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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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  1. Past hour
  2. Looks awesome. How much work do you think you have left on the map? I'd like to add it to my CMRT map database.
  3. Today
  4. I believe Erwin was asking Vanir. Though with reference to my bold I am sure I see mine go prone at least when ordered to hide in open terrain.
  5. Yesterday
  6. Activate - UI Resource?

    If you're trying to install CMBN 1.x on Windows 10 you'll run into issues with attempting to activate that 1.x license. The copy protection system used with CMBN 1.x is NOT compatible with Windows 10. You'll need CMBN 2.x or later to actually activate your license key. Do you have access to any downloads for CMBN, especially the 'all-in-one' installer for the 4.0 Upgrade ? If you do, then you'll want to install that instead. If you don't, then you'll want to wait before activating any license keys until you've installed most of the upgrades and/or modules. If you need more details, we'll need to know exactly what installers you have access to (DVDs, downloads, upgrades, modules, etc.).
  7. Had a major meltdown on my computer and bought a new one. Am reloading all my games. So far Fortress Italy and Final Blitzkreig have installed and are working. But Normandy fails. I've installed it from a download and from the DVD. Each time it installs to the last screen. Then I get the UI Resource missing message and it cancels the install. Anyone else have this issue? What am I missing? Any solutions?
  8. Not sure if you're asking me, I just quoted the manual... As far as I know, hiding in open terrain does not benefit infantry --- they don't even go prone. But tip... a very short slow move with a full pause at the waypoint will make them lie and remain prone, if you MUST stop in open terrain, it's better than nothing.
  9. Fantastic, Looking forward to seeing it.
  10. Next Korean war is coming close...

    I am surprised you bought that "China surrenders to us regarding trade deficit" Even if they wanted to we don't have several billions of dollars worth of what they typically buy from us to alter the deficit. That was a sop for Trump. The only thing that could really change that deficit is if Americans stop buying Chinese goods and that isn't gonna happen even after that crap sheetrock that caused so many issues to homeowners. We are very short sighted. As to the Iran deal, that actually was a good deal regardless of Trump's pronouncements. No it did not alter Iranian thinking about geopolitics, but that was not the goal. It was successful at reducing their Nuclear capabilities. Our allies felt so, our intelligence agencies felt so. Only Trump and folks who never want Obama to ever be able to be credited with a single thing disagreed. US violation (no we don't get to just cancel, we are now in violation) completely undermines US negotiating with DPRK. That was the US showing we negotiate in bad faith and even if we pen a deal forget any guarantee we will honor it if we decide it better serves domestic political aspirations to walk away. And no I don't really feel like hearing how "commies" negotiate in bad faith. That they do is not going to surprise me. Just about everyone negotiates in bad faith. How much varies. The continuing use of "commies" though is kind of cartoonish. It is a generic term that really means very little and ignores the many cultural and nationalistic aspirations of those countries that have had or have a communistic oriented gov't. The communist world was never a solid block of mindless bureaucrats all thinking and acting the same no more than the western powers all acted and thought the same. Failure to understand that seriously hurt our ability to take advantage of and manipulate differences in the cold war.
  11. Megacity/Urban Ops - tailored units?

    CM players tend to be reckless generals (I know I am). An urban operation that in the real world might be methodically be undertaken over the course of a day the player tries to get done inside of 20 minutes. Its hard to assess real world tactics when the virtual general throws his men into battle like kindling wood onto a fire
  12. Next Korean war is coming close...

    I agree that US is really bad at negotiating, previous deals only allowed Iran and DPRK to let them play what they want. Regarding commie strategy, I think you may right, but I can add more to help to understand. Maybe I can add later in this post, about how "commies" behave during any conflict and peace talks during cold war. We still have some cards to press PRC economically. China surrenders to us regarding trade deficit, but detail is still left to be finished. https://www.nytimes.com/2018/05/19/us/politics/china-trade-deal.html http://www.foxnews.com/politics/2018/05/20/mnuchin-says-us-has-deal-with-china-to-cut-trade-deficit-will-hold-off-on-tariffs.html But there are other issues like unfair trade, intellectual property & copyright infringement and etc. IMO copyright issue is the one of the prime weakness of so many PRC companies. We'll see what will happen. Nuclear test site is another show. https://abcnews.go.com/International/north-korea-dismantling-nuclear-test-site/story?id=55287694 "Can the process be reversed? If the political winds change once more, the collapsed tunnels could easily be re-excavated. Ankit Panda of Asia-Pacific affairs magazine The Diplomat reported that a U.S. intelligence assessment determined it would take mere "weeks to months" for Pyongyang to reverse course." They can recover test site whenever they want, and they can rebuild another one in different place.
  13. Megacity/Urban Ops - tailored units?

    That was a dangerous article to read... So many links to other interesting articles with even more links!
  14. Megacity/Urban Ops - tailored units?

    Good point re the trucks. Re mortars, yup, naturally true. Still, in the brutal arithmetic of QBs, I tend to go for Max Squared - most guns of the most Useful size. Speaking of this stuff, in game I've never noticed much if a difference between SPGs and Towed Howitzers, other than SPGs tend to be more accurate. Now, I'm not in any edumacated about artillery at all, so if any of the brighter lights around here want to illuminate me on the practical differences in-game I'd be all ears...
  15. Ive processed you at TSDIII and made you an author... you should have received your email by now. Great looking map.
  16. Can a modder help me with tracer .bmp?

