• Announcements

    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
The search index is currently processing. Activity stream results may not be complete.

All Activity

This stream auto-updates   

  1. Past hour
  2. Very good post. I agree mostly, but I must say that for me, it's not only the immersion of going down to individual soldiers that fascinates me, it's also very much the micro-level tactical challenges. Chucking a smoke bomb to get across a road, etc. I generally don't like larger scenarios, because I have to spend hours plotting movement orders, but of course there are many movement dynamics and weapons systems that only really make sense with longer sight lines etc. I think the basic problem CM has is the complete lack of AI to move troops around and to attack in any sensible way. Even the best scenario designers can't script a reasonable attack without massively customising the map layout and force balance. At least I haven't yet played a really enjoyable defensive mission against the AI. This problem is annoying enough with the current campaign system we have now, but it can be avoided by omitting defensive missions. However, this problem would absolutely dominate if we were to have dynamic campaigns where the computer is not only supposed to stay stationary. A solution could be to prevent defensive battles being fought against the computer at all, defaulting to an auto-calculating algorithm in those cases. But still the computer would need to be able to realise in which sectors to attack, with which forces, and against which defensive locations. I sometimes claim there are reasonably easy solutions to at least some of the programming challenges of this game series, but designing an intelligent offensive AI is definitely not an easy problem to crack.
  3. Today
  4. Sounds interesting enough. Perhaps you declare RT as your next preferred birthday present. Or X-mas, what ever comes first..
  5. I've always had a soft-spot for the KV-85, it was a mean looking thing, but it came along just a bit too late to be particularly significant:
  6. They're banned in the UK under the Dangerous Dogs Act.....A typically idiotic piece of legislation that misses the point entirely.
  7. I've been watching with great interest, I just don't feel I can offer any particularly useful input.....This thread has already affected the way I play CM (switched to Iron, paying much more attention to C2), but I don't think I'm up to the 'book-keeping' of the full system yet.
  8. Yeah, I would never have spotted it in the B&W either. I know because after I saw it in the color, I went back to see if I could see it in the B&W and I couldn't. Also couldn't make out that they were overweight in the smaller image. Michael
  9. The manual says on page 39 that the damage uses the same indicators as the defence levels described on page 38. So that means: Red X - destroyed Orange 0 - Poor Yellow 0 - Average Light Green 0 - Good Dark Green 0 - Excellent I think there are more shades of green than two and there might even be more than one shade of orange or yellow. And the names given to the colours as described on page 38 are not quite applicable to damage levels. Bottom line is it a pretty common idiom to go from green to yellow to orange to red to indicate something getting progressively worse. I am not sure what else we really would need as an indicator.
  10. Actually if I had Red Thunder I could do a fictional "what if" scenario about the liberation/occupation of Bornholm in 1945, when the local German commander refused to surrender. In reality, the Russians then commenced bombing and landed on the island without resistance. The scenario could describe what would have happened if the German forces had been more fierce. I can imagine the names of the scenarios now, direct translation of the real Danish place names will do: Pigeon Point - beach landing at Dueodde Valley of Echoes - fighting for the forest valley of Ekkodalen Hammer House - stubborn German resistance at the castle ruins of Hammershus Red Herring - A communist diversionary attack on a herring smokehouse dominating the open beach The Sun above Godhome - two-front battle to take the town of Rønne
  11. That's okay, its been a good gauge showing the amount of interest that there is in this little project. Seriously, I think I have shown enough gameplay anyway. Anybody with any interest in trying it out is free to use the rules and the templates that I have posted links for. If you do try it, please let me know how you get on.
  12. Yeah, and it must include a fictional scenario "Dueppeler Schanzen revisited! 😆😆😆
