UN Observer. Back then this trip to Syria was an exciting event. He got to fly on Hercules from Germany to Damascus where his Dad’s apartment was. The trip had made an impression. Not just the Roman ruins and the amazing castle Krak des Chevaliers (and having lived in the UK a few years earlier he knew castles) but it was really the people that impressed him the most. They were so friendly and open. It was this trip and listening to his father tell the stories of visiting with security guards on his way home each night that cemented in him the certain knowledge that you can go anywhere in the world and the regular people you meet are more like you then they are different. This meeting was just a formality but an important one. They would not be here for long and the Canadians had no mandate to provide any kind of assistance this was just to introduce the force that would be on their door steps for a while and point out that most likely nothing eventful would happen today, tomorrow or the next day. Capt. Leslie had put off this meeting for a hour because he had to spend time on the radio sorting out their artillery support. They were not expecting any action and so had only been assigned only a battery of light artillery and some Battalion mortars but he wanted to make sure they were ready with solutions plotted just to be sure. For some reason there had been a delay. Usually the artillery guys were ready before his FO was but today somehow the assignments had been confused and no battery thought they were supposed to be on call for D Co.. He had the reputation not as a rising star but a solid cross the t’s dot the i’s find a solution get it done officer. And he had done so again. Other officers liked him because he did his homework and was fair even when he was pushing for something. He didn’t make a big production but he didn’t back down either. He remembered his Dad used to say “not everyone can be a rising star, those stars need good officers to get their jobs done”. His Dad’s other advice when he joined up as a junior officer was “always listen to your Sergeants and Warrant Officers, they are the ones that have the experience know how to help you find solutions and keep you from screwing up”. He had taken the advice to heart. Force selection: The Quick Battle system is still not complete so don’t read much into what you see other than the happy path I will describe J. As you can see the usual points panel is there along with the selected force’s flag and available branches. The various units might still need tweaking in the QB list and single vehicles and teams is not officially complete and the points might change. All the usual caveats apply. No one has tested the auto pick force make up yet – although the three times I used it during testing it actually did a good job. At any rate before release this stuff will be tweaked some more. Similar to the CMBS game there are combined force battle groups available. That is where I will start: Defending in a Medium Probe lets you purchase about a mechanized company or so. I start with paring back to D Company and a platoon of tanks. Then I do something I started doing recently – renaming the top commander on QB battle field after myself. I think it is more fun to think of yourself down there in the game. Hopefully no one thinks it is too arrogant since I have never served as more than a truck driver but I’m adding a little colour this time based on an alternate reality where I joined up back in university like I very nearly did. Now the hard choices. I am pretty certain that Bil will be bringing armour to this and those T72s are every bit as deadly to the Leos as the Leos are to the T72s. That means I need to be able to handle enemy armour. So, to get the points room to have some support I chose not give up a tank but instead gave up a platoon of infantry. Therefore the basic force is two platoons of infantry and one troop of tanks. With that I’ll settled I chose to keep two of the battalion’s AT LAVs, one battery of mortars and a sniper team. Never leave home without your sniper team.
  24. Battlefront.com

    New Website status update

    Good catch! Fixed! No point having spent hours getting the galleries ready and then not posting them Steve
  25. Hister

    New Website status update

    Oh well, I will make myslef useful and shut up then. Before I do that there is a typo in how Gustav Line product is described as "Currently v4.00 (Game Engine 4)". Shouldn't it be "Currently v2.00 (Game Engine 4), right? Anyone else reported that? or the fact that Screenshot gallery2 for gustav line is empty?
  26. @IanL certainly... send me the details nd I will get it onsite. Im in there just now doing Vega Force for Black Sea.
  27. BletchleyGeek

    CMSF 2 BETA AAR #2 – Syrian Probe (Quick Battle)

    It will be interesting to see how this plays out Bil. Your attack force looks pretty solid to me.
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