    If GIMP does not handle transparency for BMP images then that is your solution. Try using Pixelformer or Photoshop - you'll soon forget you ever owned GIMP!
  17. Do you have CMA (Afghanistan) ? If so, does it work ? It uses the same copy-protection system as CMSF and its engine is the closest to CMSF compared to the latter games (CMBN on).
  18. No need...If you have placed them on the map in the editor...they are there... Everybody can toggle them on or off as they please when playing the scenario/map using the keys you mentioned...The on-off state for labels are not saved for the individual scenarios...
  19. Thanks for the kind words, folks! Glad you like it Yep, I've just submitted a request to register at TSD3 - just waiting for it to get approved. Been using it for years myself! Hmm, I think it's the latter! I did add labels (village names and routes) as on the map I posted (I did the labels by hand since the red ones were hard to see in a forum post). I didn't realize the game saved my label state - if so, Alt+L should turn them right back on. Thanks for pointing it out though, I'll have to make sure they're re-enabled when I put it on TSD!
  20. Next Korean war is coming close...

    well to be totally frank it isn't just the "commies" who negotiate like that. It is pretty much the way everyone does. The whole point is to give up as little as you can for as much as you can get. The extent to which you have the upper hand and your skill determines (usually) how well you do. Right now the US sucks at it - badly. So no I don't expect much if anything. Not exactly sure how we are going to economically pressure the PRC. That hasn't seemed to work out to well so far even for addressing a simpler issue of trade balances. The only real upside at the moment is the nuclear test site appears to be a wreck. Expecting DPRK to pick back up on the missile launches before too much longer, but they'll probably play a bit more pitting members of the administration against one another as why not, it seems to be working for them so far.
  21. This is from a FB H2H game with latest engine. I was in the process of deploying an AT gun on the edge of a forest. They had moved along for a while to find a good spot to set up. I then noticed (too late) that the gunner with the gun has started moving in an entirely different direction and is hopelessly in the wrong position. As the crew can only move "normal" it will be difficult to rejoint the gun, if even possible. I have seen this from time to time. I have a save if anyone wants to have a look at it.
  22. Next Korean war is coming close...

    I was very busy with real life so couldn't update, but I think everyone in this forum saw what happened recently so far. A lot of people around me (and in this forum) were very very hyped about RoK-DPRK talk. Some even expected the "perestroika" in DPRK. But see what is happening now. I think people are tooooooo optimistic or too easily hyped/triggered by concepts like 'peace'. We need to see this realistically. Such naive thinking based on hope is the one commies love to exploit and use. When commies says "peace talk", never trust that. Commie's "peace talk" is usually to show something useful for them, or they have another purpose. They never say "peace" when they have good cards in their deck. History proves it, and it can happen again now. See how Kim flipped the RoK-DPRK head talks now. See what happened during and after Paris Peace Accords. I already mentioned that I'm skeptical about talks (Both US-DPRK and RoK-DPRK). Regarding US-DPRK talk, I think it will not gonna happen. Even though they have a talk, I think it will not that positive. Maybe they can agree something, very vague and unclear one, but detail contents will never be agreeable between two parties. Because DPRK will never accept CVID, but US will never allow weaponized nuke in DPRK. Furthermore, US want to include chemical and bio weapons, and hacking issues as well. Kim will never going to accept that. Same goes to 'perestroika' in DPRK. Kim will never give up his dynasty and he knows the opening/exposing his system to outside will surely bring the end of the dynasty. If Kim dynasty ever thought about 'perestroika', they've already done, during grandpa Kim or papa Kim. But instead, Kim dynasty purged anyone who claims about 'change'. So better throw away the hope of any natural change from inside DPRK, unless coup. Also, naivety of RoK is way too serious than my expectation, I mean, IMO they really think they can make peace deal with Kim dynasty, which is total stupidity. To me, it seems that the current RoK leadership desperately want to repeat the same mistake again - trusting DPRK and Kim. I think the next step will be the naval blockade, and increase economic pressure to PRC to prevent any support to DPRK. Let's see what will going to happen.
  23. take that as an nope no better solution has been found than getting another editor
  24. Interesting post. +1
  25. Next Korean war is coming close...

    Well, looks like we need to put more focus to DPRK
  26. You score high !...for a first attempt ...Very cool looking map. Please do...More people might be able to find it there...In its current state (without AI-plans and such) it could still be a good 'playground' for some nice H2H battles... I don't think that a larger number of flavoured objects on this map will be a huge problem FPS-vise...most computers will be able to handle it quite well i belive...Like you mentioned...It adds to the map...some flavour ! I don't know if you are not aware of the LABELS option within the map editor of if you have chosen to not include any labels on this map...or perhaps have toggled them of ? For a historically correct map like this one atleast i find it nice to have some lables included to name things like the villages and where the exits of the roads are leading to...It helps to Place the map in the World ...Label the map simularely to your forth screenshot perhaps... Thanks for your splendid first work !
  27. I would appreciate very much having an answer from Steve on the engine 4 patch topic...
  28. So why doesn't Steve like trees? They make great concealment from the hordes of starving CM players.
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