  13. Ah, you're right.. how embarassing for me I always try to aim for British English, but I had no idea this was one of the spelling differences. In any case, apologies for derailing this thread.
  14. Yep, the riddle is really solved. Fake. Good catch with the fat faces. That does not come out so clearly on the small B/W pic.
  15. Strip a platoon from both leading companies or use the engineers, recon troops, etc. as a fourth maneuver company. You have to fight your companies flatter, without their own reserves, but generally it is hard to have a trailing platoon commit to the action in a meaningful manner without getting blasted in the same way as the first two, at least in my experience. So I'm not losing much doing that. The downside is that I usually don't care enough to run battalion-level scenarios.
  16. I notice that the driver has a beard and mustache and both he and his passenger are fat. And I repeat, the 'cycle is too clean to have been involved in maneuvers let alone active combat. I can accept no mud because it hadn't rained recently, but no dust either? That's not exactly an Autobahn they're sitting on. Michael
  17. Ironically, the last operation, in which KVs were used in large numbers, was the breakthrough of the Mannerheim Line in 1944. Commander of the Karelian Front, K. A. Meretskov (К. А. Мерецков ), personally insisted that his front be given exactly KV (Meretskov commanded the army in the Winter War and then literally fell in love with this tank). The survivors of KV collected literally one by one and sent to Karelia - where the career of this car once began.
  18. Might bean idea there Sarge!
  19. Somehow we managed it - but was it a Bridge too Far?
  20. Look under "Ammunition": https://en.m.wikipedia.org/wiki/152_mm_howitzer_M1938_(M-10)
  21. Most probably, I agree. Where does your coloured version come from?
  22. Yes, that's right. The British also used the term "Cruiser Tank" for the Sherman, rather than the US "Medium Tank".
  23. Andy, I love pit bulls. We (technically, brother Charles) had a wonderful bruiser of one named Conan, aka Cone Dog from when his ears were taped after they were trimmed, who always was at heart a puppy, ever ready to play. This included racing back and forth in a tiny backyard with a 3" long, 2-3" diameter branch in his mouth ('ware shins!), a branch he chewed down to practically a ball, and playing tug of war with a big thick stick or jeans. Either way, you quickly learned to alway keep tension on it so he wouldn't march his teeth ( chomp, chomp, chomp) up to your hand! And you haven't lived until you've swing a 70 pound pit bull round and round while his teeth were clenched firmly into an old pair of jeans. He was very protective, as annoying door to door salespeople found when Mom opened the door and he trotted up next to her and smiled at them. All it took, not even a growl. Dog was child proof, too. Loved kids, protected them and would never hurt them even if they were doing things many breeds would snap or bite over. If you weren't careful, he'd flatten you when leaping to greet you. He was a brindle and blended in with the carpet we had when it was twilight, making for some exciting encounters. Locked myself out one time, returned after dark and knew he was out back. There I was climbing up onto the wooden gate when I heard the unmistakeable skittering sound of dog nails on the concrete sidewalk, for he was coming my way at speed. Managed to avoid getting chomped with a quick "Conan, it's me!" which allowed me to get up onto the roof and into my open window. Quite the workout not getting dragged around the block, during which he was friendly with all the other dogs, save one which kept going at him through the fence. Was chill for weeks until the other dog made a bad mistake and suck its head out through the rails while barking furiously. Next thing you know, the dog's entire head was in Conan's mouth! He didn't bite, but it took some persuasion to make him let go. Never had a problem with that dog again. Pit bulls have a bad rep because nasty people used to abuse them and use them for fighting and such. Hope the law's been repealed, but in the early 1990s they were outlawed in Los Angeles County. Regards, John Kettler
  24. Fake
  25. CTS, still in the thick of it: http://news.sky.com/story/islamic-state-make-a-last-stand-in-mosuls-old-city-amid-intense-fighting-10924244
  26. Maybe not. Accidents can happen, you know. Like all the hydraulic fluid leaking out of your brake system... Michael
  27. This is one of the most sensible threads I have read in a long time. I like what I am seeing here. Michael
  1. Load more activity