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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve

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  1. Past Hour
  2. what about other NATO Nations in CMBN?

    And also Spanish forces... Would be nice. I support the idea
  3. Names confused all the way up!

    No, but in this re-install, a few, very few names were more or less correct, but the rest(about 90%) were not correct. So I suggest to re-install and install one time and another....
  4. Today
  5. Hello, sorry, of course I meant CMBS and not CMBN, it was a mistake from my Tablet auto correction and I didn't noticed it before posting. Anyway, I hope strongly there is something coming with an BS addon. Also with CMRT, only Wehrmacht Units? Seriously? I hope there for some Weapon SS, Luftwaffe, Romanian and other Forces...
  6. what about other NATO Nations in CMBN?

    Brits and Germans (including the Wiesel) are modelled in CMSF - slightly older version of the Engine and TO&Es are from around 2006 but possibly worth a look.
  7. PeterT, The usual life-cycle of the CM games is that after a game like CMBS is released (you've stated CMBN, but this is the CMBS forum and you're clearly discussing modern equipment ("BN"="Beyond Normandy"; "BS"="Black Sea")), then expansion games, which require the original, are released. CMBN is a great example of this release cycle. CMBS should have some sequels. There has been some public discussion about what the next release may have. I'd have to do a search. Suffice to say, there are plans for more forces. Ken
  8. Wrong forum Peter, this is the Black Sea forum (modern)
  9. Hi, I would love to play with British, German or French Forces in CMBN, for example German Paratroopers with their Wiesel Tankette and Panzerhaubitze 2000 Fire Support. Does somebody knows about any plans for CMBN in this Direction? Kind regards, Peter
  10. Was trying to find the SAA (Safe And Arm) distance for TOW when this popped up in the search results. If it says what I think it says, it would appear that the familiar wire guided TOW missiles are gone altogether, this in direct response to Shtora, since Shtora is helpless to jam a secure RF data link. The switch to RF guidance also eliminates issues TOW has long had with brush snagging the wires, firing across water obstacles near the launcher, etc. Moreover, all but one of the versions are now Aero, which means they can get out to over 4500 meters in the same time it used to take to reach 3750 meters. ITAS has become a beast with a host of capabilities it never had when I was in the business. Among other things, it can see twice as far as before, has a laser ranger/designator with a range 10,000 meters, supports ISR, is fully equipped to do FS/CAS functions and is netted into FBCB2! The below document has not only photos and text, but very nice cutaway renderings of the entire TOW family. Not sure how many of these things are depicted in the game. TOW WEAPON SYSTEM TUBE-LAUNCHED, OPTICALLY-TRACKED, WIRELESS-GUIDED (TOW) FAMILY OF MISSILES IMPROVED TARGET ACQUISITION SYSTEM (ITAS) Close Combat Weapon Systems Project Office https://www.msl.army.mil/Documents/Briefings/CCWS/TOW PEO Website Brief.pdf Regards, John Kettler
  11. OT-Graviteam Tactics

    Played a little more. It may grow on me. If you have a powerful workstation the graphics are very nice. The infantry isn't bad IMO and the tanks definitely have a nice feel to it. It feels from my very early impression and lack of experience with it all as something where you give orders and watch it play out, you can change things once things get going but there is so much going on that its not like CM where you feel like you have more control. One might argue that commanders really didn't have much control once the fight started.I'm finding it very hard to see the infantry once the fight starts. I'm running the game at 1680x1050 The Muis Front which I got has a different interface that supposedly takes the feedback from players and improves on previous versions. I have no idea if morale, leadership, command and control or ammo is modeled. I do notice that where in Red Thunder the Russians don't have a lot in the ways of smoke, in Muis Front they seem to have no shortage of it-at least from what I've seen so far. I would really love to see WEGO and replay added. Other things I noticed is big red explosions, like someone loaded dye or red paint in some of the shells like Oddball from Kelly Heroes A different approach than CM.
  12. I agree. All three armies in CMBS have their strengths and weakness, but these need to be balanced with extra points in QBs depending on the circumstances. I think tactics matter a lot more in this game than anything else. People seem quite obsessed with tank spotting capabilities, although I'm generally of the opinion that a guy with binoculars should be doing the spotting first then directing a superior number of tanks against the enemy accordingly. Of course that doesn't always work out as intended, but if it did then this game wouldn't be any fun.
  13. After playing CMBO since its release on the Mac, I have finally created a scenario. This fact alone should make you wary. While there are at least 450 scenarios I could find for CMBN V2-3, not so many for CMFB V3. Notice I said Version 3, which shouldn't be a problem for V4 players. So if you are really desperate, give it a try. No promises Below is a link to Dropbox in case something goes wrong with the file attached here. https://www.dropbox.com/s/sksimplsont4iqh/AD The Lodge at Hurtgenwald Part Two.btt?dl=0 AD The Lodge at Hurtgenwald Part Two.btt
  14. CM:BN Screenshot Thread #2

    Thanks CaptMiller. I will probably start a new thread for these things so as not to interfer with the regular screenshots.
  15. CMBN Fuzzy Text Issue

    Ah, okay. Thanks! I was wondering because I don't remember ever switching my graphics card!
  16. OT-Graviteam Tactics

    I agree with everything @Macisle said about the game. I don't like the UI, the action is real time so things are missed, and a lot of it felt rather gimmicky. For example, the flares and smoke grenades infantry seem to throw at random during firefights. That and I could never really get a hang of the controls. It feels more like you give very generic orders and then watch them kinda play out. Overall I wasn't a huge fan. I will say that the vehicle graphics and physics (armor being blown off, full destruction models with burning tanks and such, and things like tracks throwing mud around) are a very nice immersive touch that CM lacks. That said, I much prefer what you get with CM, and if that means no fancy mud flaps for my tanks, then so be it. Just my 2 cents.
  17. OT-Graviteam Tactics

    It looks like GT is working on adding multiplayer to Mius Front.
  18. OT-Graviteam Tactics

    I bit the bullet and bought Muis Front. Played the first tutorial and a small quick battle. It has its charm and I can see why many would like it, but it seems a bit busy to me and it's not quite my thing. I may have to watch some YouTube videos and try it out some more. I do prefer the WEGO of Combat Mission more and definitely like being able to replay turns. I could see myself enjoying very tiny battles in Graviteam say 1-4 tanks and a small section of infantry. It would appear larger battles it would be hard to keep track of things and it becomes a clickfest? To some degree it reminds me of the Wargame series which I never could get into. Only time will tell if Graviteam turns into another $$$ spent that I never play. i put it aside for the moment-I started Meijel Mayhem as FB battle and down loaded KGr Von Schroif
  19. CMBN Fuzzy Text Issue

    Different drivers. On the Mac side the drivers are rarely updated (usually requiring an OS upgrade before they change). It's possible that Apple is a bit more picky about the drivers that go into an OS for their hardware. Intel is still programming the driver; I don't know how much assistance/feedback they get from Apple about them. On the PC/Windows side this has been an ongoing 'bug' with Intel for quite awhile. I don't know if it is some sort of mild attempt at anti-aliasing or what it is that they're trying to do. On the Mac OpenGL is the primary graphics API for games, while on Windows it is a far distant, second consideration behind DirectX/Direct3D and the driver development/support reflects that.
  20. OT-Graviteam Tactics

    Oh, yeah...that was another thing. Paused RT play only with no replay, IIRC.
  21. OT-Graviteam Tactics

    Best thing to do is try the GTOS demo, if still available. Also, there are a lot of past threads on it here. Some CM'ers love it. Others can't get into it. I bought it, but quickly stopped playing. The lack of fine control over infantry, cheesy infantry graphics (some graphical elements are better than CMx2, it just depends on what you're looking at) and UI (I'm fine with the CM UI, but the GTOS UI was the most off-putting I have ever used) outweighed what I liked about it. Basically, I didn't find anything in it that gave me enough of a reason to play it over CM. Having said that, the design choices are different enough for the two series that I don't consider them to be in direct competition. You may well enjoy having both. Also, it looks like Mius Front may have a lot of improvements, though I haven't played it or read a detailed review.
  22. OT-Graviteam Tactics

    Can you stop and replay Graviteam Tactics games, or is it like RT play of CM2 - where you miss 90% of the action?
  23. Names confused all the way up!

    AleksandrStefan, Did you ever got your rather maddening problem sorted out? Regards, John Kettler
  24. Updating Shock Force

    Nope, that's how rumors get started.
  25. Abrams muzzle flash for you modders

    IICptMillerII, If it's a digital camera, as opposed to a film camera (which would need, I believe, a special lense, film or both), it also sees into the near IR, which is why things are imaged which the photographer doesn't see. https://www.physicsforums.com/threads/cameras-seeing-through-clothes.275929/ Regards, John Kettler
  26. Yesterday
  27. CMBN Fuzzy Text Issue

    So I bought Combat Mission: Battle for Normandy on my Mac side of my computer. (I partition Windows 10 using Bootcamp now) I had the game and obviously have the same graphics card (Intel Graphics 5000, I know it's pretty bad) and I didn't experience any of the fuzzy text that has plagued Intel graphics users on this game. Now, on my Windows side, I get the demo and load it up and the fuzzy text appears! I have read that unfortunately, graphics users can't do anything about this issue. But, is there a reason why it worked on my Mac side and not my Windows side?
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